38dea96244
fix Lombok
2018-03-07 01:05:59 +03:00
fc86ff0c57
FS -> FileSystem interface
2018-03-07 01:03:54 +03:00
47783d0c8d
Merge branch 'dev-logger' into dev-baseq2
...
# Conflicts:
# src/lwjake2/client/CL.java
# src/lwjake2/client/CL_parse.java
# src/lwjake2/client/Console.java
# src/lwjake2/client/V.java
# src/lwjake2/game/Cmd.java
# src/lwjake2/qcommon/Qcommon.java
2018-03-06 23:10:39 +03:00
513358fb03
Hello Lombok!
2018-03-06 23:05:47 +03:00
2fdcf8586f
Merge branch 'dev' into dev-baseq2
2018-03-06 22:35:06 +03:00
4fe5033dd9
longjmpException -> IllegalStateException
2018-03-06 22:33:43 +03:00
ff4b1b049b
Второй этап замены FS на интерфейс FileSystem
2018-03-06 21:20:25 +03:00
66efdfa4e7
fix: xcommand_t -> Runnable
2018-03-06 21:17:48 +03:00
025e31366b
Merge branch 'dev' into dev-baseq2
...
# Conflicts:
# src/lwjake2/client/CL.java
# src/lwjake2/client/Console.java
# src/lwjake2/client/V.java
# src/lwjake2/game/Cmd.java
2018-03-06 01:45:45 +03:00
3a433483b3
xcommand_t -> Runnable
2018-03-06 01:33:48 +03:00
a570d6be81
Первый этап замены FS на интерфейс FileSystem
2018-03-06 01:24:28 +03:00
5e9fbd0478
Вывод строки в лог
2018-03-05 23:55:45 +03:00
7c91ddbe7b
Первый этап замены встроенного логгера на SLF4j
2018-03-05 23:55:45 +03:00
03461857de
Адаптер QConsole-Log4j2
2018-03-05 23:55:29 +03:00
2d1702ce5f
Запись лога в файл переложили на логгер
2017-05-12 11:42:08 +03:00
fa501d1cc5
Где возможно заменил System.out/err на logger
2017-05-12 11:17:34 +03:00
7f8981cef8
Начинаем переход на SLF4j+Log4j2
2017-05-12 11:04:35 +03:00
7c0b9c3693
удаляем лишнее
2017-05-12 01:52:16 +03:00
c9fa4bf413
flibitEFX source
2017-05-12 01:49:39 +03:00
da1de2bc7f
Удаление findbugs
2017-05-12 01:17:03 +03:00
ef1415bd52
Переход на Gradle
2017-05-12 01:16:45 +03:00
a96c40038f
add gitignore
2017-05-12 01:16:17 +03:00
Ethan Lee
41301a2aac
Fix shell scripts, display settings.
2012-12-06 19:09:58 -05:00
Ethan Lee
e91408ad6f
Update master
2012-06-17 05:58:29 -03:00
Ethan Lee
0aae325d8c
Update master
2012-06-17 05:57:57 -03:00
Ethan Lee
6558f35920
LWJGL 2.8.4
2012-06-03 17:58:23 -04:00
Ethan Lee
719a46c175
Updated OpenAL-Soft to 1.14
2012-05-24 23:03:28 -04:00
flibitijibibo
7c5f16ffec
Update flibitEFX one more time... contains the 'abstract' commit.
2012-05-11 08:35:22 -04:00
flibitijibibo
7c8d570ae0
Updated flibitEFX to latest revision.
2012-05-11 08:16:10 -04:00
flibitijibibo
b37c9c9ead
Updated flibitEFX, made changes to reflect update
2012-05-11 07:28:11 -04:00
Ethan Lee
0f526d6e6e
Moved the id README to the front of the project.
2012-05-09 21:40:09 -04:00
Ethan Lee
274ac41de2
- Refactored the licenses and the README and updated the buildfile.
