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Commit Graph

59 Commits

Author SHA1 Message Date
Ethan Lee
94dabe3de5 - EFX is now in LWJake2.
- The underwater effect is placeholder, but it does what it does.
- Added flibitEFX.jar to the libraries.
	- This is a library derived from the flibit2D engine. It stores EFX
preset effects, which can be accessed with the getIndex() method.
2012-02-02 01:02:51 -05:00
Ethan Lee
a8b51547a9 Added the LWJGL license. 2012-02-01 20:00:54 -05:00
Ethan Lee
7aac82df99 Figuring out Java on Windows is too much of a pain, so we'll just use
this as a cop-out.
2012-02-01 19:34:44 -05:00
Ethan Lee
bb4247557b - Moved the source to the lwjake2 package.
- The default config directory is now ".lwjake2" rather than ".jake2".
- Updated the buildfile to reflect lwjake2 change.
- Cleaned up the headers for every source file.
- Cleaned up the imports for every source file.
- Resolves tons of warnings.
	- So many raw types. So, so very many... :sobs:
2012-02-01 18:11:17 -05:00
Ethan Lee
87ab653d38 Cleaned up the README. 2012-02-01 10:07:26 -05:00
Ethan Lee
4c220f8848 Yeah, okay, let's all play "LWJGL: The Game"... 2012-02-01 10:01:11 -05:00
Ethan Lee
589c590012 Update LWJGL's native lib location in Eclipse for LWJake2/ over Jake2/. 2012-02-01 01:44:08 -05:00
Ethan Lee
b7d745bbcb Woops, bin shouldn't be there. 2012-02-01 01:39:08 -05:00
Ethan Lee
fa19d70be4 Hello World! 2012-02-01 00:49:44 -05:00