public variable to enum in PlayerSettings
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@@ -5,21 +5,45 @@
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package mc.core.player;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import lombok.Setter;
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@Getter
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@Setter
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public class PlayerSettings {
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public static final int CHAT_ENABLED = 0,
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CHAT_COMMANDS_ONLY = 1,
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CHAT_HIDDEN = 2;
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@RequiredArgsConstructor
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public enum ChatMode {
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ENABLED(0),
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COMMANDS_ONLY(1),
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HIDDEN(2);
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public static final int HAND_LEFT = 0,
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HAND_RIGHT = 1;
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public static ChatMode getById(int id) {
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if (id == 0) return ENABLED;
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else if (id == 1) return COMMANDS_ONLY;
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else return HIDDEN;
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}
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@Getter
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private final int id;
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}
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@RequiredArgsConstructor
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public enum Hand {
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LEFT(0),
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RIGHT(1);
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public static Hand getById(int id) {
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if (id == 0) return LEFT;
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else return RIGHT;
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}
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@Getter
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private final int id;
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}
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private String locate = "en_US";
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private int viewDistance = 8;
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private int chatMode = CHAT_ENABLED;
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private ChatMode chatMode = ChatMode.ENABLED;
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private boolean chatColors = true;
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private boolean capeEnabled = true,
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jacketEnabled = true,
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@@ -28,5 +52,5 @@ public class PlayerSettings {
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leftPantsLegEnabled = true,
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rightPantsLegEnabled = true,
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hatEnabled = true;
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private int mainHand = HAND_RIGHT;
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private Hand mainHand = Hand.RIGHT;
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}
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@@ -13,6 +13,7 @@ import mc.core.events.EventBusGetter;
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import mc.core.network.proto_1_12_2.TeleportManager;
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import mc.core.network.proto_1_12_2.packets.*;
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import mc.core.player.Player;
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import mc.core.player.PlayerSettings;
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import org.springframework.beans.factory.annotation.Autowired;
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import org.springframework.stereotype.Component;
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@@ -32,7 +33,7 @@ public class PlayHandler extends AbstractStateHandler implements PlayStateHandle
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player.getSettings().setLocate(packet.getLocale());
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player.getSettings().setViewDistance(packet.getViewDistance());
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player.getSettings().setChatMode(packet.getChatMode());
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player.getSettings().setChatMode(PlayerSettings.ChatMode.getById(packet.getChatMode()));
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player.getSettings().setChatColors(packet.isChatColors());
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player.getSettings().setCapeEnabled(packet.isCapeEnabled());
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@@ -43,7 +44,7 @@ public class PlayHandler extends AbstractStateHandler implements PlayStateHandle
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player.getSettings().setRightPantsLegEnabled(packet.isRightPantsLegEnabled());
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player.getSettings().setHatEnabled(packet.isHatEnabled());
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player.getSettings().setMainHand(packet.getMainHand());
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player.getSettings().setMainHand(PlayerSettings.Hand.getById(packet.getMainHand()));
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}
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@Handler
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