Proper Look structure refactoring
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@@ -10,6 +10,7 @@ import lombok.Setter;
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import lombok.ToString;
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import mc.core.Location;
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import mc.core.network.*;
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import mc.core.player.ILook;
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import mc.core.player.Look;
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@NoArgsConstructor
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@@ -18,7 +19,7 @@ import mc.core.player.Look;
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@ToString
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public class PlayerPositionAndLookPacket implements SCPacket, CSPacket {
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private Location location;
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private Look look;
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private ILook look;
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private int teleportId;
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private boolean onGround = false;
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