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mc-1.8.8/server/src/main/java/net/minecraft/block/BlockBed.java
2022-03-24 02:47:01 +03:00

326 lines
10 KiB
Java

package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IStringSerializable;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
public class BlockBed extends BlockDirectional
{
public static final PropertyEnum<BlockBed.EnumPartType> PART = PropertyEnum.<BlockBed.EnumPartType>create("part", BlockBed.EnumPartType.class);
public static final PropertyBool OCCUPIED = PropertyBool.create("occupied");
public BlockBed()
{
super(Material.cloth);
this.setDefaultState(this.blockState.getBaseState().withProperty(PART, BlockBed.EnumPartType.FOOT).withProperty(OCCUPIED, Boolean.valueOf(false)));
this.setBedBounds();
}
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (worldIn.isRemote)
{
return true;
}
else
{
if (state.getValue(PART) != BlockBed.EnumPartType.HEAD)
{
pos = pos.offset((EnumFacing)state.getValue(FACING));
state = worldIn.getBlockState(pos);
if (state.getBlock() != this)
{
return true;
}
}
if (worldIn.provider.canRespawnHere() && worldIn.getBiomeGenForCoords(pos) != BiomeGenBase.hell)
{
if (((Boolean)state.getValue(OCCUPIED)).booleanValue())
{
EntityPlayer entityplayer = this.getPlayerInBed(worldIn, pos);
if (entityplayer != null)
{
playerIn.addChatComponentMessage(new ChatComponentTranslation("tile.bed.occupied", new Object[0]));
return true;
}
state = state.withProperty(OCCUPIED, Boolean.valueOf(false));
worldIn.setBlockState(pos, state, 4);
}
EntityPlayer.EnumStatus entityplayer$enumstatus = playerIn.trySleep(pos);
if (entityplayer$enumstatus == EntityPlayer.EnumStatus.OK)
{
state = state.withProperty(OCCUPIED, Boolean.valueOf(true));
worldIn.setBlockState(pos, state, 4);
return true;
}
else
{
if (entityplayer$enumstatus == EntityPlayer.EnumStatus.NOT_POSSIBLE_NOW)
{
playerIn.addChatComponentMessage(new ChatComponentTranslation("tile.bed.noSleep", new Object[0]));
}
else if (entityplayer$enumstatus == EntityPlayer.EnumStatus.NOT_SAFE)
{
playerIn.addChatComponentMessage(new ChatComponentTranslation("tile.bed.notSafe", new Object[0]));
}
return true;
}
}
else
{
worldIn.setBlockToAir(pos);
BlockPos blockpos = pos.offset(((EnumFacing)state.getValue(FACING)).getOpposite());
if (worldIn.getBlockState(blockpos).getBlock() == this)
{
worldIn.setBlockToAir(blockpos);
}
worldIn.newExplosion((Entity)null, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, 5.0F, true, true);
return true;
}
}
}
private EntityPlayer getPlayerInBed(World worldIn, BlockPos pos)
{
for (EntityPlayer entityplayer : worldIn.playerEntities)
{
if (entityplayer.isPlayerSleeping() && entityplayer.playerLocation.equals(pos))
{
return entityplayer;
}
}
return null;
}
public boolean isFullCube()
{
return false;
}
/**
* Used to determine ambient occlusion and culling when rebuilding chunks for render
*/
public boolean isOpaqueCube()
{
return false;
}
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
{
this.setBedBounds();
}
/**
* Called when a neighboring block changes.
*/
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
if (state.getValue(PART) == BlockBed.EnumPartType.HEAD)
{
if (worldIn.getBlockState(pos.offset(enumfacing.getOpposite())).getBlock() != this)
{
worldIn.setBlockToAir(pos);
}
}
else if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock() != this)
{
worldIn.setBlockToAir(pos);
if (!worldIn.isRemote)
{
this.dropBlockAsItem(worldIn, pos, state, 0);
}
}
}
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return state.getValue(PART) == BlockBed.EnumPartType.HEAD ? null : Items.bed;
}
private void setBedBounds()
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5625F, 1.0F);
}
/**
* Returns a safe BlockPos to disembark the bed
*/
public static BlockPos getSafeExitLocation(World worldIn, BlockPos pos, int tries)
{
EnumFacing enumfacing = (EnumFacing)worldIn.getBlockState(pos).getValue(FACING);
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
for (int l = 0; l <= 1; ++l)
{
int i1 = i - enumfacing.getFrontOffsetX() * l - 1;
int j1 = k - enumfacing.getFrontOffsetZ() * l - 1;
int k1 = i1 + 2;
int l1 = j1 + 2;
for (int i2 = i1; i2 <= k1; ++i2)
{
for (int j2 = j1; j2 <= l1; ++j2)
{
BlockPos blockpos = new BlockPos(i2, j, j2);
if (hasRoomForPlayer(worldIn, blockpos))
{
if (tries <= 0)
{
return blockpos;
}
--tries;
}
}
}
}
return null;
}
protected static boolean hasRoomForPlayer(World worldIn, BlockPos pos)
{
return World.doesBlockHaveSolidTopSurface(worldIn, pos.down()) && !worldIn.getBlockState(pos).getBlock().getMaterial().isSolid() && !worldIn.getBlockState(pos.up()).getBlock().getMaterial().isSolid();
}
/**
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
{
if (state.getValue(PART) == BlockBed.EnumPartType.FOOT)
{
super.dropBlockAsItemWithChance(worldIn, pos, state, chance, 0);
}
}
public int getMobilityFlag()
{
return 1;
}
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
if (player.capabilities.isCreativeMode && state.getValue(PART) == BlockBed.EnumPartType.HEAD)
{
BlockPos blockpos = pos.offset(((EnumFacing)state.getValue(FACING)).getOpposite());
if (worldIn.getBlockState(blockpos).getBlock() == this)
{
worldIn.setBlockToAir(blockpos);
}
}
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
EnumFacing enumfacing = EnumFacing.getHorizontal(meta);
return (meta & 8) > 0 ? this.getDefaultState().withProperty(PART, BlockBed.EnumPartType.HEAD).withProperty(FACING, enumfacing).withProperty(OCCUPIED, Boolean.valueOf((meta & 4) > 0)) : this.getDefaultState().withProperty(PART, BlockBed.EnumPartType.FOOT).withProperty(FACING, enumfacing);
}
/**
* Get the actual Block state of this Block at the given position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
if (state.getValue(PART) == BlockBed.EnumPartType.FOOT)
{
IBlockState iblockstate = worldIn.getBlockState(pos.offset((EnumFacing)state.getValue(FACING)));
if (iblockstate.getBlock() == this)
{
state = state.withProperty(OCCUPIED, iblockstate.getValue(OCCUPIED));
}
}
return state;
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
int i = 0;
i = i | ((EnumFacing)state.getValue(FACING)).getHorizontalIndex();
if (state.getValue(PART) == BlockBed.EnumPartType.HEAD)
{
i |= 8;
if (((Boolean)state.getValue(OCCUPIED)).booleanValue())
{
i |= 4;
}
}
return i;
}
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING, PART, OCCUPIED});
}
public static enum EnumPartType implements IStringSerializable
{
HEAD("head"),
FOOT("foot");
private final String name;
private EnumPartType(String name)
{
this.name = name;
}
public String toString()
{
return this.name;
}
public String getName()
{
return this.name;
}
}
}