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minicraft/src/com/mojang/ld22/entity/AirWizard.java
2024-08-26 22:35:42 +03:00

158 lines
3.6 KiB
Java

package com.mojang.ld22.entity;
import com.mojang.ld22.gfx.Color;
import com.mojang.ld22.gfx.Screen;
import com.mojang.ld22.item.ResourceItem;
import com.mojang.ld22.item.resource.Resource;
import com.mojang.ld22.sound.Sound;
public class AirWizard extends Mob {
private int xa, ya;
private int randomWalkTime = 0;
private int attackDelay = 0;
private int attackTime = 0;
private int attackType = 0;
public AirWizard() {
x = random.nextInt(64 * 16);
y = random.nextInt(64 * 16);
health = maxHealth = 2000;
}
public void tick() {
super.tick();
if (attackDelay > 0) {
dir = (attackDelay - 45) / 4 % 4;
dir = (dir * 2 % 4) + (dir / 2);
if (attackDelay < 45) {
dir = 0;
}
attackDelay--;
if (attackDelay == 0) {
attackType = 0;
if (health < 1000) attackType = 1;
if (health < 200) attackType = 2;
attackTime = 60 * 2;
}
return;
}
if (attackTime > 0) {
attackTime--;
double dir = attackTime * 0.25 * (attackTime % 2 * 2 - 1);
double speed = (0.7) + attackType * 0.2;
level.add(new Spark(this, Math.cos(dir) * speed, Math.sin(dir) * speed));
return;
}
if (level.player != null && randomWalkTime == 0) {
int xd = level.player.x - x;
int yd = level.player.y - y;
if (xd * xd + yd * yd < 32 * 32) {
xa = 0;
ya = 0;
if (xd < 0) xa = +1;
if (xd > 0) xa = -1;
if (yd < 0) ya = +1;
if (yd > 0) ya = -1;
} else if (xd * xd + yd * yd > 80 * 80) {
xa = 0;
ya = 0;
if (xd < 0) xa = -1;
if (xd > 0) xa = +1;
if (yd < 0) ya = -1;
if (yd > 0) ya = +1;
}
}
int speed = (tickTime % 4) == 0 ? 0 : 1;
if (!move(xa * speed, ya * speed) || random.nextInt(100) == 0) {
randomWalkTime = 30;
xa = (random.nextInt(3) - 1);
ya = (random.nextInt(3) - 1);
}
if (randomWalkTime > 0) {
randomWalkTime--;
if (level.player != null && randomWalkTime == 0) {
int xd = level.player.x - x;
int yd = level.player.y - y;
if (random.nextInt(4) == 0 && xd * xd + yd * yd < 50 * 50) {
if (attackDelay == 0 && attackTime == 0) {
attackDelay = 60 * 2;
}
}
}
}
}
protected void doHurt(int damage, int attackDir) {
super.doHurt(damage, attackDir);
if (attackDelay == 0 && attackTime == 0) {
attackDelay = 60 * 2;
}
}
public void render(Screen screen) {
int xt = 8;
int yt = 14;
int flip1 = (walkDist >> 3) & 1;
int flip2 = (walkDist >> 3) & 1;
if (dir == 1) {
xt += 2;
}
if (dir > 1) {
flip1 = 0;
flip2 = ((walkDist >> 4) & 1);
if (dir == 2) {
flip1 = 1;
}
xt += 4 + ((walkDist >> 3) & 1) * 2;
}
int xo = x - 8;
int yo = y - 11;
int col1 = Color.get(-1, 100, 500, 555);
int col2 = Color.get(-1, 100, 500, 532);
if (health < 200) {
if (tickTime / 3 % 2 == 0) {
col1 = Color.get(-1, 500, 100, 555);
col2 = Color.get(-1, 500, 100, 532);
}
} else if (health < 1000) {
if (tickTime / 5 % 4 == 0) {
col1 = Color.get(-1, 500, 100, 555);
col2 = Color.get(-1, 500, 100, 532);
}
}
if (hurtTime > 0) {
col1 = Color.get(-1, 555, 555, 555);
col2 = Color.get(-1, 555, 555, 555);
}
screen.render(xo + 8 * flip1, yo + 0, xt + yt * 32, col1, flip1);
screen.render(xo + 8 - 8 * flip1, yo + 0, xt + 1 + yt * 32, col1, flip1);
screen.render(xo + 8 * flip2, yo + 8, xt + (yt + 1) * 32, col2, flip2);
screen.render(xo + 8 - 8 * flip2, yo + 8, xt + 1 + (yt + 1) * 32, col2, flip2);
}
protected void touchedBy(Entity entity) {
if (entity instanceof Player) {
entity.hurt(this, 3, dir);
}
}
protected void die() {
super.die();
if (level.player != null) {
level.player.score += 1000;
level.player.gameWon();
}
Sound.bossdeath.play();
}
}