Game loop
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65
src/main/java/mc/core/GameLoop.java
Normal file
65
src/main/java/mc/core/GameLoop.java
Normal file
@@ -0,0 +1,65 @@
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/*
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* DmitriyMX <dimon550@gmail.com>
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* 2018-04-21
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*/
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package mc.core;
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import lombok.Setter;
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import lombok.extern.slf4j.Slf4j;
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import org.slf4j.helpers.MessageFormatter;
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import org.springframework.beans.factory.annotation.Autowired;
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@Slf4j
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public class GameLoop extends Thread {
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@Autowired
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PlayerManager playerManager;
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private int tps;
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private long pause;
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@Setter
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private boolean traceTPS = false;
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public GameLoop() {
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super();
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setTps(20);
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}
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public void setTps(int tps) {
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if (tps > 1000) {
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log.warn("TPS can't be '{}'. Set 1000", tps);
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tps = 1000;
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}
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this.tps = tps;
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this.pause = (1000 / tps);
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}
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@Override
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public void run() {
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int tpsFact = 0;
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long lastTime = System.currentTimeMillis();
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while (!isInterrupted()) {
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if ((System.currentTimeMillis() - lastTime) > 1000) {
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lastTime = System.currentTimeMillis();
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if (traceTPS) {
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String msg = MessageFormatter.format("TPS: {}/{}", tpsFact, tps).getMessage();
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if (tpsFact < tps) {
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log.warn(msg);
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} else {
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log.info(msg);
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}
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}
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tpsFact = 0;
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}
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long futureTime = System.currentTimeMillis() + pause;
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// code there //
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tpsFact++;
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try {
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Thread.sleep(futureTime - System.currentTimeMillis());
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} catch (InterruptedException ignored) {
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}
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}
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}
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}
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@@ -14,11 +14,17 @@ import org.springframework.context.support.ClassPathXmlApplicationContext;
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public class Main {
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public static void main(String[] args) {
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ApplicationContext appContext = new ClassPathXmlApplicationContext("spring.xml");
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GameLoop gameLoop = appContext.getBean(GameLoop.class);
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gameLoop.start();
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Server server = appContext.getBean("server", Server.class);
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try {
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server.start();
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} catch (StartServerException e) {
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log.error("Can't start server", e);
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}
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gameLoop.interrupt();
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}
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}
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@@ -11,6 +11,11 @@
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<property name="faviconBase64" value="icon.png"/>
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</bean>
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<bean id="gameLoop" class="mc.core.GameLoop">
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<property name="tps" value="20"/>
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<property name="traceTPS" value="true"/>
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</bean>
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<bean id="playerManager" class="mc.core.embedded.InMemoryPlayerManager">
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<property name="keepAliveInterval" value="10"/>
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</bean>
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