0

- Remove the HighPrecisionTimer, removing the last compiler warning.

- Turns out that thing was antiquated anyway. Convenient!
- Update the buildfile to make zip distributions for each platform.
This commit is contained in:
Ethan Lee
2012-02-11 04:17:48 -05:00
parent b979fc2a70
commit db06230dc5
3 changed files with 25 additions and 48 deletions

View File

@@ -75,6 +75,12 @@
<copy file="lib/lwjgl_native/liblwjgl64.so" todir="built/Linux"/>
<copy file="lib/lwjgl_native/libopenal.so" todir="built/Linux"/>
<copy file="lib/lwjgl_native/libopenal64.so" todir="built/Linux"/>
<!-- Create the zip distribution -->
<mkdir dir="built/zip"/>
<zip destfile="built/zip/LWJake2-Linux.zip">
<zipfileset dir="built/Linux" prefix="LWJake2"/>
</zip>
</target>
<!-- Build OSX version of LWJake2 -->
@@ -102,6 +108,12 @@
<!-- Copy OSX native libraries -->
<copy file="lib/lwjgl_native/liblwjgl.jnilib" todir="built/OSX"/>
<copy file="lib/lwjgl_native/openal.dylib" todir="built/OSX"/>
<!-- Create the zip distribution -->
<mkdir dir="built/zip"/>
<zip destfile="built/zip/LWJake2-OSX.zip">
<zipfileset dir="built/OSX" prefix="LWJake2"/>
</zip>
</target>
<!-- Build Windows version of LWJake2 -->
@@ -131,6 +143,12 @@
<copy file="lib/lwjgl_native/lwjgl64.dll" todir="built/Windows"/>
<copy file="lib/lwjgl_native/OpenAL32.dll" todir="built/Windows"/>
<copy file="lib/lwjgl_native/OpenAL64.dll" todir="built/Windows"/>
<!-- Create the zip distribution -->
<mkdir dir="built/zip"/>
<zip destfile="built/zip/LWJake2-Windows.zip">
<zipfileset dir="built/Windows" prefix="LWJake2"/>
</zip>
</target>
<!-- Build the server version of LWJake2 -->
@@ -146,6 +164,12 @@
<!-- Copy executable files -->
<copy file="executables/LWJake2_Server.sh" todir="built/Server"/>
<copy file="executables/LWJake2_Server.bat" todir="built/Server"/>
<!-- Create the zip distribution -->
<mkdir dir="built/zip"/>
<zip destfile="built/zip/LWJake2-Server.zip">
<zipfileset dir="built/Server" prefix="LWJake2"/>
</zip>
</target>
<!-- Build the source distribution -->