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WorldGenerator gen 1

This commit is contained in:
Forwolk
2018-08-01 10:43:37 +03:00
parent b2f5af9a84
commit ff55368db2
15 changed files with 799 additions and 34 deletions

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@@ -3,9 +3,13 @@ package mc.core.block;
import lombok.Getter;
public enum BlockType {
DIRT(1, "Dirt"),
STONE(1, "Stone"),
GRASS(2, "Grass"),
BEDROCK(7, "Bedrock");
DIRT(3, "Dirt"),
BEDROCK(7, "Bedrock"),
WATER(8, "Water"),
SAND(12, "Sand"),
SNOW(32, "Snow");
@Getter
private final int id;

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@@ -3,37 +3,41 @@ package mc.core.world;
import lombok.Getter;
public enum Biome {
OCEAN(0, "Ocean"),
PLAINS(1, "Plains"),
DESERT(2, "Desert"),
EXTREME_HILLS(3, "Extreme hills"),
FOREST(4, "Forest"),
TAIGA(5, "Taiga"),
SWAMPLAND(6, "Swampland"),
RIVER(7, "River"),
HELL(8, "Hell"),
SKY(9, "Sky"),
FROZEN_OCEAN(10, "Frozen ocean"),
FROZEN_RIVER(11, "Frozen river"),
ICE_PLAINS(12, "Ice plains"),
ICE_MOUNTAINS(13, "Ice mountains"),
MUSHROOM_ISLAND(14, "Mushroom island"),
MUSHROOM_ISLAND_SHORE(15, "Mushroom island shore"),
BEACH(16, "Beach"),
DESERT_HILLS(17, "Desert hills"),
FOREST_HILLS(18, "Forest hills"),
TAIGA_HILLS(19, "Taiga hills"),
EXTREME_HILLS_EDGE(20, "Extreme hills edge"),
JUNGLE(21, "Jungle"),
JUNGLE_HILLS(22, "Jungle hills");
OCEAN(0, "Ocean", 0x000080),
PLAINS(1, "Plains", 0x008000),
DESERT(2, "Desert", 0xbdb76b),
EXTREME_HILLS(3, "Extreme hills", 0xffffff),
FOREST(4, "Forest", 0x006400),
TAIGA(5, "Taiga", 0xf0f8ff),
SWAMPLAND(6, "Swampland", 0x808000),
RIVER(7, "River", 0xffffff),
HELL(8, "Hell", 0xffffff),
SKY(9, "Sky", 0xffffff),
FROZEN_OCEAN(10, "Frozen ocean", 0xe0ffff),
FROZEN_RIVER(11, "Frozen river", 0xffffff),
ICE_PLAINS(12, "Ice plains", 0xfffafa),
ICE_MOUNTAINS(13, "Ice mountains", 0xfffafa),
MUSHROOM_ISLAND(14, "Mushroom island", 0xffffff),
MUSHROOM_ISLAND_SHORE(15, "Mushroom island shore", 0xffffff),
BEACH(16, "Beach", 0xffffff),
DESERT_HILLS(17, "Desert hills", 0xbdb76b),
FOREST_HILLS(18, "Forest hills", 0x006400),
TAIGA_HILLS(19, "Taiga hills", 0xf0f8ff),
EXTREME_HILLS_EDGE(20, "Extreme hills edge", 0xffffff),
JUNGLE(21, "Jungle", 0xadff2f),
JUNGLE_HILLS(22, "Jungle hills", 0xadff2f),
DEEP_OCEAN(23, "Deep ocean", 0x191970);
@Getter
private final int id;
@Getter
private final String name;
@Getter
private final int color;
Biome(int id, String name) {
Biome(int id, String name, int color) {
this.id = id;
this.name = name;
this.color = color;
}
}

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@@ -19,7 +19,6 @@ public interface Region {
void setChunk(int x, int y, int z, Chunk chunk);
int getX();
int getY();
int getZ();
Biome getBiomeAt (int x, int z);

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@@ -49,5 +49,8 @@ public interface World {
Chunk getChunk(int x, int y, int z);
void setChunk(int x, int y, int z, Chunk chunk);
long getSeed ();
Region getRegion (int x, int z);
void setRegion (int x, int z, Region region);
int getSeed ();
}

