Compare commits
5 Commits
dev/experi
...
dev/scoreb
| Author | SHA1 | Date | |
|---|---|---|---|
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c705a2090d
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6dbf785d22
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050130be60
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9ccb9a6221
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fda80d9f9d
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@@ -50,18 +50,20 @@ public enum State {
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0x0B, PingPacket.class,
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0x0D, PlayerPositionPacket.class,
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0x0E, CPlayerPositionAndLookPacket.class,
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0x0F, PlayerLookPacket.class,
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0x15, EntityActionPacket.class
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0x0F, PlayerLookPacket.class
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),
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// client bound
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Map.of(
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PingPacket.class, 0x1F,
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ChunkDataPacket.class, 0x20,
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JoinGamePacket.class, 0x23,
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ScoreboardDisplayPacket.class, 0x3B,
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ScoreboardObjectivePacket.class, 0x42,
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TeamsPacket.class, 0x44,
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ScoreboardUpdateScorePacket.class, 0x45,
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SpawnPositionPacket.class, 0x46,
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ChunkDataPacket.class, 0x20,
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PlayerAbilitiesPacket.class,0x2C,
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SPlayerPositionAndLookPacket.class, 0x2F,
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SetExperiencePacket.class, 0x40,
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SpawnPositionPacket.class, 0x46
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SPlayerPositionAndLookPacket.class, 0x2F
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)
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);
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@@ -99,6 +99,11 @@ public class NetByteBuf extends ByteBuf {
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}
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public void writeString(String string) {
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if (string == null) {
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writeVarInt(0);
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return;
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}
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byte[] buf = string.getBytes(StandardCharsets.UTF_8);
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if (buf.length > Short.MAX_VALUE) {
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@@ -1,52 +0,0 @@
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package mc.protocol.packets.client;
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import lombok.EqualsAndHashCode;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.ToString;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.packets.ClientSidePacket;
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import mc.protocol.utils.EntityActionAction;
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/**
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* Entity Action packet.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |------------|--------|-------------------------------------------|
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* | Entity ID | VarInt | ID игрока |
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* | Action ID | VarInt | ID действия |
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* | Jump Boost | VarInt | Используется только при "Action ID" = 5. |
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* | | | В этом случае значение будет от 0 до 100. |
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* | | | В остальных случаях значение 0. |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Entity_Action" target="_top">Entity Action</a>
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*/
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@NoArgsConstructor
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@Getter
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@EqualsAndHashCode
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@ToString
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public class EntityActionPacket implements ClientSidePacket {
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private Integer entityId;
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private EntityActionAction action;
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private Integer jumpBoost;
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@Override
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public void readSelf(NetByteBuf netByteBuf) {
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this.entityId = netByteBuf.readVarInt();
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int actionId = netByteBuf.readVarInt();
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this.jumpBoost = netByteBuf.readVarInt();
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this.action = EntityActionAction.valueOfCode(actionId);
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}
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@Override
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public void passivate() {
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this.entityId = null;
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this.action = null;
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this.jumpBoost = null;
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}
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}
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@@ -0,0 +1,39 @@
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package mc.protocol.packets.server;
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import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.packets.ServerSidePacket;
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/**
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* Отображение Scoreboard.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |------------|-------------|--------------------------------|
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* | Position | Byte | Положение: |
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* | | | 0 - list |
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* | | | 1 - sidebar |
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* | | | 2 - below name |
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* | | | 3-18 - team specific sidebar |
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* | Score Name | String (16) | Уникальное название Scoreboard |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Display_Scoreboard" target="_top">Display Scoreboard</a>
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*/
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@Data
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public class ScoreboardDisplayPacket implements ServerSidePacket {
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private int position;
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private String scoreName;
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public void setPosition(int position) {
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this.position = (position < 0) ? 0 : (Math.min(position, 18));
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}
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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netByteBuf.writeByte(this.position);
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netByteBuf.writeString(this.scoreName);
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}
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}
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@@ -0,0 +1,44 @@
