package net.minecraft.block;

import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;

public class BlockWeb extends Block
{
    public BlockWeb()
    {
        super(Material.web);
        this.setCreativeTab(CreativeTabs.tabDecorations);
    }

    /**
     * Called When an Entity Collided with the Block
     */
    public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
    {
        entityIn.setInWeb();
    }

    /**
     * Used to determine ambient occlusion and culling when rebuilding chunks for render
     */
    public boolean isOpaqueCube()
    {
        return false;
    }

    public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
    {
        return null;
    }

    public boolean isFullCube()
    {
        return false;
    }

    /**
     * Get the Item that this Block should drop when harvested.
     */
    public Item getItemDropped(IBlockState state, Random rand, int fortune)
    {
        return Items.string;
    }

    protected boolean canSilkHarvest()
    {
        return true;
    }
}