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@@ -7,10 +7,7 @@ package mc.world.flat;
import lombok.Getter;
import lombok.Setter;
import mc.core.Location;
import mc.core.world.Chunk;
import mc.core.world.IWorldType;
import mc.core.world.World;
import mc.core.world.WorldType;
import mc.core.world.*;
import java.util.UUID;
@@ -40,7 +37,17 @@ public class FlatWorld implements World {
}
@Override
public long getSeed() {
public Region getRegion(int x, int z) {
return null;
}
@Override
public void setRegion(int x, int z, Region region) {
}
@Override
public int getSeed() {
return 0;
}
}

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@@ -0,0 +1,89 @@
package mc.world.generated_world;
import lombok.Getter;
import mc.core.Location;
import mc.core.world.*;
import java.util.UUID;
public class CubicWorld implements World {
@Getter
private final UUID worldId;
private final int seed;
private volatile Location spawnLocation;
private final transient Object spawnLocationLock = new Object();
private final transient ChunkLoader chunkLoader;
public CubicWorld(UUID worldId, int seed) {
this.worldId = worldId;
chunkLoader = new InMemoryCacheChunkLoader(worldId);
this.seed = seed;
}
public CubicWorld(int seed) {
this.worldId = UUID.randomUUID();
chunkLoader = new InMemoryCacheChunkLoader(worldId);
this.seed = seed;
}
public CubicWorld(UUID worldId) {
this.worldId = worldId;
chunkLoader = new InMemoryCacheChunkLoader(worldId);
this.seed = 0;
}
public CubicWorld () {
this.worldId = UUID.randomUUID();
chunkLoader = new InMemoryCacheChunkLoader(worldId);
this.seed = 0;
}
@Override
public IWorldType getWorldType() {
return null;
}
@Override
public Location getSpawn() {
if (spawnLocation == null) {
synchronized (spawnLocationLock) {
if (spawnLocation == null) {
spawnLocation = Location.startPointLocation();
}
}
}
return spawnLocation;
}
@Override
public void setSpawn(Location location) {
synchronized (spawnLocationLock) {
this.spawnLocation = location;
}
}
@Override
public Chunk getChunk(int x, int y, int z) {
return null;
}
@Override
public void setChunk(int x, int y, int z, Chunk chunk) {
}
@Override
public Region getRegion(int x, int z) {
return null;
}
@Override
public void setRegion(int x, int z, Region region) {
}
@Override
public int getSeed() {
return seed;
}
}

