MCSM: добавил немного кнопок управления
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@@ -53,14 +53,36 @@ var NvLineChart = React.createClass({
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}
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});
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var ServerListItem = React.createClass({
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render: function(){
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var status;
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if (this.props.stopped) {
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status = ce('span', {className: 'label label-danger'}, 'остановлен');
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} else {
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status = ce('span', {className: 'label label-primary'}, this.props.players);
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}
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return(
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ce('a', {className: 'list-group-item clearfix' + (this.props.active ? ' active' : ''), href: '#'},
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ce('span', {style: {'padding-top': '15px'}},
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ce('span', {className: 'glyphicon glyphicon-tasks'}),
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nbsp,
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this.props.title
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),
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ce('span', {className: 'pull-right'}, status)
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)
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)
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}
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});
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var ServerList = React.createClass({
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render: function(){return(
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ce('div', {className: 'list-group'},
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ce('button', {className: 'list-group-item', type: 'button'}, 'Server 1'),
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ce('button', {className: 'list-group-item', type: 'button'}, 'Server 2'),
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ce('button', {className: 'list-group-item', type: 'button'}, 'Server 3'),
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ce('button', {className: 'list-group-item', type: 'button'}, 'Server 4'),
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ce('button', {className: 'list-group-item', type: 'button'}, 'Server 5')
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ce(ServerListItem, {title: 'Server 1 [hub-1]', players: 42}),
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ce(ServerListItem, {title: 'Server 2 [skywars-1]', players: 6, active: true}),
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ce(ServerListItem, {title: 'Server 3 [bedwars-3]', players: 23}),
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ce(ServerListItem, {title: 'Server 4', stopped: true}),
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ce(ServerListItem, {title: 'Server 5', stopped: true}),
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)
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)}
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});
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@@ -42,7 +42,18 @@ var ContentModule = React.createClass({
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if (this.state.nvScriptReady == 3) {
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element = ce('div', {className: 'row'},
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ce('div', {className: 'col-md-4'}, ce(ServerList)),
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ce('div', {className: 'col-md-8'}, ce(NvLineChart))
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ce('div', {className: 'col-md-8'},
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ce('div', {className: 'pull-right'},
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ce('div', {className: 'btn-group'},
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ce(Button, {btnSize: 'xs'},
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ce('span', {className: 'glyphicon glyphicon-play'}), nbsp+'запуск'),
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ce(Button, {btnSize: 'xs'},
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ce('span', {className: 'glyphicon glyphicon-stop'}), nbsp+'остановка')
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)
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),
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ce('h2', {style: {'margin-top': '0px'}}, 'Server 2 [skywars-1]'),
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ce(NvLineChart)
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)
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);
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} else if (this.state.nvScriptReady < 0) {
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element = ce('span', null, 'error');
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