package net.minecraft.client.renderer.culling;

import net.minecraft.util.AxisAlignedBB;

public interface ICamera
{
    /**
     * Returns true if the bounding box is inside all 6 clipping planes, otherwise returns false.
     */
    boolean isBoundingBoxInFrustum(AxisAlignedBB p_78546_1_);

    void setPosition(double p_78547_1_, double p_78547_3_, double p_78547_5_);
}