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@@ -0,0 +1,390 @@
package mc.world.generated_world;
import lombok.RequiredArgsConstructor;
import mc.core.block.BlockFactory;
import mc.core.block.BlockType;
import mc.core.world.*;
import mc.world.generated_world.region.RegionImpl;
import mc.world.generated_world.word.Temperature;
import mc.world.generated_world.word.Wetness;
import javax.imageio.ImageIO;
import java.awt.image.BufferedImage;
import java.io.File;
import java.util.UUID;
public class SeedBasedWorldGenerator implements WorldGenerator {
public static void main(String[] args) throws Exception{
WorldGenerator worldGenerator = new SeedBasedWorldGenerator();
World world = new CubicWorld(UUID.fromString("00000000-0000-0000-C000-000000000046"), 123);
worldGenerator.generateRegion(0, 0, world);
worldGenerator.generateRegion(1, 0, world);
worldGenerator.generateRegion(-1, 0, world);
worldGenerator.generateRegion(0, 1, world);
worldGenerator.generateRegion(0, -1, world);
BufferedImage image = new BufferedImage(3 * 256, 3 * 256, BufferedImage.TYPE_INT_RGB);
BufferedImage currentImage;
int shiftX;
int shiftY;
currentImage = ImageIO.read(new File("out/0.0", "biomeMap.png"));
shiftX = 1;
shiftY = 1;
for (int x = 0; x < 256; x ++){
for (int y = 0; y < 256; y ++){
int tx = 256 * shiftX + x;
int ty = 256 * shiftY + y;
image.setRGB(tx, ty, currentImage.getRGB(x, y));
}
}
currentImage = ImageIO.read(new File("out/0.1", "biomeMap.png"));
shiftX = 1;
shiftY = 2;
for (int x = 0; x < 256; x ++){
for (int y = 0; y < 256; y ++){
int tx = 256 * shiftX + x;
int ty = 256 * shiftY + y;
image.setRGB(tx, ty, currentImage.getRGB(x, y));
}
}
currentImage = ImageIO.read(new File("out/1.0", "biomeMap.png"));
shiftX = 2;
shiftY = 1;
for (int x = 0; x < 256; x ++){
for (int y = 0; y < 256; y ++){
int tx = 256 * shiftX + x;
int ty = 256 * shiftY + y;
image.setRGB(tx, ty, currentImage.getRGB(x, y));
}
}
currentImage = ImageIO.read(new File("out/-1.0", "biomeMap.png"));
shiftX = 0;
shiftY = 1;
for (int x = 0; x < 256; x ++){
for (int y = 0; y < 256; y ++){
int tx = 256 * shiftX + x;
int ty = 256 * shiftY + y;
image.setRGB(tx, ty, currentImage.getRGB(x, y));
}
}
currentImage = ImageIO.read(new File("out/0.-1", "biomeMap.png"));
shiftX = 1;
shiftY = 0;
for (int x = 0; x < 256; x ++){
for (int y = 0; y < 256; y ++){
int tx = 256 * shiftX + x;
int ty = 256 * shiftY + y;
image.setRGB(tx, ty, currentImage.getRGB(x, y));
}
}
ImageIO.write(image, "png", new File("out", "merged.png"));
}
@Override
public Region generateRegion(int x, int z, World world) {
Region region = new RegionImpl(x,z);
RegionGenerator regionGenerator = new RegionGenerator(world, region);
regionGenerator.generate();
return region;
}
@RequiredArgsConstructor
private class RegionGenerator {
private final World world;
private final Region region;
private final int size = 256;
private NoiseGenerator noiseGenerator;
private BlockFactory blockFactory;
private double sigmoid (double x) {
x -= 0.5;
x *= 15;
return 1.0 / (1.0 + Math.exp(-x));
}
private int convert (int x) {
return 40960 + x;
}
public void generate() {
noiseGenerator = new NoiseGenerator(world.getSeed());
noiseGenerator.init();
File file = new File("out", region.getX() + "." + region.getZ());
file.mkdirs();
int[][] heightMap = new int[size][size];
int[][] grassMap = new int[size][size];
int[][] temperatureMap = new int[size][size];
int[][] wetMap = new int[size][size];
Biome[][] biomes = new Biome[size][size];
for (int x = 0; x < size; x ++) {
for (int z = 0; z < size; z ++) {
int tx = convert(x + region.getX() * 256);
int tz = convert(z + region.getZ() * 256);
double p = sigmoid(noiseGenerator.noise(tx / 53d, tz / 53d));
double r = Math.sqrt(noiseGenerator.noise(tx / 6d, tz / 6d));
double h = (WorldConstants.WORLD_MAX_HEIGHT - WorldConstants.WORLD_MIN_HEIGHT) * Math.min(p * r, 1);
