Advanced biome selector
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@@ -20,7 +20,7 @@ public class SeedBasedWorldGenerator implements WorldGenerator {
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WorldGenerator worldGenerator = new SeedBasedWorldGenerator();
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World world = new CubicWorld(UUID.fromString("00000000-0000-0000-C000-000000000046"), 123);
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worldGenerator.generateRegion(0, 0, world);
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worldGenerator.generateRegion(1, 0, world);
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/*worldGenerator.generateRegion(1, 0, world);
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worldGenerator.generateRegion(-1, 0, world);
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worldGenerator.generateRegion(0, 1, world);
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worldGenerator.generateRegion(0, -1, world);
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@@ -78,7 +78,7 @@ public class SeedBasedWorldGenerator implements WorldGenerator {
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image.setRGB(tx, ty, currentImage.getRGB(x, y));
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}
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}
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ImageIO.write(image, "png", new File("out", "merged.png"));
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ImageIO.write(image, "png", new File("out", "merged.png"));*/
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}
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@Override
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@@ -131,7 +131,7 @@ public class SeedBasedWorldGenerator implements WorldGenerator {
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temperatureMap[x][z] = (int) (WORLD_MAX_TEMPERATURE * Math.min((k * k + q * q + k * q) * k * q, 0.99));
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if (heightMap[x][z] < WORLD_SEA_LEVEL) {
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biomes[x][z] = Biome.OCEAN;
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wetMap[x][z] = (int) (WORLD_MAX_WETNESS * noiseGenerator.noise(tx, tz));
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wetMap[x][z] = (int) (WORLD_MAX_WETNESS * WORLD_WET_SEA_PERCENT *noiseGenerator.noise(tx, tz));
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} else {
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int th = heightMap[x][z] - WORLD_SEA_LEVEL;
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th = (int) (th * (1 + 1.25 * th / (WORLD_MAX_HEIGHT - WORLD_SEA_LEVEL)));
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@@ -158,14 +158,14 @@ public class SeedBasedWorldGenerator implements WorldGenerator {
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mid += wetMap[tx][tz];
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}
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}
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wetMap[x][z] = (int) (mid / 9 * (1 + 0.1 * SeedRandomGenerator.random(x, z, world.getSeed())));
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wetMap[x][z] = (int) (mid / 9 * (1 + 0.4 * SeedRandomGenerator.random(x, z, world.getSeed())));
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temperatureMap[x][z] = (int) Math.min(Math.max(temperatureMap[x][z] - WORLD_TEMPERATURE_HEIGHT_GRAD_SIZE * SeedRandomGenerator.random(x, z, world.getSeed()) * (heightMap[x][z] - WORLD_SEA_LEVEL), 0), WORLD_MAX_TEMPERATURE);
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}
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}
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for (int z = 1; z < WorldConstants.WORLD_REGION_SIZE - 1; z++) {
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for (int x = 1; x < WorldConstants.WORLD_REGION_SIZE - 1; x ++) {
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wetMap[x][z] = (int) Math.min(WORLD_MAX_WETNESS, WORLD_BASE_WETNESS * noiseGenerator.noise(x / 31d, z / 67d) + wetMap[x][z] * (1 + 0.2 * (0.5 - SeedRandomGenerator.random(x, z, world.getSeed()))));
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wetMap[x][z] = (int) Math.min(WORLD_MAX_WETNESS, WORLD_BASE_WETNESS * noiseGenerator.noise(x / 31d, z / 67d) + wetMap[x][z] * (1 + 0.2 * (SeedRandomGenerator.random(x, z, world.getSeed()))));
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}
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}
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@@ -174,16 +174,23 @@ public class SeedBasedWorldGenerator implements WorldGenerator {
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smooth(wetMap);
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//smooth(heightMap);
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BufferedImage tempImg = new BufferedImage(WORLD_REGION_SIZE, WORLD_REGION_SIZE, BufferedImage.TYPE_INT_RGB);
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BufferedImage wetImg = new BufferedImage(WORLD_REGION_SIZE, WORLD_REGION_SIZE, BufferedImage.TYPE_INT_RGB);
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for (int x = 0; x < WorldConstants.WORLD_REGION_SIZE; x ++) {
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for (int z = 0; z < WorldConstants.WORLD_REGION_SIZE; z ++) {
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Temperature temperature = Temperature.values()[Temperature.values().length * temperatureMap[x][z] / WORLD_MAX_TEMPERATURE];
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Wetness wetness = Wetness.values()[(Math.min(wetMap[x][z], 100) - 1) / WORLD_MAX_WETNESS * Wetness.values().length];
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Wetness wetness = Wetness.values()[ Wetness.values().length * (Math.min(wetMap[x][z], WORLD_MAX_WETNESS) - 1) / WORLD_MAX_WETNESS];
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biomes[x][z] = selectBiome(temperature, wetness, heightMap[x][z]);
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tempImg.setRGB(x, z, temperature.ordinal() * 0xff / Temperature.values().length);
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wetImg.setRGB(x, z, wetness.ordinal() * 0xff / Wetness.values().length);
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}
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}
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// ================================ DEBUG =======================================
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try {
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ImageIO.write(tempImg, "png", new File("out/" + region.getX() + "." +region.getZ() +"/temp_img.png"));
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ImageIO.write(wetImg, "png", new File("out/" + region.getX() + "." +region.getZ() +"/wet_img.png"));
