fix(display) Переместили персонажа вниз экрана
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@@ -68,6 +68,7 @@ public class Main {
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init_opengl(width, height);
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foxy = new Foxy();
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foxy.setY(Display.getHeight() - (34*4));
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while(!Display.isCloseRequested()){
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GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
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