...
- OpenAL for OSX now uses OpenAL-Soft 1.13-Git.
If someone wants to update that to OpenAL-Soft 1.14, that'd be great.
2012-05-09 17:17:41 -04:00
Ethan Lee
407cbe6aef
- Actually fixed Java 1.5+ compatibility this time.
...
- Updated flibitEFX for Java 1.5+ compatibility.
2012-02-12 14:31:21 -05:00
Ethan Lee
85c8a97dde
The Java version should be 1.5, not 1.7. Thanks @LWJGL!
2012-02-12 13:46:39 -05:00
Ethan Lee
a307db5206
Finally, my high FOV dream has been realized!
2012-02-12 01:21:18 -05:00
Ethan Lee
e21774164d
There's always a stray debug println...
2012-02-12 00:47:06 -05:00
Ethan Lee
614b7a38d5
- Fixed a bug in the filesystem that broke "+set game".
...
- cddir no longer requires baseq2 at the end of the value.
- Updated README to reflect above change and to correct the credits.
- The shell scripts now actually accept parameters.
2012-02-12 00:45:07 -05:00
Ethan Lee
7b4507d00d
- Updated flibitEFX from latest flibit2D build.
...
- The underwater effect is now just a low-pass filter. Reverb == bleh.
2012-02-11 16:11:16 -05:00
Ethan Lee
db06230dc5
- Remove the HighPrecisionTimer, removing the last compiler warning.
...
- Turns out that thing was antiquated anyway. Convenient!
- Update the buildfile to make zip distributions for each platform.
2012-02-11 04:17:48 -05:00
Ethan Lee
b979fc2a70
Solves the FindBugs multithreading bug.
2012-02-07 04:04:01 -05:00
Ethan Lee
47da2997fe
Merge branch 'master' of github.com:flibitijibibo/LWJake2
2012-02-07 03:33:47 -05:00
Ethan Lee
236b34ef67
- Resolved all Eclipse warnings. The only compiler warning left is
...
sun.misc.Perf-related.
- Fixed a bug where menu.lst in baseq2 was not picked up. The order it
checks is now the user folder, then baseq2, then the pak files.
- Fixed a bug where it would not find all of the skins for a model.
2012-02-07 03:31:09 -05:00
Ethan Lee
1d5c7ce6d9
- Resolved all Eclipse warnings. The only compiler warning left is
...
sun.misc.Perf-related.
- Fixed a bug where menu.lst in baseq2 was not picked up. The order it
checks is now the user folder, then baseq2, then the pak files.
2012-02-07 03:19:19 -05:00
Ethan Lee
eac56b4bfd
Fixes a bug where the source distrubution .zip would not pick up all of
...
the files in doc/.
2012-02-02 17:12:07 -05:00
Ethan Lee
65bbba72bb
- The underwater effect is now... um... a decent one.
...
- Updated flibitEFX with an EFXFilter for underwater.
- Updated the LWJGL audio rendering to use EFX filters.
2012-02-02 17:06:39 -05:00
Ethan Lee
e4d6da6dc2
Let's play it safe with the libraries.
2012-02-02 16:33:52 -05:00
Ethan Lee
1e3f2eb746
More name conversions from Jake2 to LWJake2.
2012-02-02 16:14:11 -05:00
Ethan Lee
64443584c4
- Updated flibitEFX with a Filter class and renamed EFXEffectUnderwater.
...
- flibitEFX is now under the LGPLv3. Not sure why I picked 2[.1].
2012-02-02 14:33:11 -05:00
Ethan Lee
1866f4f11d
Updated flibitEFX with a less pathetic attempt at an underwater effect.
...
- If you happen to know of the EAX -> EFX conversion, let me know ASAP!
2012-02-02 02:14:17 -05:00
Ethan Lee
f273ccc410
Update the buildfile and FindBugs project for flibitEFX.
2012-02-02 01:11:40 -05:00