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BufferedImage image = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
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BufferedImage subImage = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
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for (int x = 0; x < 256; x ++) {
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@@ -205,14 +212,17 @@ public class SeedBasedWorldGenerator implements WorldGenerator {
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}
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ImageIO.write(image, "png", new File("out/" + region.getX() + "." +region.getZ() + "/temperatureMap.png"));
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ImageIO.write(subImage, "png", new File("out/" + region.getX() + "." +region.getZ() + "/reg_temperatureMap.png"));
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subImage = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
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image = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
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for (int x = 0; x < 256; x ++) {
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for (int z = 0; z < 256; z ++) {
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int wet = 0xff * wetMap[x][z] / 100;
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image.setRGB(x, z, wet);
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subImage.setRGB(x, z, 0xff * (int) (Wetness.values().length * wetMap[x][z] / (WORLD_MAX_WETNESS)));
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}
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}
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ImageIO.write(image, "png", new File("out/" + region.getX() + "." +region.getZ() + "/wetMap.png"));
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ImageIO.write(subImage, "png", new File("out/" + region.getX() + "." +region.getZ() + "/reg_wetMap.png"));
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image = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
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for (int x = 0; x < 256; x ++) {
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for (int z = 0; z < 256; z ++) {
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@@ -268,60 +278,100 @@ public class SeedBasedWorldGenerator implements WorldGenerator {
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}
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private Biome selectBiome (Temperature temperature, Wetness wetness, int height) {
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if (temperature == Temperature.FROST) {
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if (height < WORLD_SEA_LEVEL) {
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return Biome.FROZEN_OCEAN;
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if (wetness == Wetness.WATER || height < WORLD_SEA_LEVEL) {
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if (temperature == Temperature.FROST) {
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if (height < WORLD_SEA_LEVEL) {
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return Biome.FROZEN_OCEAN;
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} else {
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return Biome.ICE_PLAINS;
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}
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} else {
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if (height > (WORLD_SEA_LEVEL + WORLD_MAX_HEIGHT) / 2) {
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if (height < WORLD_SEA_LEVEL) {
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if (height < WORLD_MIN_HEIGHT + (WORLD_SEA_LEVEL - WORLD_MIN_HEIGHT) / 2) {
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return Biome.DEEP_OCEAN;
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} else {
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return Biome.OCEAN;
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}
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} else {
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return Biome.SWAMPLAND;
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}
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}
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}
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final int HILLS_HEIGHT = WORLD_SEA_LEVEL + (WORLD_MAX_HEIGHT - WORLD_SEA_LEVEL) / 3;
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if (temperature == Temperature.FROST) {
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if (wetness == Wetness.DRIEST || wetness == Wetness.DRY) {
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return Biome.TUNDRA;
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} else {
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if (height > HILLS_HEIGHT) {
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return Biome.ICE_MOUNTAINS;
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} else {
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return Biome.ICE_PLAINS;
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}
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}
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}
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if (height < WORLD_SEA_LEVEL) {
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if (height < (WORLD_SEA_LEVEL + WORLD_MIN_HEIGHT) / 2){
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return Biome.DEEP_OCEAN;
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} else {
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return Biome.OCEAN;
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}
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}
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if (temperature == Temperature.COLD) {
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if (height > (WORLD_SEA_LEVEL + WORLD_MAX_HEIGHT) / 2) {
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return Biome.TAIGA_HILLS;
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} else {
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return Biome.TAIGA;
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}
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}
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if (temperature == Temperature.WARM) {
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if (wetness.ordinal() < 2) {
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if (wetness == Wetness.DRIEST) {
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if (temperature == Temperature.COLD || temperature == Temperature.WARM) {
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return Biome.PLAINS;