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package mc.protocol.packets.server;
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import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.packets.ServerSidePacket;
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import mc.protocol.utils.ScoreboardObjectiveMode;
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import mc.protocol.utils.ScoreboardObjectiveType;
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/**
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* Scoreboard objective packet.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |-----------------|-------------|---------------------------------------------------|
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* | Objective Name | String (16) | Уникальное наименование цели (objective) |
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* | Mode | Byte | 0 - создание Scoreboard |
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* | | | 1 - удаление Scoreboard |
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* | | | 2 - обновление Scoreboard |
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* | Objective Value | String (32) | Если "Mode" равен 0 или 2. Отображаемый текст |
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* | Type | String (16) | Если "Mode" равен 0 или 2. "integer" или "hearts" |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Scoreboard_Objective" target="_top">Scoreboard Objective</a>
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*/
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@Data
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public class ScoreboardObjectivePacket implements ServerSidePacket {
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private String objectiveName;
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private ScoreboardObjectiveMode mode;
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private String objectiveValue;
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private ScoreboardObjectiveType type;
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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netByteBuf.writeString(this.objectiveName);
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netByteBuf.writeByte(this.mode.getCode());
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if (ScoreboardObjectiveMode.CREATE.equals(this.mode) || ScoreboardObjectiveMode.UPDATE.equals(this.mode)) {
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netByteBuf.writeString(this.objectiveValue);
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netByteBuf.writeString(this.type.name().toLowerCase());
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}
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}
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}
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@@ -0,0 +1,43 @@
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package mc.protocol.packets.server;
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import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.packets.ServerSidePacket;
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import mc.protocol.utils.ScoreboardUpdateScoreAction;
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/**
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* Update score packet.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |-----------------|-------------|--------------------------------------------------- |
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* | Entity Name | String (40) | Сущность, которой принадлежит счет (score). |
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* | | | Для Игроков - это ник |
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* | | | Для других сущностей - это UUID |
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* | Action | Byte | 0 - создать или обновить счет (score); 1 - удалить |
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* | Objective Name | String (16) | Имя сущности, которой принадлежит счет (score) |
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* | Value | VarInt | Если "Action" = 0. Значение счета (score) |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Update_Score" target="_top">Update Score</a>
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*/
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@Data
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public class ScoreboardUpdateScorePacket implements ServerSidePacket {
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private String entityName;
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private ScoreboardUpdateScoreAction action;
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private String objective;
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private int value;
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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netByteBuf.writeString(this.entityName);
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netByteBuf.writeByte(this.action.getCode());
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netByteBuf.writeString(this.objective);
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if (ScoreboardUpdateScoreAction.CREATE_OR_UPDATE.equals(this.action)) {
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netByteBuf.writeVarInt(this.value);
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}
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}
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}
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@@ -1,35 +0,0 @@
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package mc.protocol.packets.server;
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import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.packets.ServerSidePacket;
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/**
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* Set Experience packet.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |------------------|----------|------------------------|
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* | Experience bar | Float | Значение от 0.0 до 1.0 |
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* | Level | VarInt | |
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* | Total Experience | VarInt | |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Set_Experience">Set Experience</a>
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* @see <a href="https://minecraft.fandom.com/wiki/Experience#Leveling_up">Experience: Leveling up</a>
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*/
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@Data
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public class SetExperiencePacket implements ServerSidePacket {
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private float experienceBar;
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private int level;
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private int totalExperience;
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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netByteBuf.writeFloat(this.experienceBar);
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netByteBuf.writeVarInt(this.level);
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netByteBuf.writeVarInt(this.totalExperience);
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}
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}
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@@ -0,0 +1,119 @@
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package mc.protocol.packets.server;
|
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|
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import lombok.Data;
|
||||
import mc.protocol.io.NetByteBuf;
|
||||
import mc.protocol.packets.ServerSidePacket;
|
||||
import mc.protocol.utils.TeamsCollisionRule;
|
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import mc.protocol.utils.TeamsMode;
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import mc.protocol.utils.TeamsNameTagVisibility;
|
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|
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import java.util.ArrayList;
|
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import java.util.List;
|
||||
|
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/**
|
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* Teams packet.
