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Commit Graph

8 Commits

Author SHA1 Message Date
Ethan Lee
274ac41de2 - Refactored the licenses and the README and updated the buildfile.
- OpenAL for OSX now uses OpenAL-Soft 1.13-Git.

If someone wants to update that to OpenAL-Soft 1.14, that'd be great.
2012-05-09 17:17:41 -04:00
Ethan Lee
407cbe6aef - Actually fixed Java 1.5+ compatibility this time.
- Updated flibitEFX for Java 1.5+ compatibility.
2012-02-12 14:31:21 -05:00
Ethan Lee
7b4507d00d - Updated flibitEFX from latest flibit2D build.
- The underwater effect is now just a low-pass filter. Reverb == bleh.
2012-02-11 16:11:16 -05:00
Ethan Lee
65bbba72bb - The underwater effect is now... um... a decent one.
- Updated flibitEFX with an EFXFilter for underwater.
- Updated the LWJGL audio rendering to use EFX filters.
2012-02-02 17:06:39 -05:00
Ethan Lee
64443584c4 - Updated flibitEFX with a Filter class and renamed EFXEffectUnderwater.
- flibitEFX is now under the LGPLv3. Not sure why I picked 2[.1].
2012-02-02 14:33:11 -05:00
Ethan Lee
1866f4f11d Updated flibitEFX with a less pathetic attempt at an underwater effect.
- If you happen to know of the EAX -> EFX conversion, let me know ASAP!
2012-02-02 02:14:17 -05:00
Ethan Lee
94dabe3de5 - EFX is now in LWJake2.
- The underwater effect is placeholder, but it does what it does.
- Added flibitEFX.jar to the libraries.
	- This is a library derived from the flibit2D engine. It stores EFX
preset effects, which can be accessed with the getIndex() method.
2012-02-02 01:02:51 -05:00
Ethan Lee
fa19d70be4 Hello World! 2012-02-01 00:49:44 -05:00