package net.minecraft.entity.passive;

import net.minecraft.block.Block;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITempt;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.pathfinding.PathNavigateGround;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;

public class EntityCow extends EntityAnimal
{
    public EntityCow(World worldIn)
    {
        super(worldIn);
        this.setSize(0.9F, 1.3F);
        ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
        this.tasks.addTask(0, new EntityAISwimming(this));
        this.tasks.addTask(1, new EntityAIPanic(this, 2.0D));
        this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
        this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Items.wheat, false));
        this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D));
        this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
        this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
        this.tasks.addTask(7, new EntityAILookIdle(this));
    }

    protected void applyEntityAttributes()
    {
        super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);
        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.20000000298023224D);
    }

    /**
     * Returns the sound this mob makes while it's alive.
     */
    protected String getLivingSound()
    {
        return "mob.cow.say";
    }

    /**
     * Returns the sound this mob makes when it is hurt.
     */
    protected String getHurtSound()
    {
        return "mob.cow.hurt";
    }

    /**
     * Returns the sound this mob makes on death.
     */
    protected String getDeathSound()
    {
        return "mob.cow.hurt";
    }

    protected void playStepSound(BlockPos pos, Block blockIn)
    {
        this.playSound("mob.cow.step", 0.15F, 1.0F);
    }

    /**
     * Returns the volume for the sounds this mob makes.
     */
    protected float getSoundVolume()
    {
        return 0.4F;
    }

    protected Item getDropItem()
    {
        return Items.leather;
    }

    /**
     * Drop 0-2 items of this living's type
     */
    protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
    {
        int i = this.rand.nextInt(3) + this.rand.nextInt(1 + p_70628_2_);

        for (int j = 0; j < i; ++j)
        {
            this.dropItem(Items.leather, 1);
        }

        i = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + p_70628_2_);

        for (int k = 0; k < i; ++k)
        {
            if (this.isBurning())
            {
                this.dropItem(Items.cooked_beef, 1);
            }
            else
            {
                this.dropItem(Items.beef, 1);
            }
        }
    }

    /**
     * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
     */
    public boolean interact(EntityPlayer player)
    {
        ItemStack itemstack = player.inventory.getCurrentItem();

        if (itemstack != null && itemstack.getItem() == Items.bucket && !player.capabilities.isCreativeMode && !this.isChild())
        {
            if (itemstack.stackSize-- == 1)
            {
                player.inventory.setInventorySlotContents(player.inventory.currentItem, new ItemStack(Items.milk_bucket));
            }
            else if (!player.inventory.addItemStackToInventory(new ItemStack(Items.milk_bucket)))
            {
                player.dropPlayerItemWithRandomChoice(new ItemStack(Items.milk_bucket, 1, 0), false);
            }

            return true;
        }
        else
        {
            return super.interact(player);
        }
    }

    public EntityCow createChild(EntityAgeable ageable)
    {
        return new EntityCow(this.worldObj);
    }

    public float getEyeHeight()
    {
        return this.height;
    }
}
