TeamsPacket
This commit is contained in:
@@ -57,6 +57,7 @@ public enum State {
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PingPacket.class, 0x1F,
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PingPacket.class, 0x1F,
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JoinGamePacket.class, 0x23,
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JoinGamePacket.class, 0x23,
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ScoreboardDisplayPacket.class, 0x3B,
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ScoreboardDisplayPacket.class, 0x3B,
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TeamsPacket.class, 0x44,
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SpawnPositionPacket.class, 0x46,
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SpawnPositionPacket.class, 0x46,
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ChunkDataPacket.class, 0x20,
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ChunkDataPacket.class, 0x20,
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PlayerAbilitiesPacket.class,0x2C,
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PlayerAbilitiesPacket.class,0x2C,
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@@ -99,6 +99,11 @@ public class NetByteBuf extends ByteBuf {
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}
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}
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public void writeString(String string) {
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public void writeString(String string) {
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if (string == null) {
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writeVarInt(0);
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return;
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}
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byte[] buf = string.getBytes(StandardCharsets.UTF_8);
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byte[] buf = string.getBytes(StandardCharsets.UTF_8);
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if (buf.length > Short.MAX_VALUE) {
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if (buf.length > Short.MAX_VALUE) {
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@@ -0,0 +1,119 @@
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package mc.protocol.packets.server;
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import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.packets.ServerSidePacket;
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import mc.protocol.utils.TeamsCollisionRule;
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import mc.protocol.utils.TeamsMode;
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import mc.protocol.utils.TeamsNameTagVisibility;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Teams packet.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |------------ |-------------|-------------------------------------------------------|
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* | Team Name | String (16) | Уникальное название команды (совместно со scoreboard) |
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* | Mode | Byte | Режим. Определяет остальые поля пакета |
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* | Data Fields | - | Определяется "Mode" |
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* </pre>
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*
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* <p>Варианты "Mode"</p>
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* <pre>
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* | MODE | DATA FIELD | TYPE | NOTES |
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* | VALUE | DESCRIPTION | | | |
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* |-------|--------------------------|---------------------|----------------------|---------------------------------------------------|
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* | 0 | create team | Team Display Name | String (32) | |
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* | | | Team Prefix | String (16) | Отображается перед именем игроков текущей команды |
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* | | | Team Suffix | String (16) | Отображается после имени игроков текущей команды |
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* | | | Friendly Flags | Byte | Битовая маска: |
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* | | | | | 0x01 - разрешён friendly fire |
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* | | | | | 0x02 - могут видеть невидимок своей команды |
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* | | | Name Tag Visibility | String (32) | фиксированные значения: |
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* | | | | | - always |
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* | | | | | - hideForOtherTeams |
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* | | | | | - hideForOwnTeam |
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* | | | | | - never |
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* | | | Collision Rule | String (32) | фиксированные значения: |
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* | | | | | - always |
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* | | | | | - pushOtherTeams |
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* | | | | | - pushOwnTeam |
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* | | | | | - never |
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* | | | Color | Byte | For colors, the same Chat colors (0-15). |
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* | | | | | -1 indicates RESET/no color. |
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* | | | Entity Count | VarInt | Количество элементов в поле "Entities" |
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* | | | Entities | Array of String (40) | Уникальные идентификаторы участников команды. |
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* | | | | | Для Игроков - это Имена |
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* | | | | | Для любых других сущностей - это UUID |
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* | 1 | remove team | - | - | удаление текущей команды |
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* | 2 | update team info | Team Display Name | String (32) | |
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* | | | Team Prefix | String (16) | (см. выше) |
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* | | | Team Suffix | String (16) | (см. выше) |
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* | | | Friendly Flags | Byte | (см. выше) |
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* | | | Name Tag Visibility | String (32) | (см. выше) |
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* | | | Collision Rule | String (32) | (см. выше) |
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* | | | Color | Byte | (см. выше) |
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* | 3 | add players to team | Entity Count | VarInt | (см. выше) |
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* | | | Entities | Array of String (40) | (см. выше) |
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* | 4 | remove players from team | Entity Count | VarInt | (см. выше) |
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* | | | Entities | Array of String (40) | (см. выше) |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Teams" target="_top">Teams</a>
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*/
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@Data
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public class TeamsPacket implements ServerSidePacket {
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private final List<String> members = new ArrayList<>();
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private String name;
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private TeamsMode mode;
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private String displayName;
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private String prefix;
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private String suffix;
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private TeamsNameTagVisibility nameTagVisibility;
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private TeamsCollisionRule collisionRule;
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private int color;
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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netByteBuf.writeString(this.name);
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netByteBuf.writeByte(this.mode.getCode());
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switch (this.mode) {
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case CREATE:
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netByteBuf.writeString(this.displayName);
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netByteBuf.writeString(this.prefix);
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netByteBuf.writeString(this.suffix);
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netByteBuf.writeByte(0); // Friendly Flags
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netByteBuf.writeString(this.nameTagVisibility.getCode());
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netByteBuf.writeString(this.collisionRule.getCode());
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netByteBuf.writeByte(this.color);
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netByteBuf.writeVarInt(this.members.size());
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this.members.forEach(netByteBuf::writeString);
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break;
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case UPDATE:
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netByteBuf.writeString(this.displayName);
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netByteBuf.writeString(this.prefix);
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netByteBuf.writeString(this.suffix);
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netByteBuf.writeByte(0); // Friendly Flags
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netByteBuf.writeString(this.nameTagVisibility.getCode());
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netByteBuf.writeString(this.collisionRule.getCode());
