/*
 * Copyright (C) 1997-2001 Id Software, Inc.
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * 
 * See the GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

package lwjake2.game;

import lwjake2.util.QuakeFile;

import java.io.IOException;

public class mframe_t
{
	public mframe_t(AIAdapter ai, float dist, EntThinkAdapter think)
	{
		this.ai= ai;
		this.dist= dist;
		this.think= think;
	}
	
	/** Empty constructor. */	
	public mframe_t()
	{}

	public AIAdapter ai;
	public float dist;
	public EntThinkAdapter think;

	public void write(QuakeFile f) throws IOException
	{
		f.writeAdapter(ai);
		f.writeFloat(dist);
		f.writeAdapter(think);
	}

	public void read(QuakeFile f) throws IOException
	{
		ai= (AIAdapter) f.readAdapter();
		dist= f.readFloat();
		think= (EntThinkAdapter) f.readAdapter();
	}
}
