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2018-04-15 11:17:36 +03:00
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commit 2a82003d6a

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* DmitriyMX <dimon550@gmail.com>
* 2018-04-10
*/
/*
http://wiki.vg/index.php?title=Protocol_FAQ&oldid=76
-- -- --
C - Client
S - Server
-- -- --
C -> S : Connects
C -> S : Sends handshake
S -> C : Sends handshake response
C -> S : After authenticating (if needed), sends the login packet
S -> C : Either kicks (invalid login) or sends a login response
S -> C : Sends pre-chunks and chunks and entities
S -> C : Sends spawn position
S -> C : Sends inventory [Need to verify this since inventory changed] (beta 1.1_02: looks like Window items with type=0, then a Set slot with window id = -1 and slot = -1)
S -> C : Tell the client they're ready to spawn by sending a position + look packet. Note: The stance and Y should be swapped when the server sends it to the client
C -> S : Sends a position + look packet to confirm the spawn position, with the stance and Y swapped back to the correct positions
*/
package mc.core.network.proto_125.netty;
import io.netty.channel.Channel;