Archived
0

fix PLAY:KeepAlive

This commit is contained in:
2021-05-03 17:10:26 +03:00
parent 7d4c6e383e
commit 87dc18f009
3 changed files with 15 additions and 1 deletions

View File

@@ -50,12 +50,14 @@ public enum State {
0x00, TeleportConfirmPacket.class,
0x04, ClientSettingsPacket.class,
0x09, PluginMessagePacket.class,
0x0B, PingPacket.class,
0x0D, PlayerPositionPacket.class,
0x0E, CPlayerPositionAndLookPacket.class,
0x0F, PlayerLookPacket.class
),
// client bound
Map.of(
PingPacket.class, 0x1F,
JoinGamePacket.class, 0x23,
SpawnPositionPacket.class, 0x46,
ChunkDataPacket.class, 0x20,