add AssetsManager
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11
build.gradle
Normal file
11
build.gradle
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@@ -0,0 +1,11 @@
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plugins {
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id 'java'
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}
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def publishScript = file(rootProject.getProjectDir().getPath() + '/publish.gradle')
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if (publishScript.exists()) {
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apply from: publishScript.path
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}
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project.group = projectGroup
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project.version = projectVersion
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