Archived
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Merge remote-tracking branch 'origin/develop' into anarok/merge/loop-3

# Conflicts:
#	build.gradle
#	proto_1.12.2_netty/src/main/java/mc/core/network/proto_1_12_2/netty/handlers/LoginHandler.java
#	settings.gradle
This commit is contained in:
Daniil
2018-08-10 03:24:30 +07:00
33 changed files with 591 additions and 554 deletions

View File

@@ -65,6 +65,10 @@ public class ByteArrayOutputNetStream extends NetOutputStream_p340 {
writeLong(Double.doubleToLongBits(value));
}
public int size() {
return baos.size();
}
public byte[] toByteArray() {
return baos.toByteArray();
}

View File

@@ -14,17 +14,16 @@ import java.util.UUID;
public abstract class NetOutputStream_p340 extends NetOutputStream {
@Override
public void writeVarInt(int value) {
do {
byte temp = (byte)(value & 0b01111111);
// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
while ((value & -128) != 0) {
writeByte(value & 127 | 128);
value >>>= 7;
if (value != 0) {
temp |= 0b10000000;
}
writeByte(temp);
} while (value != 0);
}
writeByte(value);
}
@Override
public void writeString(String value) {
if (value.length() > Short.MAX_VALUE) {

View File

@@ -87,6 +87,7 @@ public enum State {
.put(PluginMessagePacket.class, 0x18)
.put(ChangeGameState.class, 0x1E)
.put(KeepAlivePacket.class, 0x1F)
.put(ChunkDataPacket.class, 0x20)
.put(JoinGamePacket.class, 0x23)
.put(PlayerAbilitiesPacket.class, 0x2C)
.put(PlayerListItemPacket.class, 0x2E)

