diff --git a/proto_1.12.2_netty/src/main/java/mc/core/network/proto_1_12_2/netty/handlers/LoginHandler.java b/proto_1.12.2_netty/src/main/java/mc/core/network/proto_1_12_2/netty/handlers/LoginHandler.java index 6e712ee..d8a2cbc 100644 --- a/proto_1.12.2_netty/src/main/java/mc/core/network/proto_1_12_2/netty/handlers/LoginHandler.java +++ b/proto_1.12.2_netty/src/main/java/mc/core/network/proto_1_12_2/netty/handlers/LoginHandler.java @@ -10,7 +10,6 @@ import mc.core.network.proto_1_12_2.State; import mc.core.network.proto_1_12_2.TeleportManager; import mc.core.network.proto_1_12_2.netty.wrappers.WrapperNetChannel; import mc.core.network.proto_1_12_2.packets.*; -import mc.core.player.Look; import mc.core.player.Player; import mc.core.player.PlayerManager; import mc.core.player.PlayerMode; @@ -48,8 +47,8 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand Player player = playerManager.getPlayer(packet.getPlayerName()) .orElseGet(() -> playerManager.createPlayer( packet.getPlayerName(), - world.getSpawn(), - new Look(0f, 0f))); + world.getSpawn().getLocation(), + world.getSpawn().getLook())); channel.writeAndFlush(new LoginSuccessPacket( player.getUUID(), @@ -68,7 +67,7 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand // Spawn Position SpawnPositionPacket pkt2 = new SpawnPositionPacket(); - pkt2.setLocation(world.getSpawn()); + pkt2.setLocation(world.getSpawn().getLocation()); channel.write(pkt2); // Player Abilities @@ -84,7 +83,7 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand ChunkDataPacket pkt8 = new ChunkDataPacket(); pkt8.setX(0); pkt8.setZ(0); - pkt8.getChunks().add(world.getChunk(0, 0,0)); + pkt8.getChunks().add(world.getChunk(0, 0, 0)); pkt8.setInitChunk(true); channel.writeAndFlush(pkt8); @@ -107,7 +106,7 @@ public class LoginHandler extends AbstractStateHandler implements LoginStateHand playerData.setPing(0); playerData.setHasDisplayName(true); playerData.setDisplayName(Text.builder() - .append(Text.of(TextColor.RED, TextStyle.BOLD, player.getName().substring(0,1))) + .append(Text.of(TextColor.RED, TextStyle.BOLD, player.getName().substring(0, 1))) .append(Text.of(TextColor.WHITE, player.getName().substring(1))) .build() );