Merge remote-tracking branch 'origin/dmitriymx/devcode' into proto_1.12.2
Warning! Potentially incorrect packet data! Need fixed
This commit is contained in:
15
core/src/main/java/mc/core/world/Block.java
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15
core/src/main/java/mc/core/world/Block.java
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@@ -0,0 +1,15 @@
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/*
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* DmitriyMX <dimon550@gmail.com>
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* 2018-08-02
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*/
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package mc.core.world;
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import mc.core.Location;
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public interface Block {
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int getId();
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int getState();
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int getMetadata();
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int getLight();
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Location getLocation();
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}
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@@ -4,16 +4,15 @@
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*/
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package mc.core.world;
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import mc.core.Location;
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/* 16x16x16 */
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public interface Chunk {
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int getBlockType(int x, int y, int z);
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void setBlockType(int x, int y, int z, int type);
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int getBlockMetadata(int x, int y, int z);
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void setBlockMetadata(int x, int y, int z, int metadata);
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int getBlockLight(int x, int y, int z);
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void setBlockLight(int x, int y, int z, int lightLevel);
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Block getBlock(int x, int y, int z);
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default Block getBlock(Location location) {
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return getBlock(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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}
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void setBlock(Block block);
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int getSkyLight(int x, int y, int z);
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void setSkyLight(int x, int y, int z, int lightLevel);
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20
flat_world/src/main/java/mc/world/flat/SimpleBlock.java
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20
flat_world/src/main/java/mc/world/flat/SimpleBlock.java
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@@ -0,0 +1,20 @@
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/*
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* DmitriyMX <dimon550@gmail.com>
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* 2018-08-02
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*/
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package mc.world.flat;
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import lombok.Getter;
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import lombok.Setter;
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import mc.core.Location;
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import mc.core.world.Block;
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@Getter
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@Setter
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public class SimpleBlock implements Block {
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private int id;
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private int state;
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private int metadata;
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private int light;
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private Location location;
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}
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@@ -4,40 +4,26 @@
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*/
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package mc.world.flat;
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import mc.core.world.Block;
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import mc.core.world.Chunk;
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public class SimpleChunk implements Chunk {
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@Override
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public int getBlockType(int x, int y, int z) {
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if (y == 0) return 7;
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else if (y >= 1 && y <= 2) return 3;
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else if (y == 3) return 2;
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else return 0;
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public Block getBlock(int x, int y, int z) {
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SimpleBlock block = new SimpleBlock();
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block.setMetadata(0);
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block.setLight(0);
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if (y == 0) block.setId(7);
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else if (y >= 1 && y <= 2) block.setId(3);
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else if (y == 3) block.setId(2);
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else block.setId(0);
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return block;
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}
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@Override
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public void setBlockType(int x, int y, int z, int type) {
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}
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@Override
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public int getBlockMetadata(int x, int y, int z) {
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return 0;
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}
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@Override
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public void setBlockMetadata(int x, int y, int z, int metadata) {
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}
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@Override
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public int getBlockLight(int x, int y, int z) {
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return 0;
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}
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@Override
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public void setBlockLight(int x, int y, int z, int lightLevel) {
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public void setBlock(Block block) {
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}
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@Override
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@@ -65,6 +65,10 @@ public class ByteArrayOutputNetStream extends NetOutputStream_p340 {
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writeLong(Double.doubleToLongBits(value));
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}
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public int size() {
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return baos.size();
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}
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public byte[] toByteArray() {
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return baos.toByteArray();
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}
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@@ -87,6 +87,7 @@ public enum State {
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.put(PluginMessagePacket.class, 0x18)
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.put(ChangeGameState.class, 0x1E)
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.put(KeepAlivePacket.class, 0x1F)
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.put(ChunkDataPacket.class, 0x20)
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.put(JoinGamePacket.class, 0x23)
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.put(PlayerAbilitiesPacket.class, 0x2C)
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.put(PlayerListItemPacket.class, 0x2E)
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@@ -0,0 +1,165 @@
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/*
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* DmitriyMX <dimon550@gmail.com>
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* 2018-07-21
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*/
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package mc.core.network.proto_1_12_2.packets;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.Setter;
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import lombok.extern.slf4j.Slf4j;
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import mc.core.network.NetOutputStream;
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import mc.core.network.SCPacket;
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import mc.core.network.proto_1_12_2.ByteArrayOutputNetStream;
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import mc.core.world.Block;
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import mc.core.world.Chunk;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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/*
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Packet structure
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- https://wiki.vg/Chunk_Format#Packet_structure
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+------------------------------------------------------+
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| Field | Type |
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|--------------------------|---------------------------|
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| Chunk X | int |
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|--------------------------|---------------------------|
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| Chunk Y | int |
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|--------------------------|---------------------------|
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| Init Chunk | boolean | ("Ground-Up Continuous")
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|--------------------------|---------------------------|
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| Primary Bit Mask | VarInt |
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|--------------------------|---------------------------|
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| Size of Data | VarInt |
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|--------------------------|---------------------------|
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| Data | Byte array | - https://wiki.vg/Chunk_Format#Data_structure