View File

@@ -0,0 +1,188 @@
/*
* DmitriyMX <dimon550@gmail.com>
* 2018-07-21
*/
package mc.core.network.proto_1_12_2.packets;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.Setter;
import lombok.extern.slf4j.Slf4j;
import mc.core.network.NetOutputStream;
import mc.core.network.SCPacket;
import mc.core.network.proto_1_12_2.ByteArrayOutputNetStream;
import mc.core.world.ChunkSection;
import mc.core.world.block.Block;
import java.util.ArrayList;
import java.util.List;
/*
Packet structure
- https://wiki.vg/Chunk_Format#Packet_structure
+------------------------------------------------------+
| Field | Type |
|--------------------------|---------------------------|
| Chunk X | int |
|--------------------------|---------------------------|
| Chunk Y | int |
|--------------------------|---------------------------|
| Init Chunk | boolean | ("Ground-Up Continuous")
|--------------------------|---------------------------|
| Primary Bit Mask | VarInt |
|--------------------------|---------------------------|
| Size of Data | VarInt |
|--------------------------|---------------------------|
| Data | Byte array | - https://wiki.vg/Chunk_Format#Data_structure
| +------------------------------------------------+ |
| | Chunk Section | Byte array | | - https://wiki.vg/Chunk_Format#Chunk_Section_structure
| | +------------------------------------------+ | |
| | | Bits Per Block | Unsigned Byte | | | (we use 4 bits per block)
| | |--------------------|---------------------| | |
| | | Palette | Byte array | | | - https://wiki.vg/Chunk_Format#Palettes
| | | +------------------------------------+ | | | (we use Indirect type palette)
| | | | Size of palette | VarInt | | | |
| | | |-----------------|------------------| | | |
| | | | Palette | Array of VarInt | | | |
| | | +------------------------------------+ | | |
| | |--------------------|---------------------| | |
| | | Size of Data Array | VarInt | | |
| | |--------------------|---------------------| | |
| | | Data Array | Array of Long | | |
| | |--------------------|---------------------| | |
| | | Block Light | Byte Array | | | (Half byte per block)
| | |--------------------|---------------------| | |
| | | Sky Light | Optional Byte Array | | | (Only if in the Overworld; half byte per block)
| | +------------------------------------------+ | |
| |-----------------------|------------------------| |
| | Biomes | Optional Byte array | |
| +------------------------------------------------+ |
|--------------------------|---------------------------|
| Number of block entities | VarInt |
|--------------------------|---------------------------|
| Block entities | Array of NBT |
+------------------------------------------------------+
*/
@Slf4j
@NoArgsConstructor
public class ChunkDataPacket implements SCPacket {
@Setter
private int x;
@Setter
private int z;
@Setter
private boolean initChunk = true; // "Ground-Up Continuous"
@Getter
private List<ChunkSection> chunks = new ArrayList<>();
private int serializeBlockState(int id, int meta) {
return (id << 4) | meta;
}
@Override
public void writeSelf(NetOutputStream netStream) {
netStream.writeInt(x); // Chunk X
netStream.writeInt(z); // Chunk Y
netStream.writeBoolean(initChunk); // Init Chunk
netStream.writeVarInt(0b00000001); // Primary Bit Mask
final ByteArrayOutputNetStream data = new ByteArrayOutputNetStream();
int dataItems = 0;
final int airBlockPalette = serializeBlockState(0, 0);
for (ChunkSection chunk : chunks) {
final List<Integer> palette = new ArrayList<>();
palette.add(airBlockPalette);
final ByteArrayOutputNetStream dataArray = new ByteArrayOutputNetStream();
final ByteArrayOutputNetStream blockLight = new ByteArrayOutputNetStream();
final ByteArrayOutputNetStream skyLight = new ByteArrayOutputNetStream();
final ByteArrayOutputNetStream biomes = new ByteArrayOutputNetStream();
long dataValueCompacted = 0;
int blockLightCompacted = 0;
int skyLightCompacted = 0;
int idxHalfLong = 0;
int idxHalfByte = 0;
boolean biomeFinally = false;
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
Block block = chunk.getBlock(x, y, z);
int blockState = serializeBlockState(block.getId(), block.getMeta());
int currentIndexPaletteBlock;
if (!palette.contains(blockState)) {
palette.add(blockState);
currentIndexPaletteBlock = palette.size()-1;
} else {
currentIndexPaletteBlock = palette.indexOf(blockState);
}
if (idxHalfLong == 0) {
dataValueCompacted = currentIndexPaletteBlock;
idxHalfLong++;
} else if (idxHalfLong > 0 && idxHalfLong < 15) {
dataValueCompacted = (dataValueCompacted << 4) | currentIndexPaletteBlock;
idxHalfLong++;
} else {
dataValueCompacted = (dataValueCompacted << 4) | currentIndexPaletteBlock;
dataArray.writeLong(dataValueCompacted);
idxHalfLong = 0;
dataItems++;
}
if (idxHalfByte == 0) {
blockLightCompacted = block.getLight();
skyLightCompacted = chunk.getSkyLight(x, y, z);
idxHalfByte++;
} else {
blockLightCompacted = (blockLightCompacted << 4) | block.getLight();
blockLight.writeByte(blockLightCompacted);
skyLightCompacted = (skyLightCompacted << 4) | chunk.getSkyLight(x, y, z);
skyLight.writeByte(skyLightCompacted);
idxHalfByte = 0;
}
if (!biomeFinally) {
biomes.writeByte(chunk.getBiome(x, z).getId());
if (x == 15 && z == 15) {
biomeFinally = true;
}
}
}
}
}
// <Chunk Section>
// <Palette>
data.writeUnsignedByte(4); // Bits Per Block
data.writeVarInt(palette.size()); // Size of palette
palette.forEach(data::writeVarInt); // Palette
// </Palette>
// <Data Array>
data.writeVarInt(dataItems); // Size of Data Array
data.writeBytes(dataArray.toByteArray()); // Data Array
// </Data Array>
// <Block Light>
data.writeBytes(blockLight.toByteArray());
// </Block Light>
// <Sky Light>
data.writeBytes(skyLight.toByteArray());
// </Sky Light>
// </Chunk Section>
// <Biomes>
data.writeBytes(biomes.toByteArray());
// </Biomes>
}
netStream.writeVarInt(data.size()); // Size of Data
netStream.writeBytes(data.toByteArray()); // Data
netStream.writeVarInt(0); // Number of block entities
/* writeNBT */
}
}