add docs
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* DmitriyMX <dimon550@gmail.com>
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* DmitriyMX <dimon550@gmail.com>
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* 2018-04-10
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* 2018-04-10
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*/
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*/
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/*
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http://wiki.vg/index.php?title=Protocol_FAQ&oldid=76
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-- -- --
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C - Client
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S - Server
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-- -- --
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C -> S : Connects
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C -> S : Sends handshake
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S -> C : Sends handshake response
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C -> S : After authenticating (if needed), sends the login packet
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S -> C : Either kicks (invalid login) or sends a login response
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S -> C : Sends pre-chunks and chunks and entities
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S -> C : Sends spawn position
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S -> C : Sends inventory [Need to verify this since inventory changed] (beta 1.1_02: looks like Window items with type=0, then a Set slot with window id = -1 and slot = -1)
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S -> C : Tell the client they're ready to spawn by sending a position + look packet. Note: The stance and Y should be swapped when the server sends it to the client
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C -> S : Sends a position + look packet to confirm the spawn position, with the stance and Y swapped back to the correct positions
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*/
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package mc.core.network.proto_125.netty;
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package mc.core.network.proto_125.netty;
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import io.netty.channel.Channel;
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import io.netty.channel.Channel;
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