|
||||
*
|
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* <p>Структура пакета</p>
|
||||
* <pre>
|
||||
* | FIELD | TYPE | NOTES |
|
||||
* |------------ |-------------|-------------------------------------------------------|
|
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* | Team Name | String (16) | Уникальное название команды (совместно со scoreboard) |
|
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* | Mode | Byte | Режим. Определяет остальые поля пакета |
|
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* | Data Fields | - | Определяется "Mode" |
|
||||
* </pre>
|
||||
*
|
||||
* <p>Варианты "Mode"</p>
|
||||
* <pre>
|
||||
* | MODE | DATA FIELD | TYPE | NOTES |
|
||||
* | VALUE | DESCRIPTION | | | |
|
||||
* |-------|--------------------------|---------------------|----------------------|---------------------------------------------------|
|
||||
* | 0 | create team | Team Display Name | String (32) | |
|
||||
* | | | Team Prefix | String (16) | Отображается перед именем игроков текущей команды |
|
||||
* | | | Team Suffix | String (16) | Отображается после имени игроков текущей команды |
|
||||
* | | | Friendly Flags | Byte | Битовая маска: |
|
||||
* | | | | | 0x01 - разрешён friendly fire |
|
||||
* | | | | | 0x02 - могут видеть невидимок своей команды |
|
||||
* | | | Name Tag Visibility | String (32) | фиксированные значения: |
|
||||
* | | | | | - always |
|
||||
* | | | | | - hideForOtherTeams |
|
||||
* | | | | | - hideForOwnTeam |
|
||||
* | | | | | - never |
|
||||
* | | | Collision Rule | String (32) | фиксированные значения: |
|
||||
* | | | | | - always |
|
||||
* | | | | | - pushOtherTeams |
|
||||
* | | | | | - pushOwnTeam |
|
||||
* | | | | | - never |
|
||||
* | | | Color | Byte | For colors, the same Chat colors (0-15). |
|
||||
* | | | | | -1 indicates RESET/no color. |
|
||||
* | | | Entity Count | VarInt | Количество элементов в поле "Entities" |
|
||||
* | | | Entities | Array of String (40) | Уникальные идентификаторы участников команды. |
|
||||
* | | | | | Для Игроков - это Имена |
|
||||
* | | | | | Для любых других сущностей - это UUID |
|
||||
* | 1 | remove team | - | - | удаление текущей команды |
|
||||
* | 2 | update team info | Team Display Name | String (32) | |
|
||||
* | | | Team Prefix | String (16) | (см. выше) |
|
||||
* | | | Team Suffix | String (16) | (см. выше) |
|
||||
* | | | Friendly Flags | Byte | (см. выше) |
|
||||
* | | | Name Tag Visibility | String (32) | (см. выше) |
|
||||
* | | | Collision Rule | String (32) | (см. выше) |
|
||||
* | | | Color | Byte | (см. выше) |
|
||||
* | 3 | add players to team | Entity Count | VarInt | (см. выше) |
|
||||
* | | | Entities | Array of String (40) | (см. выше) |
|
||||
* | 4 | remove players from team | Entity Count | VarInt | (см. выше) |
|
||||
* | | | Entities | Array of String (40) | (см. выше) |
|
||||
* </pre>
|
||||
*
|
||||
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Teams" target="_top">Teams</a>
|
||||
*/
|
||||
@Data
|
||||
public class TeamsPacket implements ServerSidePacket {
|
||||
|
||||
private final List<String> members = new ArrayList<>();
|
||||
|
||||
private String name;
|
||||
private TeamsMode mode;
|
||||
|
||||
private String displayName;
|
||||
private String prefix;
|
||||
private String suffix;
|
||||
private TeamsNameTagVisibility nameTagVisibility;
|
||||
private TeamsCollisionRule collisionRule;
|
||||
private int color;
|
||||
|
||||
@Override
|
||||
public void writeSelf(NetByteBuf netByteBuf) {
|
||||
netByteBuf.writeString(this.name);
|
||||
netByteBuf.writeByte(this.mode.getCode());
|
||||
|
||||
switch (this.mode) {
|
||||
case CREATE:
|
||||
netByteBuf.writeString(this.displayName);
|
||||
netByteBuf.writeString(this.prefix);
|
||||
netByteBuf.writeString(this.suffix);
|
||||
netByteBuf.writeByte(0); // Friendly Flags
|
||||
netByteBuf.writeString(this.nameTagVisibility.getCode());