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netByteBuf.writeByte(this.color);
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break;
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case ADD_MEMBER:
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case REMOVE_MEMBER:
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netByteBuf.writeVarInt(this.members.size());
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this.members.forEach(netByteBuf::writeString);
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break;
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case REMOVE:
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default:
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break;
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}
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}
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}
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@@ -0,0 +1,15 @@
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package mc.protocol.utils;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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@RequiredArgsConstructor
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public enum TeamsCollisionRule {
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ALWAYS("always"),
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PUSH_OTHER_TEAMS("pushOtherTeams"),
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PUSH_OWN_TEAM("pushOwnTeam"),
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NEVER("never");
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@Getter
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private final String code;
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}
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16
protocol/src/main/java/mc/protocol/utils/TeamsMode.java
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16
protocol/src/main/java/mc/protocol/utils/TeamsMode.java
Normal file
@@ -0,0 +1,16 @@
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package mc.protocol.utils;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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@RequiredArgsConstructor
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public enum TeamsMode {
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CREATE(0),
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REMOVE(1),
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UPDATE(2),
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ADD_MEMBER(3),
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REMOVE_MEMBER(4);
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@Getter
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private final int code;
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}
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@@ -0,0 +1,15 @@
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package mc.protocol.utils;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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@RequiredArgsConstructor
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public enum TeamsNameTagVisibility {
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ALWAYS("always"),
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HIDE_FOR_OTHER_TEAMS("hideForOtherTeams"),
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HIDE_FOR_OWN_TEAM("hideForOwnTeam"),
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NEVER("never");
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@Getter
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private final String code;
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}
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@@ -13,10 +13,7 @@ import mc.protocol.packets.client.LoginStartPacket;
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import mc.protocol.packets.client.StatusServerRequestPacket;
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import mc.protocol.packets.client.StatusServerRequestPacket;
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import mc.protocol.packets.server.*;
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import mc.protocol.packets.server.*;
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import mc.protocol.serializer.TextSerializer;
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import mc.protocol.serializer.TextSerializer;
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import mc.protocol.utils.Difficulty;
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import mc.protocol.utils.*;
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import mc.protocol.utils.GameMode;
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import mc.protocol.utils.LevelType;
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import mc.protocol.utils.ScoreboardPosition;
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import mc.server.config.Config;
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import mc.server.config.Config;
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import org.apache.commons.io.IOUtils;
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import org.apache.commons.io.IOUtils;
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@@ -69,15 +66,19 @@ public class PacketHandler {
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}
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}
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public void onLoginStart(ConnectionContext context, LoginStartPacket loginStartPacket) {
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public void onLoginStart(ConnectionContext context, LoginStartPacket loginStartPacket) {
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UUID playerUuid = UUID.randomUUID();
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int playerEid = random.nextInt();
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String playerName = loginStartPacket.getName();
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var loginSuccessPacket = new LoginSuccessPacket();
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var loginSuccessPacket = new LoginSuccessPacket();
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loginSuccessPacket.setUuid(UUID.randomUUID());
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loginSuccessPacket.setUuid(playerUuid);
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loginSuccessPacket.setName(loginStartPacket.getName());
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loginSuccessPacket.setName(playerName);
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context.sendNow(loginSuccessPacket);
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context.sendNow(loginSuccessPacket);
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context.setState(State.PLAY);
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context.setState(State.PLAY);
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var joinGamePacket = new JoinGamePacket();
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var joinGamePacket = new JoinGamePacket();
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joinGamePacket.setEntityId(random.nextInt());
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joinGamePacket.setEntityId(playerEid);
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joinGamePacket.setGameMode(GameMode.SPECTATOR);
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joinGamePacket.setGameMode(GameMode.SPECTATOR);
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joinGamePacket.setDimension(0/*Overworld*/);
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joinGamePacket.setDimension(0/*Overworld*/);
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joinGamePacket.setDifficulty(Difficulty.PEACEFUL);
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joinGamePacket.setDifficulty(Difficulty.PEACEFUL);
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@@ -126,11 +127,24 @@ public class PacketHandler {
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// --- Эксперименты --- //
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// --- Эксперименты --- //
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TeamsPacket teamsPacket = new TeamsPacket();
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teamsPacket.setName("Score::List");
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teamsPacket.setMode(TeamsMode.CREATE);
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teamsPacket.setDisplayName(teamsPacket.getName());
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teamsPacket.setNameTagVisibility(TeamsNameTagVisibility.NEVER);
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teamsPacket.setCollisionRule(TeamsCollisionRule.NEVER);
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teamsPacket.setColor(-1/*no color*/);
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teamsPacket.getMembers().add(playerName);
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context.send(teamsPacket);
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ScoreboardDisplayPacket scoreboardDisplayPacket = new ScoreboardDisplayPacket();
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ScoreboardDisplayPacket scoreboardDisplayPacket = new ScoreboardDisplayPacket();
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scoreboardDisplayPacket.setPosition(ScoreboardPosition.LIST);
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scoreboardDisplayPacket.setPosition(ScoreboardPosition.LIST);
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scoreboardDisplayPacket.setName("Score::List");
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scoreboardDisplayPacket.setName(teamsPacket.getName());
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context.sendNow(scoreboardDisplayPacket);
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context.send(scoreboardDisplayPacket);
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context.flushSending();
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}
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}
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private static String faviconToBase64(Path iconPath) {
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private static String faviconToBase64(Path iconPath) {
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Block a user