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обновление PlayerManager

This commit is contained in:
2018-09-16 00:06:28 +03:00
parent 3e6d0687ab
commit 5a0b29c2ba
6 changed files with 53 additions and 67 deletions

View File

@@ -24,9 +24,6 @@ import mc.core.world.chunk.Chunk;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.stereotype.Component;
import java.util.Optional;
import java.util.UUID;
import static mc.core.network.proto_1_12_2.netty.NettyServer.ATTR_PLAYER;
import static mc.core.network.proto_1_12_2.netty.NettyServer.ATTR_STATE;
@@ -39,8 +36,8 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
@Handler
public void onLoginStart(Channel channel, LoginStartPacket packet) {
Optional<Player> optPlayer = playerManager.getPlayer(packet.getPlayerName());
if (optPlayer.isPresent() && optPlayer.get().isOnline()) {
Player player = playerManager.getPlayer(packet.getPlayerName());
if (player != null) {
channel.writeAndFlush(new DisconnectPacket(
Text.builder("Player \"")
.append(Text.of(packet.getPlayerName(), TextColor.YELLOW))
@@ -48,11 +45,22 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
.build()))
.addListener(ChannelFutureListener.CLOSE);
} else {
Player player = playerManager.getPlayer(packet.getPlayerName())
.orElseGet(() -> playerManager.createPlayer(
packet.getPlayerName(),
world.getSpawn(),
world));
player = playerManager.getOfflinePlayer(packet.getPlayerName());
if (player == null) {
player = playerManager.createPlayer(
packet.getPlayerName(),
world.getSpawn(),
world
);
if (player == null) {
channel.writeAndFlush(new DisconnectPacket(
Text.of("Internal server error: can't create new player"))
).addListener(ChannelFutureListener.CLOSE);
return;
}
}
channel.writeAndFlush(new LoginSuccessPacket(
player.getUuid(),
@@ -62,10 +70,10 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
// Join Game
JoinGamePacket pkt1 = new JoinGamePacket();
pkt1.setEntityId(player.getId());
pkt1.setMode(PlayerMode.CREATIVE);
pkt1.setDimension(0/*Overworld*/);
pkt1.setDifficulty(0/*Peaceful*/);
pkt1.setEntityId(player.getId()); //TODO отделить системный ID от EntityID
pkt1.setMode(PlayerMode.CREATIVE); //TODO перенести в Config
pkt1.setDimension(0/*Overworld*/); //TODO перенести в World
pkt1.setDifficulty(0/*Peaceful*/); //TODO перенести в Config
pkt1.setLevelType(world.getWorldType().getName());
channel.write(pkt1);
@@ -75,15 +83,17 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
channel.write(pkt2);
// Player Abilities
PlayerAbilitiesPacket pkt3 = new PlayerAbilitiesPacket();
PlayerAbilitiesPacket pkt3 = new PlayerAbilitiesPacket(); //TODO перенести в Player
pkt3.setCanFly(true);
pkt3.setFlying(true);
pkt3.setGodMode(true);
pkt3.setInstantDestroyBlocks(true);
channel.write(pkt3);
channel.flush();
// First Chunk
//TODO необходимо отправлять больше начальных чанков
ChunkDataPacket pkt8 = new ChunkDataPacket();
Chunk chunk = player.getWorld().getChunk(player.getLocation());
pkt8.setX(chunk.getX());
@@ -91,6 +101,7 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
pkt8.setChunk(chunk);
pkt8.setInitChunk(true);
channel.writeAndFlush(pkt8);
player.getLoadedChunks().add(CompactedCoords.compressXZ(0, 0));
// Player Position And Look
@@ -102,6 +113,7 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
player.setChannel(new WrapperNetChannel(channel));
// Send <Tab> items
//TODO обновление должно приходить всем игрокам на сервере
PlayerListItemPacket pkt5 = new PlayerListItemPacket();
pkt5.setAction(PlayerListItemPacket.Action.ADD_PLAYER);
PlayerListItemPacket.PlayerData playerData = new PlayerListItemPacket.PlayerData();
@@ -118,26 +130,6 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand
pkt5.getListPlayers().add(playerData);
channel.writeAndFlush(pkt5);
// Send header/footer <Tab> list
PlayerListHeaderAndFooterPacket pkt6 = new PlayerListHeaderAndFooterPacket();
Text text = Text.of(TextColor.GOLD, "=============================");
pkt6.setHeader(text);
pkt6.setFooter(text);
channel.writeAndFlush(pkt6);
// Send Boss bar
BossBarPacket pkt7 = new BossBarPacket();
BossBarPacket.BarData barData = new BossBarPacket.BarData();
barData.setTitle(Text.of(TextColor.GREEN, TextStyle.BOLD, "FORWOLK"));
barData.setColor(BossBarPacket.Color.WHITE);
barData.setDivision(BossBarPacket.Division._12);
barData.setHealth(1.0f);
barData.setFlags(BossBarPacket.Flag.NO);
pkt7.setUuid(UUID.randomUUID());
pkt7.setAction(BossBarPacket.Action.ADD);
pkt7.setBarData(barData);
channel.writeAndFlush(pkt7);
playerManager.joinServer(player);
CS_PlayerMoveEvent event = new CS_PlayerMoveEvent(player, player.getLocation());

View File

@@ -26,7 +26,7 @@ public class StatusHandler extends AbstractStateHandler implements StatusStateHa
responsePacket.setMaxOnline(config.getMaxPlayers());
responsePacket.setDescription(config.getDescriptionServer());
responsePacket.setFaviconBase64(config.getFaviconBase64());
responsePacket.setOnline(playerManager.getCountOnlinePlayers());
responsePacket.setOnline(playerManager.getCountPlayers());
channel.writeAndFlush(responsePacket);
}