implement parsing Shipyard from EDCE
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@@ -131,7 +131,7 @@
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<item name="asp" id="i90"/>
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<item name="federal_dropship" id="i94"/>
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<item name="type7" id="i88"/>
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<item name="federal_assault ship" id="i248"/>
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<item name="federal_assault_ship" id="i248"/>
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<item name="imperial_clipper" id="i93"/>
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<item name="federal_gunship" id="i249"/>
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<item name="orca" id="i92"/>
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@@ -131,7 +131,7 @@
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<item name="asp" id="i95"/>
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<item name="federal_dropship" id="i99"/>
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<item name="type7" id="i96"/>
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<item name="federal_assault ship" id="i100"/>
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<item name="federal_assault_ship" id="i100"/>
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<item name="imperial_clipper" id="i97"/>
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<item name="federal_gunship" id="i101"/>
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<item name="orca" id="i102"/>
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@@ -150,6 +150,27 @@ public class EDCE {
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LOG.warn("Not found {}, id={}", commodity, id);
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}
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}
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Shipyard shipyard = starport.getShips();
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if (shipyard != null){
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for (ShipyardItem ship : shipyard.getShips()) {
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String id = Converter.getShipId(ship);
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if (id.isEmpty()){
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LOG.debug("{} is ignored, skip", ship.getName());
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continue;
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}
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Optional<ItemModel> item = world.getItem(id);
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if (item.isPresent()){
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Optional<StationUpdater.FakeOffer> offer = updater.getOffer(item.get());
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if (offer.isPresent()){
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fillShipOffer(offer.get(), ship);
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} else {
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LOG.error("Not found offer in updater, item: {}", item.get());
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}
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} else {
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LOG.warn("Not found {}, id={}", ship, id);
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}
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}
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}
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StationModel res = updater.commit();
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updater.reset();
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return res;
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@@ -157,9 +178,16 @@ public class EDCE {
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private void fillOffers(StationUpdater.FakeOffer offer, Commodity commodity){
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offer.setSprice(commodity.getBuyPrice());
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offer.setSupply(commodity.getStock());
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offer.setBprice(commodity.getSellPrice());
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offer.setDemand(commodity.getDemand());
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offer.setSupply(commodity.getStock());
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}
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private void fillShipOffer(StationUpdater.FakeOffer offer, ShipyardItem ship){
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offer.setSprice(ship.getBasevalue());
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offer.setSupply(1);
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offer.setBprice(0);
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offer.setDemand(0);
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}
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private void checkShip(Ship ship){
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