добавлен метод установки спавна
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@@ -13,7 +13,10 @@ public interface World {
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WorldType getWorldType();
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WorldType getWorldType();
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EntityLocation getSpawn();
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EntityLocation getSpawn();
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void setSpawn(double x, double y, double z, float yaw, float pitch);
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void setSpawn(EntityLocation location);
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default void setSpawn(double x, double y, double z, float yaw, float pitch) {
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setSpawn(new EntityLocation(x, y, z, yaw, pitch));
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}
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default void setSpawn(double x, double y, double z) {
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default void setSpawn(double x, double y, double z) {
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setSpawn(x, y, z, 0f, 0f);
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setSpawn(x, y, z, 0f, 0f);
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}
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}
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@@ -39,8 +39,8 @@ public class SimpleWorld implements World {
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}
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}
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@Override
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@Override
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public void setSpawn(double x, double y, double z, float yaw, float pitch) {
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public void setSpawn(EntityLocation location) {
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this.spawn = new EntityLocation(x, y, z, yaw, pitch);
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this.spawn = location;
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}
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}
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@Override
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@Override
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