|
||||
netByteBuf.writeString(this.collisionRule.getCode());
|
||||
netByteBuf.writeByte(this.color);
|
||||
netByteBuf.writeVarInt(this.members.size());
|
||||
this.members.forEach(netByteBuf::writeString);
|
||||
break;
|
||||
case UPDATE:
|
||||
netByteBuf.writeString(this.displayName);
|
||||
netByteBuf.writeString(this.prefix);
|
||||
netByteBuf.writeString(this.suffix);
|
||||
netByteBuf.writeByte(0); // Friendly Flags
|
||||
netByteBuf.writeString(this.nameTagVisibility.getCode());
|
||||
netByteBuf.writeString(this.collisionRule.getCode());
|
||||
netByteBuf.writeByte(this.color);
|
||||
break;
|
||||
case ADD_MEMBER:
|
||||
case REMOVE_MEMBER:
|
||||
netByteBuf.writeVarInt(this.members.size());
|
||||
this.members.forEach(netByteBuf::writeString);
|
||||
break;
|
||||
case REMOVE:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum EntityActionAction {
|
||||
START_SNEAKING(0),
|
||||
STOP_SNEAKING(1),
|
||||
LEAVE_BED(2),
|
||||
START_SPRINTING(3),
|
||||
STOP_SPRINTING(4),
|
||||
START_JUMP_WITH_HORSE(5),
|
||||
STOP_JUMP_WITH_HORSE(6),
|
||||
OPEN_HORSE_INVENTORY(7),
|
||||
START_FLYING_WITH_ELYTRA(8);
|
||||
|
||||
@Nullable
|
||||
public static EntityActionAction valueOfCode(int code) {
|
||||
for (EntityActionAction action : EntityActionAction.values()) {
|
||||
if (action.code == code) {
|
||||
return action;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Getter
|
||||
private final int code;
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum ScoreboardObjectiveMode {
|
||||
CREATE(0),
|
||||
REMOVE(1),
|
||||
UPDATE(2);
|
||||
|
||||
@Getter
|
||||
private final int code;
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
public enum ScoreboardObjectiveType {
|
||||
INTEGER,
|
||||
HEARTS
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
|
||||
@UtilityClass
|
||||
public class ScoreboardPosition {
|
||||
public final int LIST = 0;
|
||||
public final int SIDEBAR = 1;
|
||||
public final int BELOW_NAME = 2;
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum ScoreboardUpdateScoreAction {
|
||||
CREATE_OR_UPDATE(0),
|
||||
REMOVE(1);
|
||||
|
||||
@Getter
|
||||
private final int code;
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum TeamsCollisionRule {
|
||||
ALWAYS("always"),
|
||||
PUSH_OTHER_TEAMS("pushOtherTeams"),
|
||||
PUSH_OWN_TEAM("pushOwnTeam"),
|
||||
NEVER("never");
|
||||
|
||||
@Getter
|
||||
private final String code;
|
||||
}
|
||||
16
protocol/src/main/java/mc/protocol/utils/TeamsMode.java
Normal file
16
protocol/src/main/java/mc/protocol/utils/TeamsMode.java
Normal file
@@ -0,0 +1,16 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum TeamsMode {
|
||||
CREATE(0),
|
||||
REMOVE(1),
|
||||
UPDATE(2),
|
||||
ADD_MEMBER(3),
|
||||
REMOVE_MEMBER(4);
|
||||
|
||||
@Getter
|
||||
private final int code;
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum TeamsNameTagVisibility {
|
||||
ALWAYS("always"),
|
||||
HIDE_FOR_OTHER_TEAMS("hideForOtherTeams"),
|
||||
HIDE_FOR_OWN_TEAM("hideForOwnTeam"),
|
||||
NEVER("never");
|
||||
|
||||
@Getter
|
||||
private final String code;
|
||||
}
|
||||
@@ -2,8 +2,7 @@ package mc.server;
|
||||
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
import mc.protocol.ProtocolConstant;
|
||||
import mc.protocol.State;
|
||||
import mc.protocol.*;
|
||||
import mc.protocol.api.ConnectionContext;
|
||||
import mc.protocol.model.Location;
|
||||
import mc.protocol.model.Look;
|
||||
@@ -14,9 +13,7 @@ import mc.protocol.packets.client.LoginStartPacket;
|
||||
import mc.protocol.packets.client.StatusServerRequestPacket;
|
||||
import mc.protocol.packets.server.*;
|
||||
import mc.protocol.serializer.TextSerializer;
|
||||
import mc.protocol.utils.Difficulty;
|
||||
import mc.protocol.utils.GameMode;
|
||||
import mc.protocol.utils.LevelType;
|
||||
import mc.protocol.utils.*;
|
||||
import mc.server.config.Config;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