h = Math.min(WorldConstants.WORLD_MAX_HEIGHT, h + WorldConstants.WORLD_MIN_HEIGHT);
heightMap[x][z] = (int)(h);
grassMap[x][z] = (int) (1 + SeedRandomGenerator.random(tx, tz, world.getSeed()) * (WorldConstants.LANDFILL_GRASS_SURFACE_THIN - 1));
double k = Math.sqrt(noiseGenerator.noise(tx * 2.99, tz * 2.99));
double q = Math.sqrt(noiseGenerator.noise(tx / 41.0, tz / 41.0));
temperatureMap[x][z] = (int) (100 * Math.min((k * k + q * q + k * q) * k * q, 0.99));
if (heightMap[x][z] < WorldConstants.WORLD_SEA_LEVEL) {
biomes[x][z] = Biome.OCEAN;
wetMap[x][z] = 100;
}
}
}
for (int x = 1; x < size - 1; x ++) {
for (int z = 1; z < size - 1; z++) {
int mid = 0;
for (int tx = x - 1; tx <= x + 1; tx ++) {
for (int tz = z - 1; tz <= z + 1; tz ++) {
mid += wetMap[tx][tz];
}
}
wetMap[x][z] = mid / 9;
}
}
for (int z = 1; z < size - 1; z++) {
for (int x = 1; x < size - 1; x ++) {
int mid = 0;
for (int tx = x - 1; tx <= x + 1; tx ++) {
for (int tz = z - 1; tz <= z + 1; tz ++) {
mid += wetMap[tx][tz];
}
}
wetMap[x][z] = (int) (mid / 9 * (1 + 0.1 * SeedRandomGenerator.random(x, z, world.getSeed())));
}
}
for (int z = 1; z < size - 1; z++) {
for (int x = 1; x < size - 1; x ++) {
wetMap[x][z] = (int) Math.min(100, 60 * noiseGenerator.noise(x / 31d, z / 67d) + wetMap[x][z] * (1 + 0.2 * SeedRandomGenerator.random(x, z, world.getSeed())));
}
}
smooth(grassMap);
smooth(temperatureMap);
smooth(wetMap);
//smooth(heightMap);
for (int x = 0; x < 256; x ++) {
for (int z = 0; z < 256; z ++) {
Temperature temperature = Temperature.values()[temperatureMap[x][z] / 20];
Wetness wetness = Wetness.values()[(Math.min(wetMap[x][z], 100) - 1) / 100 * Wetness.values().length];
biomes[x][z] = selectBiome(temperature, wetness, heightMap[x][z]);
}
}
// ================================ DEBUG =======================================
try {
BufferedImage image = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
BufferedImage subImage = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
for (int x = 0; x < 256; x ++) {
for (int z = 0; z < 256; z ++) {
int h = heightMap[x][z];
h = h << 16 | h << 8 | h;
image.setRGB(x, z, h);
}
}
ImageIO.write(image, "png", new File("out/" + region.getX() + "." +region.getZ() +"/hightmap.png"));
image = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
for (int x = 0; x < 256; x ++) {
for (int z = 0; z < 256; z ++) {
int temp = 0xff * temperatureMap[x][z] / 100;
temp = temp << 16;
image.setRGB(x, z, temp);
subImage.setRGB(x, z, (0xff * (int) (temperatureMap[x][z] / 20) / 5) << 16);
}
}
ImageIO.write(image, "png", new File("out/" + region.getX() + "." +region.getZ() + "/temperatureMap.png"));
ImageIO.write(subImage, "png", new File("out/" + region.getX() + "." +region.getZ() + "/reg_temperatureMap.png"));
image = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
for (int x = 0; x < 256; x ++) {
for (int z = 0; z < 256; z ++) {
int wet = 0xff * wetMap[x][z] / 100;
image.setRGB(x, z, wet);
}
}
ImageIO.write(image, "png", new File("out/" + region.getX() + "." +region.getZ() + "/wetMap.png"));
image = new BufferedImage(256, 256, BufferedImage.TYPE_INT_RGB);
for (int x = 0; x < 256; x ++) {
for (int z = 0; z < 256; z ++) {
image.setRGB(x, z, biomes[x][z].getColor());
}
}
ImageIO.write(image, "png", new File("out/" + region.getX() + "." +region.getZ() + "/biomeMap.png"));
} catch (Exception e) {}
// ================================ DEBUG FINISH =======================================
for (int x = 0; x < size; x ++) {
for (int z = 0; z < size; z ++) {
region.setBiome(x, z, biomes[x][z]);
if (heightMap[x][z] < WorldConstants.WORLD_SEA_LEVEL) {
for (int y = 0; y < WorldConstants.WORLD_SEA_LEVEL; y ++) {
Chunk chunk = region.getChunkAt(x / 16, y / 16, z / 16);
if (y == 0) {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.BEDROCK, 0));
continue;
}
if (y < heightMap[x][z]) {
if (y < heightMap[x][z] - grassMap[x][z]) {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.STONE, 0));
