package net.minecraft.network.play.server;

import java.io.IOException;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayClient;
import net.minecraft.util.math.BlockPos;

public class SPacketBlockBreakAnim implements Packet<INetHandlerPlayClient>
{
    private int breakerId;
    private BlockPos position;
    private int progress;

    public SPacketBlockBreakAnim()
    {
    }

    public SPacketBlockBreakAnim(int breakerIdIn, BlockPos positionIn, int progressIn)
    {
        this.breakerId = breakerIdIn;
        this.position = positionIn;
        this.progress = progressIn;
    }

    /**
     * Reads the raw packet data from the data stream.
     */
    public void readPacketData(PacketBuffer buf) throws IOException
    {
        this.breakerId = buf.readVarInt();
        this.position = buf.readBlockPos();
        this.progress = buf.readUnsignedByte();
    }

    /**
     * Writes the raw packet data to the data stream.
     */
    public void writePacketData(PacketBuffer buf) throws IOException
    {
        buf.writeVarInt(this.breakerId);
        buf.writeBlockPos(this.position);
        buf.writeByte(this.progress);
    }

    /**
     * Passes this Packet on to the NetHandler for processing.
     */
    public void processPacket(INetHandlerPlayClient handler)
    {
        handler.handleBlockBreakAnim(this);
    }
}
