Где возможно заменил System.out/err на logger
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@@ -46,6 +46,8 @@ import lwjake2.sys.Timer;
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import lwjake2.util.Lib;
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import lwjake2.util.Math3D;
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import lwjake2.util.Vargs;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.io.IOException;
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import java.io.RandomAccessFile;
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@@ -56,6 +58,7 @@ import java.nio.ByteOrder;
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* CL
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*/
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public final class CL {
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private static final Logger logger = LoggerFactory.getLogger(CL.class);
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static int precache_check; // for autodownload of precache items
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@@ -1573,7 +1576,7 @@ public final class CL {
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public static void Shutdown() {
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if (isdown) {
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System.out.print("recursive shutdown\n");
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logger.info("recursive shutdown");
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return;
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}
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isdown = true;
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@@ -22,10 +22,13 @@ import lwjake2.Defines;
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import lwjake2.qcommon.Com;
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import lwjake2.util.Lib;
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import lwjake2.util.QuakeFile;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.io.IOException;
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public class edict_t {
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private final Logger logger = LoggerFactory.getLogger(edict_t.class);
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/** Constructor. */
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public edict_t(int i) {
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@@ -768,6 +771,6 @@ public class edict_t {
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// rst's checker :-)
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if (f.readInt() != 9876)
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System.err.println("ent load check failed for num " + index);
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logger.error("ent load check failed for num {}", index);
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}
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}
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@@ -19,12 +19,14 @@
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package lwjake2.game;
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import lwjake2.util.QuakeFile;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.io.IOException;
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public class gclient_t
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{
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private final Logger logger = LoggerFactory.getLogger(gclient_t.class);
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public gclient_t(int index)
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{
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this.index = index;
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@@ -303,7 +305,7 @@ public class gclient_t
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update_chase = f.readInt() != 0;
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if (f.readInt() != 8765)
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System.err.println("game client load failed for num=" + index);
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logger.error("game client load failed for num={}", index);
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}
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/** Writes a game_client_t (a player) to a file. */
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@@ -19,12 +19,14 @@
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package lwjake2.game;
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import lwjake2.util.QuakeFile;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.io.IOException;
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public class level_locals_t
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{
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private final Logger logger = LoggerFactory.getLogger(level_locals_t.class);
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// this structure is cleared as each map is entered
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// it is read/written to the level.sav file for savegames
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//
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@@ -149,6 +151,6 @@ public class level_locals_t
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// rst's checker :-)
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if (f.readInt()!= 4711)
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System.out.println("error in reading level_locals.");
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logger.error("error in reading level_locals.");
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}
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}
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@@ -20,6 +20,8 @@ package lwjake2.sound.lwjgl;
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import lwjake2.Globals;
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import lwjake2.util.Math3D;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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/**
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* PlaySound
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@@ -27,6 +29,7 @@ import lwjake2.util.Math3D;
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* @author cwei
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*/
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public class PlaySound {
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private static final Logger logger = LoggerFactory.getLogger(PlaySound.class);
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final static int MAX_PLAYSOUNDS = 128;
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@@ -155,7 +158,7 @@ public class PlaySound {
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ps.beginTime = Globals.cl.time + (long)(timeoffset * 1000);
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PlaySound.add(ps);
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} else {
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System.err.println("PlaySounds out of Limit");
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logger.error("PlaySounds out of Limit");
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}
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}
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}
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