0

fix lambda

This commit is contained in:
2018-03-08 20:29:11 +03:00
parent d1823cd30e
commit 690015b975

View File

@@ -559,21 +559,22 @@ public final class Menu extends Key {
s_join_network_server_action.x = 0;
s_join_network_server_action.y = 0;
s_join_network_server_action.name = " join network server";
s_join_network_server_action.callback = Menu::JoinNetworkServerFunc;
s_join_network_server_action.callback = object ->JoinNetworkServerFunc();
s_start_network_server_action.type = MTYPE_ACTION;
s_start_network_server_action.flags = QMF_LEFT_JUSTIFY;
s_start_network_server_action.x = 0;
s_start_network_server_action.y = 10;
s_start_network_server_action.name = " start network server";
s_start_network_server_action.callback = Menu::StartNetworkServerFunc;
s_start_network_server_action.callback = object ->StartNetworkServerFunc();
s_player_setup_action.type = MTYPE_ACTION;
s_player_setup_action.flags = QMF_LEFT_JUSTIFY;
s_player_setup_action.x = 0;
s_player_setup_action.y = 20;
s_player_setup_action.name = " player setup";
s_player_setup_action.callback = Menu::PlayerSetupFunc;
s_player_setup_action.callback = object -> PlayerSetupFunc();
Menu_AddItem(s_multiplayer_menu, s_join_network_server_action);
Menu_AddItem(s_multiplayer_menu, s_start_network_server_action);