Merge branch 'dev/world' into develop
This commit is contained in:
@@ -9,4 +9,16 @@ public class Location {
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private double x;
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private double y;
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private double z;
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public int getIntX() {
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return (int) x;
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}
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public int getIntZ() {
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return (int) z;
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}
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public Location toChunkXZ() {
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return new Location(this.getIntX() >> 4, 0d, this.getIntZ() >> 4);
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}
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}
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@@ -28,13 +28,17 @@ import mc.protocol.packets.ServerSidePacket;
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@Data
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public class ChunkDataPacket implements ServerSidePacket {
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private static NetByteBuf voidData;
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private int x;
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private int z;
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@SuppressWarnings("java:S125")
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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netByteBuf.writeInt(x);
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netByteBuf.writeInt(z);
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/* Временное отключение кода
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netByteBuf.writeBoolean(true); // Is Full chunk
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netByteBuf.writeVarInt(0b11111111); // Available Sections
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@@ -64,6 +68,41 @@ public class ChunkDataPacket implements ServerSidePacket {
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netByteBuf.writeVarInt(data.readableBytes()); // Size of Data
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netByteBuf.writeBytes(data); // Data
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netByteBuf.writeVarInt(0); // Number of block entities
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/* write NBT's */
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// write NBT's
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*/
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netByteBuf.writeBytes(voidData);
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voidData.resetReaderIndex();
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voidData.resetWriterIndex();
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}
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static {
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voidData = new NetByteBuf(Unpooled.buffer());
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voidData.writeBoolean(true); // Is Full chunk
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voidData.writeVarInt(0b11111111); // Available Sections
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NetByteBuf data = new NetByteBuf(Unpooled.buffer());
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for (int i = 0; i < 16; i++) {
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NetByteBuf dataBuff = new NetByteBuf(Unpooled.wrappedBuffer(new byte[4096]));
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NetByteBuf blockLight = new NetByteBuf(Unpooled.wrappedBuffer(new byte[2048]));
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NetByteBuf skyLight = new NetByteBuf(Unpooled.wrappedBuffer(new byte[2048]));
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NetByteBuf biomes = new NetByteBuf(Unpooled.wrappedBuffer(new byte[256]));
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data.writeUnsignedByte(13);
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data.writeUnsignedByte(0);
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data.writeVarInt(dataBuff.readableBytes());
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data.writeBytes(dataBuff);
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data.writeBytes(blockLight);
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data.writeBytes(skyLight);
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data.writeBytes(biomes);
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}
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voidData.writeVarInt(data.readableBytes());
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voidData.writeBytes(data);
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voidData.writeVarInt(0);
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voidData.markReaderIndex();
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voidData.markWriterIndex();
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}
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}
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7
protocol/src/main/java/mc/protocol/world/Chunk.java
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7
protocol/src/main/java/mc/protocol/world/Chunk.java
Normal file
@@ -0,0 +1,7 @@
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package mc.protocol.world;
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public interface Chunk {
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int getX();
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int getZ();
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}
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13
protocol/src/main/java/mc/protocol/world/World.java
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13
protocol/src/main/java/mc/protocol/world/World.java
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@@ -0,0 +1,13 @@
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package mc.protocol.world;
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import mc.protocol.model.Location;
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import mc.protocol.utils.LevelType;
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public interface World {
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LevelType getLevelType();
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Location getSpawn();
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Chunk getChunk(int x, int z);
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}
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@@ -15,7 +15,8 @@ import mc.protocol.packets.server.*;
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import mc.protocol.serializer.TextSerializer;
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import mc.protocol.utils.Difficulty;
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import mc.protocol.utils.GameMode;
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import mc.protocol.utils.LevelType;
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import mc.protocol.world.Chunk;
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import mc.protocol.world.World;
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import mc.server.config.Config;
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import org.apache.commons.io.IOUtils;
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@@ -34,6 +35,7 @@ public class PacketHandler {
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private final Random random = new Random(System.currentTimeMillis());
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private final Config config;
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private final World world;
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public void onHandshake(ConnectionContext context, HandshakePacket packet) {
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context.setState(packet.getNextState());
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@@ -75,6 +77,7 @@ public class PacketHandler {
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context.sendNow(response);
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}
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@SuppressWarnings("java:S2589")
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public void onLoginStart(ConnectionContext context, LoginStartPacket loginStartPacket) {
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var loginSuccessPacket = new LoginSuccessPacket();
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loginSuccessPacket.setUuid(UUID.randomUUID());
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@@ -88,14 +91,12 @@ public class PacketHandler {
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joinGamePacket.setGameMode(GameMode.SURVIVAL);
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joinGamePacket.setDimension(0/*Overworld*/);
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joinGamePacket.setDifficulty(Difficulty.PEACEFUL);
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joinGamePacket.setLevelType(LevelType.FLAT);
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joinGamePacket.setLevelType(world.getLevelType());
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context.send(joinGamePacket);
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Location spawnLocation = new Location(7d, 130d, 7d);
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var spawnPositionPacket = new SpawnPositionPacket();
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spawnPositionPacket.setSpawn(spawnLocation);
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spawnPositionPacket.setSpawn(world.getSpawn());
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context.send(spawnPositionPacket);
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@@ -111,14 +112,38 @@ public class PacketHandler {
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context.flushSending();
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var chunkDataPacket = new ChunkDataPacket();
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chunkDataPacket.setX(0);
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chunkDataPacket.setZ(0);
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Location chunkLocation = world.getSpawn().toChunkXZ();
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Chunk chunk = world.getChunk(chunkLocation.getIntX(), chunkLocation.getIntZ());
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context.sendNow(chunkDataPacket);
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var chunkDataPacket = new ChunkDataPacket();
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chunkDataPacket.setX(chunk.getX());
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chunkDataPacket.setZ(chunk.getZ());
