HandAnimationPacket
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@@ -64,7 +64,8 @@ public enum State {
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Map.entry(0x0F, PlayerLookPacket.class),
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Map.entry(0x0F, PlayerLookPacket.class),
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Map.entry(0x13, CPlayerAbilitiesPacket.class),
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Map.entry(0x13, CPlayerAbilitiesPacket.class),
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Map.entry(0x14, PlayerDiggingAndMorePacket.class),
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Map.entry(0x14, PlayerDiggingAndMorePacket.class),
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Map.entry(0x15, EntityActionPacket.class)
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Map.entry(0x15, EntityActionPacket.class),
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Map.entry(0x1D, HandAnimationPacket.class)
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),
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),
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// server side
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// server side
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Map.of(
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Map.of(
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@@ -2,7 +2,7 @@ package mc.protocol.packets.play.client;
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import lombok.*;
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import lombok.*;
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import mc.protocol.utils.ChatMode;
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import mc.protocol.utils.ChatMode;
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import mc.protocol.utils.MainHand;
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import mc.protocol.utils.Hand;
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import mc.protocol.buffer.NetByteBuf;
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import mc.protocol.buffer.NetByteBuf;
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import mc.protocol.packets.ClientSidePacket;
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import mc.protocol.packets.ClientSidePacket;
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@@ -52,7 +52,7 @@ public class ClientSettingsPacket implements ClientSidePacket {
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private boolean chatColors;
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private boolean chatColors;
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@SuppressWarnings("java:S116")
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@SuppressWarnings("java:S116")
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private int $displayedSkinPartsBitMask;
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private int $displayedSkinPartsBitMask;
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private MainHand mainHand;
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private Hand mainHand;
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@Override
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@Override
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public void readSelf(NetByteBuf netByteBuf) {
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public void readSelf(NetByteBuf netByteBuf) {
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@@ -61,7 +61,7 @@ public class ClientSettingsPacket implements ClientSidePacket {
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this.chatMode = ChatMode.valueById(netByteBuf.readVarInt());
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this.chatMode = ChatMode.valueById(netByteBuf.readVarInt());
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this.chatColors = netByteBuf.readBoolean();
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this.chatColors = netByteBuf.readBoolean();
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this.$displayedSkinPartsBitMask = netByteBuf.readUnsignedByte();
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this.$displayedSkinPartsBitMask = netByteBuf.readUnsignedByte();
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this.mainHand = MainHand.valueById(netByteBuf.readVarInt());
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this.mainHand = Hand.valueById(netByteBuf.readVarInt());
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}
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}
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@Override
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@Override
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@@ -0,0 +1,42 @@
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package mc.protocol.packets.play.client;
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import lombok.EqualsAndHashCode;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.ToString;
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import mc.protocol.buffer.NetByteBuf;
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import mc.protocol.packets.ClientSidePacket;
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import mc.protocol.utils.Hand;
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/**
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* Отправляется, когда Игрок взмахивает рукой.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |-------|---------|------------------------------|
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* | Hand | VarInt | Используемая рука в анимации |
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* | | | - 0: основная рука |
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* | | | - 1: левая рука |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Animation_.28serverbound.29">Animation (serverbound)</a>
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*/
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@NoArgsConstructor
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@Getter
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@EqualsAndHashCode
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@ToString
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public class HandAnimationPacket implements ClientSidePacket {
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private Hand hand;
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@Override
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public void readSelf(NetByteBuf netByteBuf) {
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this.hand = Hand.valueById(netByteBuf.readVarInt());
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}
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@Override
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public void passivate() {
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this.hand = null;
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}
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}
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@@ -2,12 +2,12 @@ package mc.protocol.utils;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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public enum MainHand {
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public enum Hand {
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LEFT,
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LEFT,
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RIGHT;
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RIGHT;
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@Nullable
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@Nullable
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public static MainHand valueById(int id) {
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public static Hand valueById(int id) {
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// а зачем усложнять?
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// а зачем усложнять?
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//@formatter:off
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//@formatter:off
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if (id == 0) return LEFT;
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if (id == 0) return LEFT;
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