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CCloseWindowPacket

This commit is contained in:
2021-05-08 21:08:14 +03:00
parent bbba1715b7
commit 808710e314
3 changed files with 49 additions and 0 deletions

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@@ -46,6 +46,7 @@ public enum State {
Map.of( Map.of(
0x00, TeleportConfirmPacket.class, 0x00, TeleportConfirmPacket.class,
0x04, ClientSettingsPacket.class, 0x04, ClientSettingsPacket.class,
0x08, CCloseWindowPacket.class,
0x09, PluginMessagePacket.class, 0x09, PluginMessagePacket.class,
0x0B, PingPacket.class, 0x0B, PingPacket.class,
0x0D, PlayerPositionPacket.class, 0x0D, PlayerPositionPacket.class,

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@@ -0,0 +1,46 @@
package mc.protocol.packets.client;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.ToString;
import mc.protocol.io.NetByteBuf;
import mc.protocol.packets.ClientSidePacket;
import mc.protocol.packets.server.OpenWindowPacket;
/**
* Close window packet.
*
* <p>Структура пакета</p>
* <pre>
* | FIELD | TYPE | NOTES |
* |-----------|---------------|---------------------------|
* | Window ID | Unsigned Byte | ID окна, которое закрыли. |
* </pre>
*
* <p>
* Vanilla клиент отправляет данный пакет с "Window ID" = 0, при закрытии инвентаря игрока.
* Даже в тех случаях, когда для открытия инвентаря не посылался пакет {@link OpenWindowPacket}
* </p>
*
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Close_Window_.28clientbound.29" target="_top">Close Window (serverbound)</a>
* @see OpenWindowPacket
*/
@NoArgsConstructor
@Getter
@EqualsAndHashCode
@ToString
public class CCloseWindowPacket implements ClientSidePacket {
private int windowId;
@Override
public void readSelf(NetByteBuf netByteBuf) {
this.windowId = netByteBuf.readUnsignedByte();
}
@Override
public void passivate() {
this.windowId = 0;
}
}

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@@ -4,6 +4,7 @@ import lombok.Data;
import mc.protocol.io.NetByteBuf; import mc.protocol.io.NetByteBuf;
import mc.protocol.model.text.Text; import mc.protocol.model.text.Text;
import mc.protocol.packets.ServerSidePacket; import mc.protocol.packets.ServerSidePacket;
import mc.protocol.packets.client.CCloseWindowPacket;
import mc.protocol.serializer.TextSerializer; import mc.protocol.serializer.TextSerializer;
/** /**
@@ -24,6 +25,7 @@ import mc.protocol.serializer.TextSerializer;
* *
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Open_Window">Open Window</a> * @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Open_Window">Open Window</a>
* @see <a href="https://wiki.vg/index.php?title=Inventory&oldid=14093">Inventory</a> * @see <a href="https://wiki.vg/index.php?title=Inventory&oldid=14093">Inventory</a>
* @see CCloseWindowPacket
*/ */
@Data @Data
public class OpenWindowPacket implements ServerSidePacket { public class OpenWindowPacket implements ServerSidePacket {