package net.minecraft.network.play.client;

import java.io.IOException;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayServer;

public class C10PacketCreativeInventoryAction implements Packet<INetHandlerPlayServer>
{
    private int slotId;
    private ItemStack stack;

    /**
     * Passes this Packet on to the NetHandler for processing.
     */
    public void processPacket(INetHandlerPlayServer handler)
    {
        handler.processCreativeInventoryAction(this);
    }

    /**
     * Reads the raw packet data from the data stream.
     */
    public void readPacketData(PacketBuffer buf) throws IOException
    {
        this.slotId = buf.readShort();
        this.stack = buf.readItemStackFromBuffer();
    }

    /**
     * Writes the raw packet data to the data stream.
     */
    public void writePacketData(PacketBuffer buf) throws IOException
    {
        buf.writeShort(this.slotId);
        buf.writeItemStackToBuffer(this.stack);
    }

    public int getSlotId()
    {
        return this.slotId;
    }

    public ItemStack getStack()
    {
        return this.stack;
    }
}
