package net.minecraft.client.gui.inventory;

import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ContainerWorkbench;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;

public class GuiCrafting extends GuiContainer
{
    private static final ResourceLocation craftingTableGuiTextures = new ResourceLocation("textures/gui/container/crafting_table.png");

    public GuiCrafting(InventoryPlayer playerInv, World worldIn)
    {
        this(playerInv, worldIn, BlockPos.ORIGIN);
    }

    public GuiCrafting(InventoryPlayer playerInv, World worldIn, BlockPos blockPosition)
    {
        super(new ContainerWorkbench(playerInv, worldIn, blockPosition));
    }

    /**
     * Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
     */
    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
    {
        this.fontRendererObj.drawString(I18n.format("container.crafting", new Object[0]), 28, 6, 4210752);
        this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 8, this.ySize - 96 + 2, 4210752);
    }

    /**
     * Args : renderPartialTicks, mouseX, mouseY
     */
    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
    {
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.mc.getTextureManager().bindTexture(craftingTableGuiTextures);
        int i = (this.width - this.xSize) / 2;
        int j = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize);
    }
}