} else {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.SAND, 0));
}
} else {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.WATER, 0));
}
}
} else {
for (int y = 0; y < heightMap[x][z]; y++) {
Chunk chunk = region.getChunkAt(x / 16, y / 16, z / 16);
if (y == 0) {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.BEDROCK, 0));
continue;
}
if (y < heightMap[x][z] - grassMap[x][z]) {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.STONE, 0));
} else {
if (biomes[x][z] == Biome.DESERT || biomes[x][z] == Biome.DESERT_HILLS) {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.SAND, 0));
} else if (biomes[x][z] == Biome.TAIGA || biomes[x][z] == Biome.TAIGA_HILLS) {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.DIRT, 0));
} else {
chunk.setBlock(x % 16, y % 16, z % 16, blockFactory.create(BlockType.GRASS, 0));
}
}
}
}
}
}
}
private Biome selectBiome (Temperature temperature, Wetness wetness, int height) {
if (temperature == Temperature.FROST) {
if (height < WorldConstants.WORLD_SEA_LEVEL) {
return Biome.FROZEN_OCEAN;
} else {
if (height > (WorldConstants.WORLD_SEA_LEVEL + WorldConstants.WORLD_MAX_HEIGHT) / 2) {
return Biome.ICE_MOUNTAINS;
} else {
return Biome.ICE_PLAINS;
}
}
}
if (height < WorldConstants.WORLD_SEA_LEVEL) {
if (height < (WorldConstants.WORLD_SEA_LEVEL + WorldConstants.WORLD_MIN_HEIGHT) / 2){
return Biome.DEEP_OCEAN;
} else {
return Biome.OCEAN;
}
}
if (temperature == Temperature.COLD) {
if (height > (WorldConstants.WORLD_SEA_LEVEL + WorldConstants.WORLD_MAX_HEIGHT) / 2) {
return Biome.TAIGA_HILLS;
} else {
return Biome.TAIGA;
}
}
if (temperature == Temperature.WARM) {
if (wetness.ordinal() < 2) {
return Biome.PLAINS;
} else if (wetness == Wetness.WATER){
return Biome.SWAMPLAND;
} else {
if (height > (WorldConstants.WORLD_SEA_LEVEL + WorldConstants.WORLD_MAX_HEIGHT) / 2) {
return Biome.FOREST_HILLS;
} else {
return Biome.FOREST;
}
}
}
if (temperature == Temperature.HOTTEST && wetness.ordinal() < 2) {
if (height > (WorldConstants.WORLD_SEA_LEVEL + WorldConstants.WORLD_MAX_HEIGHT) / 2) {
return Biome.DESERT_HILLS;
} else {
return Biome.DESERT;
}
}
if (wetness.ordinal() > 2) {
if (height > (WorldConstants.WORLD_SEA_LEVEL + WorldConstants.WORLD_MAX_HEIGHT) / 2) {
return Biome.JUNGLE_HILLS;
} else {
return Biome.JUNGLE;
}
}
return Biome.PLAINS;
}
private void smooth (int [][] map) {
final int[][] original = map.clone();
for (int y = 1; y < map.length - 1; y ++) {
for (int x = 1; x < map[0].length - 1; x ++) {
int mid = 0;
for (int tx = x - 1; tx <= x + 1; tx ++) {
for (int ty = y - 1; ty <= y + 1; ty ++) {
mid += original[tx][ty];
}
}
map[x][y] = mid / 9;
}
}
}
}
@RequiredArgsConstructor
private class NoiseGenerator {
int size = 256;
int mask = size - 1;
int[] perm = new int[size];
double[] gradsX = new double[size];
double[] gradsY = new double[size];
private final int seed;
void init() {
for (int i = 0; i < size; ++i) {
int other = rand(i) % (i + 1);
if (i > other)
perm[i] = perm[other];
perm[other] = i;
gradsX[i] = Math.cos(2.0f * Math.PI * i / size);
gradsY[i] = Math.sin(2.0f * Math.PI * i / size);
}
}
double f(double t) {
t = Math.abs(t);
return t >= 1.0f ? 0.0f : 1.0f -
(3.0f - 2.0f * t) * t * t;
}
double surflet(double x, double y, double gradX, double gradY) {
return f(x) * f(y) * (gradX * x + gradY * y);
}
double noise(double x, double y) {
float result = 0.0f;
int cellX = (int)(x);
int cellY = (int)(y);
for (int gridY = cellY; gridY <= cellY + 1; ++gridY)
for (int gridX = cellX; gridX <= cellX + 1; ++gridX) {
int hash = perm[(perm[gridX & mask] + gridY) & mask];
result += surflet(x - gridX, y - gridY,
gradsX[hash], gradsY[hash]);
}
return (result + 1) / 2;
}
int rand(int i) {
int x = (i * i) % 256;
int y = (i + i * x) % 256;
return (int) (Integer.MAX_VALUE * SeedRandomGenerator.random(x, y, seed));
}
}
}