||||
@@ -27,7 +24,6 @@ import java.util.Base64;
|
||||
import java.util.Collections;
|
||||
import java.util.Random;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
@Slf4j
|
||||
@RequiredArgsConstructor
|
||||
@@ -69,25 +65,28 @@ public class PacketHandler {
|
||||
context.sendNow(response);
|
||||
}
|
||||
|
||||
@SuppressWarnings("java:S2189")
|
||||
public void onLoginStart(ConnectionContext context, LoginStartPacket loginStartPacket) {
|
||||
UUID playerUuid = UUID.randomUUID();
|
||||
int playerEid = random.nextInt();
|
||||
String playerName = loginStartPacket.getName();
|
||||
|
||||
var loginSuccessPacket = new LoginSuccessPacket();
|
||||
loginSuccessPacket.setUuid(UUID.randomUUID());
|
||||
loginSuccessPacket.setName(loginStartPacket.getName());
|
||||
loginSuccessPacket.setUuid(playerUuid);
|
||||
loginSuccessPacket.setName(playerName);
|
||||
|
||||
context.sendNow(loginSuccessPacket);
|
||||
context.setState(State.PLAY);
|
||||
|
||||
var joinGamePacket = new JoinGamePacket();
|
||||
joinGamePacket.setEntityId(random.nextInt());
|
||||
joinGamePacket.setGameMode(GameMode.SURVIVAL);
|
||||
joinGamePacket.setEntityId(playerEid);
|
||||
joinGamePacket.setGameMode(GameMode.SPECTATOR);
|
||||
joinGamePacket.setDimension(0/*Overworld*/);
|
||||
joinGamePacket.setDifficulty(Difficulty.PEACEFUL);
|
||||
joinGamePacket.setLevelType(LevelType.FLAT);
|
||||
|
||||
context.send(joinGamePacket);
|
||||
|
||||
Location spawnLocation = new Location(7d, 130d, 7d);
|
||||
Location spawnLocation = new Location(0d, 63d, 0d);
|
||||
|
||||
var spawnPositionPacket = new SpawnPositionPacket();
|
||||
spawnPositionPacket.setSpawn(spawnLocation);
|
||||
@@ -126,29 +125,33 @@ public class PacketHandler {
|
||||
|
||||
context.flushSending();
|
||||
|
||||
// -- Эксперименты -- //
|
||||
// --- Эксперименты --- //
|
||||
|
||||
var setExperiencePacket = new SetExperiencePacket();
|
||||
setExperiencePacket.setExperienceBar(0f);
|
||||
setExperiencePacket.setLevel(0);
|
||||
setExperiencePacket.setTotalExperience(100);
|
||||
String scoreboardName = "Score::List";
|
||||
|
||||
while (true) {
|
||||
context.sendNow(setExperiencePacket);
|
||||
var scoreboardObjectivePacket = new ScoreboardObjectivePacket();
|
||||
scoreboardObjectivePacket.setObjectiveName(scoreboardName);
|
||||
scoreboardObjectivePacket.setMode(ScoreboardObjectiveMode.CREATE);
|
||||
scoreboardObjectivePacket.setObjectiveValue(scoreboardName);
|
||||
scoreboardObjectivePacket.setType(ScoreboardObjectiveType.INTEGER);
|
||||
|
||||
setExperiencePacket.setExperienceBar(setExperiencePacket.getExperienceBar() + 0.01f);
|
||||
setExperiencePacket.setLevel(setExperiencePacket.getLevel() + 1);
|
||||
if (setExperiencePacket.getExperienceBar() > 1.0f) {
|
||||
setExperiencePacket.setExperienceBar(0f);
|
||||
setExperiencePacket.setLevel(0);
|
||||
}
|
||||
context.send(scoreboardObjectivePacket);
|
||||
|
||||
try {
|
||||
TimeUnit.MILLISECONDS.sleep(10);
|
||||
} catch (InterruptedException e) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
var scoreboardDisplayPacket = new ScoreboardDisplayPacket();
|
||||
scoreboardDisplayPacket.setPosition(ScoreboardPosition.SIDEBAR);
|
||||
scoreboardDisplayPacket.setScoreName(scoreboardName);
|
||||
|
||||
context.send(scoreboardDisplayPacket);
|
||||
|
||||
var scoreboardUpdateScorePacket = new ScoreboardUpdateScorePacket();
|
||||
scoreboardUpdateScorePacket.setEntityName(playerName);
|
||||
scoreboardUpdateScorePacket.setAction(ScoreboardUpdateScoreAction.CREATE_OR_UPDATE);
|
||||
scoreboardUpdateScorePacket.setObjective(scoreboardName);
|
||||
scoreboardUpdateScorePacket.setValue(100500);
|
||||
|
||||
context.send(scoreboardUpdateScorePacket);
|
||||
|
||||
context.flushSending();
|
||||
}
|
||||
|
||||
private static String faviconToBase64(Path iconPath) {
|
||||
|
||||
Reference in New Issue
Block a user