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context.send(chunkDataPacket);
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for (int i = 1; i <= config.world().viewDistance(); i++) {
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int minX = chunkLocation.getIntX() - i;
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int minZ = chunkLocation.getIntZ() - i;
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int maxX = chunkLocation.getIntX() + i;
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int maxZ = chunkLocation.getIntZ() + i;
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for (int z = minZ; z <= maxZ; z++) {
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for (int x = minX; x <= maxX; x++) {
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if ((z == minZ || z == maxZ) || (x == minX || x == maxX)) {
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chunkDataPacket = new ChunkDataPacket();
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chunkDataPacket.setX(x);
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chunkDataPacket.setZ(z);
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context.send(chunkDataPacket);
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}
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}
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}
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}
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context.flushSending();
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var playerPositionAndLookPacket = new SPlayerPositionAndLookPacket();
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playerPositionAndLookPacket.setPosition(spawnLocation);
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playerPositionAndLookPacket.setPosition(world.getSpawn());
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playerPositionAndLookPacket.setLook(new Look(0f, 0f));
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playerPositionAndLookPacket.setTeleportId(random.nextInt());
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@@ -15,6 +15,7 @@ public class Config {
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private final Server server = new Server();
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private final Players players = new Players();
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private final World world = new World();
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private String motd;
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private String disconnectReason;
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@@ -35,4 +36,11 @@ public class Config {
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private int maxOnlile;
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private int onlile;
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}
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@Getter
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@Setter
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@ToString
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public static class World {
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private int viewDistance;
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}
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}
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@@ -31,6 +31,7 @@ public class ConfigModule {
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config.disconnectReason(fromYamlPath("disconnect-reason", map, ""));
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config.players().maxOnlile(fromYamlPath("players/max-online", map, 0));
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config.players().onlile(fromYamlPath("players/online", map, 0));
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config.world().viewDistance(fromYamlPath("world/view-distance", map, 0));
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if (Boolean.TRUE.equals(fromYamlPath("icon/enable", map, false))) {
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config.iconPath(Paths.get(fromYamlPath("icon/path", map, "favicon.png")));
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@@ -2,6 +2,7 @@ package mc.server.di;
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import dagger.Module;
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import dagger.Provides;
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import mc.protocol.world.World;
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import mc.server.PacketHandler;
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import mc.server.config.Config;
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@@ -9,7 +10,7 @@ import mc.server.config.Config;
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public class PacketHandlerModule {
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@Provides
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public PacketHandler providePacketHandler(Config config) {
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return new PacketHandler(config);
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public PacketHandler providePacketHandler(Config config, World world) {
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return new PacketHandler(config, world);
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}
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}
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@@ -1,12 +1,14 @@
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package mc.server.di;
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import dagger.Component;
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import mc.protocol.di.ServerScope;
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import mc.server.PacketHandler;
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import mc.server.config.Config;
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@Component(modules = {
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ConfigModule.class, PacketHandlerModule.class
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ConfigModule.class, PacketHandlerModule.class, WorldModule.class
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})
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@ServerScope
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public interface ServerComponent {
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Config getConfig();
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17
server/src/main/java/mc/server/di/WorldModule.java
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17
server/src/main/java/mc/server/di/WorldModule.java
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@@ -0,0 +1,17 @@
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package mc.server.di;
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import dagger.Module;
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import dagger.Provides;
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import mc.protocol.di.ServerScope;
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import mc.protocol.world.World;
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import mc.server.world.VoidWorld;
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@Module
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public class WorldModule {
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@Provides
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@ServerScope
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public World provideWorld() {
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return new VoidWorld();
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}
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}
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13
server/src/main/java/mc/server/world/VoidChunk.java
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13
server/src/main/java/mc/server/world/VoidChunk.java
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@@ -0,0 +1,13 @@
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package mc.server.world;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import mc.protocol.world.Chunk;
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@RequiredArgsConstructor
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@Getter
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public class VoidChunk implements Chunk {
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private final int x;
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private final int z;
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}
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26
server/src/main/java/mc/server/world/VoidWorld.java
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26
server/src/main/java/mc/server/world/VoidWorld.java
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@@ -0,0 +1,26 @@
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package mc.server.world;
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import mc.protocol.model.Location;
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import mc.protocol.utils.LevelType;
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import mc.protocol.world.Chunk;
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import mc.protocol.world.World;
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public class VoidWorld implements World {
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private static final Location spawn = new Location(7d, 130d, 7d);
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@Override
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public LevelType getLevelType() {
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return LevelType.FLAT;
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}
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@Override
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public Location getSpawn() {
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return VoidWorld.spawn;
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}
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@Override
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public Chunk getChunk(int x, int z) {
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return new VoidChunk(x, z);
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}
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}
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@@ -15,4 +15,7 @@ players:
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# Размер значка: 64x64 px
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icon:
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enable: false
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path: favicon.png
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path: favicon.png
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world:
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view-distance: 1
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