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@@ -5,7 +5,7 @@ public final class SeedRandomGenerator {
public static double random (int x, int y, int seed) {
x = Math.abs(x - y) + 1;
y = Math.abs(y - x) + 1;
for (int i = 0; i < 40; i ++) {
for (int i = 0; i < 20; i ++) {
int a1 = x % 13;
int a2 = x % 31;
int a3 = x % 89;

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@@ -0,0 +1,17 @@
package mc.world.generated_world;
public final class WorldConstants {
public static final String CHUNK_FILE_NAME_TEMPLATE = "chunk_{0}_{1}_{2}.dat";
public static final String BIOME_FILE_NAME_TEMPLATE = "biome_{0}_{1}.dat";
public static final String REGION_FILE_NAME_TEMPLATE = "r.{0}.{1}";
public static final int WORLD_MIN_HEIGHT = 28;
public static final int WORLD_SEA_LEVEL = 64;
public static final int WORLD_MAX_HEIGHT = 128;
public static final int LANDFILL_GRASS_SURFACE_THIN = 5;
public static final double WORLD_ROUGHNRESS = 0.35;
private WorldConstants () {}
}

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@@ -0,0 +1,128 @@
package mc.world.generated_world.chunk;
import mc.core.block.Block;
import mc.core.world.Biome;
import mc.core.world.Chunk;
public class ChunkProxy implements Chunk {
private final Chunk chunk;
private volatile long lastUsage = System.currentTimeMillis();
public ChunkProxy(Chunk chunk) {
this.chunk = chunk;
}
public long getLastUsage() {
synchronized (chunk) {
return lastUsage;
}
}
private void use () {
synchronized (chunk) {
lastUsage = System.currentTimeMillis();
}
}
@Override
public int getBlockType(int x, int y, int z) {
use();
return chunk.getBlockType(x, y, z);
}
@Override
public void setBlockType(int x, int y, int z, int type) {
use();
chunk.setBlockType(x, y, z, type);
}
@Override
public int getBlockMetadata(int x, int y, int z) {
use();
return chunk.getBlockMetadata(x, y, z);
}
@Override
public void setBlockMetadata(int x, int y, int z, int metadata) {
use();
chunk.setBlockMetadata(x, y, z, metadata);
}
@Override
public int getBlockLight(int x, int y, int z) {
use();
return chunk.getBlockLight(x, y, z);
}
@Override
public void setBlockLight(int x, int y, int z, int lightLevel) {
use();
chunk.setBlockLight(x, y, z, lightLevel);
}
@Override
public int getSkyLight(int x, int y, int z) {
use();
return chunk.getSkyLight(x, y, z);
}
@Override
public void setSkyLight(int x, int y, int z, int lightLevel) {
use();
chunk.setSkyLight(x, y, z, lightLevel);
}
@Override
public int getAddition(int x, int y, int z) {
use();
return chunk.getAddition(x, y, z);
}
@Override
public void setAddition(int x, int y, int z, int value) {
use();
chunk.setAddition(x, y, z, value);
}
@Override
public Biome getBiome(int x, int z) {
use();
return chunk.getBiome(x, z);
}
@Override
public void setBiome(int x, int z, Biome biome) {
use();
chunk.setBiome(x, z, biome);
}
@Override
public int getX() {
use();
return chunk.getX();
}
@Override
public int getY() {
use();
return chunk.getY();
}
@Override
public int getZ() {
use();
return chunk.getZ();
}
@Override
public Block[] getNotAirBlocks() {
use();
return chunk.getNotAirBlocks();
}
@Override
public void setBlock(int x, int y, int z, Block block) {
use();
chunk.setBlock(x, y, z, block);
}
}

View File

@@ -0,0 +1,9 @@
package mc.world.generated_world.chunk;
import mc.core.world.Chunk;
import mc.core.world.ChunkLoader;
public interface ProxiedChunkLoader extends ChunkLoader {
@Override
Chunk loadOrGenerateChunk(int x, int y, int z);
}