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} else if (wetness == Wetness.WATER){
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} else {
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if (height > HILLS_HEIGHT) {
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return Biome.DESERT_HILLS;
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} else {
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return Biome.DESERT;
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}
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}
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}
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if (temperature == Temperature.COLD) {
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if (wetness == Wetness.DRY || wetness == Wetness.WET) {
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if (height > HILLS_HEIGHT) {
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return Biome.TAIGA_HILLS;
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} else {
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return Biome.TAIGA;
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}
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} else {
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return Biome.SWAMPLAND;
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}
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}
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if (wetness == Wetness.WETTEST) {
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if (temperature == Temperature.WARM) {
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return Biome.SWAMPLAND;
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} else {
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if (height > (WORLD_SEA_LEVEL + WORLD_MAX_HEIGHT) / 2) {
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if (height > HILLS_HEIGHT) {
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return Biome.JUNGLE_HILLS;
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} else {
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return Biome.JUNGLE;
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}
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}
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}
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if (wetness == Wetness.WETTER) {
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if (temperature == Temperature.WARM) {
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if (height > HILLS_HEIGHT) {
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return Biome.FOREST_HILLS;
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} else {
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return Biome.FOREST;
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}
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}
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}
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if (temperature == Temperature.HOTTEST && wetness.ordinal() < 2) {
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if (height > (WORLD_SEA_LEVEL + WORLD_MAX_HEIGHT) / 2) {
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return Biome.DESERT_HILLS;
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} else {
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return Biome.DESERT;
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return Biome.SAVANNA_FOREST;
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}
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}
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if (wetness.ordinal() > 2) {
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if (height > (WORLD_SEA_LEVEL + WORLD_MAX_HEIGHT) / 2) {
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return Biome.JUNGLE_HILLS;
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} else {
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return Biome.JUNGLE;
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}
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if (temperature == Temperature.HOTTEST) {
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return Biome.SAVANNA;
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}
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if (wetness == Wetness.WET) {
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if (height > HILLS_HEIGHT) {
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return Biome.FOREST_HILLS;
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} else {
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return Biome.FOREST;
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}
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}
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return Biome.PLAINS;
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}
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@@ -12,10 +12,11 @@ public final class WorldConstants {
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public static final int WORLD_REGION_SIZE = 256;
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public static final int WORLD_MAX_TEMPERATURE = 100;
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public static final int WORLD_MAX_WETNESS = 100;
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public static final int WORLD_BASE_WETNESS = 30;
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public static final int WORLD_BASE_WETNESS = 80;
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public static final double WORLD_LAND_SIZE = 53.0;
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public static final double WORLD_LAKE_SIZE = 6.0;
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public static final double WORLD_WET_SEA_PERCENT = 0.8;
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public static final double WORLD_TEMPERATURE_SIZE = 41.0;
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public static final double WORLD_TEMPERATURE_ZONE_SIZE = 2.99;
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public static final double WORLD_TEMPERATURE_HEIGHT_GRAD_SIZE = 0.25;
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@@ -1,9 +1,10 @@
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package mc.world.generated_world.word;
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public enum Wetness {
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DRYEST,
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DRIEST,
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DRY,
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WET,
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WETTER,
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WETTEST,
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WATER
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}
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