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| +------------------------------------------------+ |
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| | Chunk Section | Byte array | | - https://wiki.vg/Chunk_Format#Chunk_Section_structure
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| | +------------------------------------------+ | |
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| | | Bits Per Block | Unsigned Byte | | | (we use 4 bits per block)
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| | |--------------------|---------------------| | |
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| | | Palette | Byte array | | | - https://wiki.vg/Chunk_Format#Palettes
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| | | +------------------------------------+ | | | (we use Indirect type palette)
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| | | | Size of palette | VarInt | | | |
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| | | |-----------------|------------------| | | |
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| | | | Palette | Array of VarInt | | | |
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| | | +------------------------------------+ | | |
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| | |--------------------|---------------------| | |
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| | | Size of Data Array | VarInt | | |
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| | |--------------------|---------------------| | |
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| | | Data Array | Array of Long | | |
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| | |--------------------|---------------------| | |
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| | | Block Light | Byte Array | | | (Half byte per block)
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| | |--------------------|---------------------| | |
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| | | Sky Light | Optional Byte Array | | | (Only if in the Overworld; half byte per block)
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| | +------------------------------------------+ | |
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| |-----------------------|------------------------| |
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| | Biomes | Optional Byte array | |
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| +------------------------------------------------+ |
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|--------------------------|---------------------------|
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| Number of block entities | VarInt |
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|--------------------------|---------------------------|
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| Block entities | Array of NBT |
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+------------------------------------------------------+
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*/
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@Slf4j
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@NoArgsConstructor
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public class ChunkDataPacket implements SCPacket {
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@Setter
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private int x;
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@Setter
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private int z;
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@Setter
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private boolean initChunk = true; // "Ground-Up Continuous"
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@Getter
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private List<Chunk> chunks = new ArrayList<>();
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private long serializeBlockState(Block block) {
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return (block.getId() << 4) | block.getState();
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}
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@Override
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public void writeSelf(NetOutputStream netStream) {
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netStream.writeInt(x); // Chunk X
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netStream.writeInt(z); // Chunk Y
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netStream.writeBoolean(initChunk); // Init Chunk
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netStream.writeVarInt(0b11111111); // Primary Bit Mask
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final ByteArrayOutputNetStream data = new ByteArrayOutputNetStream();
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for (Chunk chunk : chunks) {
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final List<Long> palette = new ArrayList<>();
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final ByteArrayOutputNetStream dataArray = new ByteArrayOutputNetStream();
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final ByteArrayOutputNetStream blockLight = new ByteArrayOutputNetStream();
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final ByteArrayOutputNetStream skyLight = new ByteArrayOutputNetStream();
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final ByteArrayOutputNetStream biomes = new ByteArrayOutputNetStream();
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int blockLightCompacted = 0;
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boolean flagFirstHalf = true;
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for (int y = 0; y < 16; y++) {
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for (int z = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++) {
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Block block = chunk.getBlock(x, y, z);
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long blockState = serializeBlockState(block);
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int currentIndexPaletteBlock;
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if (!palette.contains(blockState)) {
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palette.add(blockState);
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currentIndexPaletteBlock = palette.size()-1;
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} else {
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currentIndexPaletteBlock = palette.indexOf(blockState);
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}
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dataArray.writeLong(currentIndexPaletteBlock);
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if (flagFirstHalf) {
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blockLightCompacted = block.getLight();
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flagFirstHalf = false;
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} else {
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blockLightCompacted = (blockLightCompacted << 4) | block.getLight();
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blockLight.writeByte(blockLightCompacted);
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flagFirstHalf = true;
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skyLight.writeByte(0b11111111); //FIXME
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}
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biomes.writeByte(chunk.getBiome(x, z));
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}
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}
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}
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// <Chunk Section>
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// <Palette>
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data.writeUnsignedByte(4); // Bits Per Block
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data.writeVarInt(palette.size()); // Size of palette
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palette.stream()
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.mapToInt(Long::intValue)
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.forEach(data::writeVarInt); // Palette
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// </Palette>
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// <Data Array>
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data.writeVarInt(dataArray.size()); // Size of Data Array
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data.writeBytes(dataArray.toByteArray()); // Data Array
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// </Data Array>
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// <Block Light>
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data.writeBytes(blockLight.toByteArray());
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// </Block Light>
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// <Sky Light>
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data.writeBytes(skyLight.toByteArray());
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// </Sky Light>
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// </Chunk Section>
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// <Biomes>
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data.writeBytes(biomes.toByteArray());
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// </Biomes>
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}
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netStream.writeVarInt(data.size()); // Size of Data
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netStream.writeBytes(data.toByteArray()); // Data
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netStream.writeVarInt(0); // Number of block entities
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/* writeNBT */
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}
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}
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@@ -80,6 +80,22 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
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channel.write(pkt3);
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channel.flush();
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// Send chunk data
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ChunkDataPacket pkt8 = new ChunkDataPacket();
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pkt8.setX(0);
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pkt8.setZ(0);
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pkt8.getChunks().add(world.getChunk(0,0));
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pkt8.setInitChunk(true);
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channel.writeAndFlush(pkt8);
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// One Chunk
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ChunkDataPacket pkt9 = new ChunkDataPacket();
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pkt9.setInitChunk(true);
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pkt9.setX(0);
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pkt9.setZ(0);
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pkt9.getChunks().add(world.getChunk(0, 0));
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channel.writeAndFlush(pkt9);
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// Player Position And Look
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PlayerPositionAndLookPacket pkt4 = new PlayerPositionAndLookPacket();
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pkt4.setLocation(player.getLocation());
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Reference in New Issue
Block a user