View File

@@ -0,0 +1,63 @@
package mc.world.generated_world.region;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import lombok.Setter;
import lombok.extern.slf4j.Slf4j;
import mc.core.world.*;
import mc.world.generated_world.chunk.ChunkProxy;
import org.springframework.beans.factory.annotation.Autowired;
import java.text.MessageFormat;
@Slf4j
@RequiredArgsConstructor
public class RegionImpl implements Region{
@Getter
private final int x;
@Getter
private final int z;
private final ChunkProxy[][][] chunks = new ChunkProxy[16][16][16];
private final Biome[][] biomes = new Biome[16][16];
@Getter@Setter
private transient World world;
@Autowired
private ChunkLoader chunkLoader;
@Override
public Chunk getChunkAt(int x, int y, int z) {
if (x < 0 || y < 0 || z < 0 || x >= 16 || y >= 16 || z >= 16) {
throw new RuntimeException(MessageFormat.format("Invalid chunk coordinates [{0} {1} {2}]", x, y, z));
}
Chunk chunk = chunks[x][y][z];
if (chunk == null) {
chunk = chunkLoader.loadOrGenerateChunk(x, y, z);
chunks[x][y][z] = new ChunkProxy(chunk);
}
return chunk;
}
@Override
public void setChunk(int x, int y, int z, Chunk chunk) {
if (x < 0 || y < 0 || z < 0 || x >= 16 || y >= 16 || z >= 16) {
throw new RuntimeException(MessageFormat.format("Invalid chunk coordinates [{0} {1} {2}]", x, y, z));
}
chunks[x][y][z] = new ChunkProxy(chunk);
}
@Override
public Biome getBiomeAt(int x, int z) {
if (x < 0 || z < 0 || x >= 16 || z >= 16) {
throw new RuntimeException(MessageFormat.format("Invalid biome coordinates [{0} {1}]", x, z));
}
return biomes[x][z];
}
@Override
public void setBiome(int x, int z, Biome biome) {
if (x < 0 || z < 0 || x >= 16 || z >= 16) {
throw new RuntimeException(MessageFormat.format("Invalid biome coordinates [{0} {1}]", x, z));
}
biomes[x][z] = biome;
}
}

View File

@@ -0,0 +1,9 @@
package mc.world.generated_world.word;
public enum Temperature {
FROST,
COLD,
WARM,
HOT,
HOTTEST
}

View File

@@ -0,0 +1,9 @@
package mc.world.generated_world.word;
public enum Wetness {
DRYEST,
DRY,
WET,
WETTER,
WATER
}

View File

@@ -9,6 +9,38 @@ import java.io.File;
import static org.junit.Assert.*;
public class SeedRandomGeneratorTest {
@Test
public void randomGenSpeed () {
SeedRandomGenerator.random(0, 0, 0);
long avg = 0;
long min = -1;
long max = 0;
for (int i = 0; i < 500; i ++) {
int x = (int) (Math.random() * 10000);
int y = (int) (Math.random() * 10000);
int seed = (int) (Math.random() * 10000);
long time = System.nanoTime();
SeedRandomGenerator.random(x, y, seed);
time = System.nanoTime() - time;
System.out.printf("[%s] \t%.3fms\n", i+1, time/1000d);
avg += time;
if (min == -1) {
min = time;
} else if (min > time) {
min = time;
}
if (max < time) {
max = time;
}
}
System.out.println();
System.out.printf("Average time: %.3fms\n", avg/500000d);
System.out.printf("Minimum time: %.3fms\n", min/1000d);
System.out.printf("Maximum time: %.3fms\n", max/1000d);
assertTrue(avg/500 < 5000);
}
@Test
public void randomTest() throws Exception {
double maxDiff = 0;
@@ -33,10 +65,12 @@ public class SeedRandomGeneratorTest {
maxDisp = disp;
}
System.out.printf("Iteration %d.\t mid: %.3f, \tdisp %.6f\n", i + 1, mid, disp);
assertTrue(Math.abs(mid - 0.5) < 0.15);
}
System.out.printf("Max diff: %.3f\n", maxDiff);
System.out.printf("Max disp: %.6f\n", maxDisp);
assertTrue(maxDiff > 0);
}