Archived
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2 Commits

Author SHA1 Message Date
2b3d45a389 UpdateSignPacket 2021-05-08 21:40:50 +03:00
abac6e8491 OpenSignEditorPacket 2021-05-08 21:22:49 +03:00
8 changed files with 125 additions and 112 deletions

View File

@@ -46,20 +46,20 @@ public enum State {
Map.of(
0x00, TeleportConfirmPacket.class,
0x04, ClientSettingsPacket.class,
0x08, CCloseWindowPacket.class,
0x09, PluginMessagePacket.class,
0x0B, PingPacket.class,
0x0D, PlayerPositionPacket.class,
0x0E, CPlayerPositionAndLookPacket.class,
0x0F, PlayerLookPacket.class,
0x15, EntityActionPacket.class
0x15, EntityActionPacket.class,
0x1C, UpdateSignPacket.class
),
// client bound
Map.of(
OpenWindowPacket.class, 0x13,
PingPacket.class, 0x1F,
ChunkDataPacket.class, 0x20,
JoinGamePacket.class, 0x23,
OpenSignEditorPacket.class, 0x2A,
PlayerAbilitiesPacket.class,0x2C,
SPlayerPositionAndLookPacket.class, 0x2F,
SpawnPositionPacket.class, 0x46

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@@ -1,46 +0,0 @@
package mc.protocol.packets.client;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.ToString;
import mc.protocol.io.NetByteBuf;
import mc.protocol.packets.ClientSidePacket;
import mc.protocol.packets.server.OpenWindowPacket;
/**
* Close window packet.
*
* <p>Структура пакета</p>
* <pre>
* | FIELD | TYPE | NOTES |
* |-----------|---------------|---------------------------|
* | Window ID | Unsigned Byte | ID окна, которое закрыли. |
* </pre>
*
* <p>
* Vanilla клиент отправляет данный пакет с "Window ID" = 0, при закрытии инвентаря игрока.
* Даже в тех случаях, когда для открытия инвентаря не посылался пакет {@link OpenWindowPacket}
* </p>
*
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Close_Window_.28clientbound.29" target="_top">Close Window (serverbound)</a>
* @see OpenWindowPacket
*/
@NoArgsConstructor
@Getter
@EqualsAndHashCode
@ToString
public class CCloseWindowPacket implements ClientSidePacket {
private int windowId;
@Override
public void readSelf(NetByteBuf netByteBuf) {
this.windowId = netByteBuf.readUnsignedByte();
}
@Override
public void passivate() {
this.windowId = 0;
}
}

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@@ -0,0 +1,57 @@
package mc.protocol.packets.client;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.ToString;
import mc.protocol.io.NetByteBuf;
import mc.protocol.model.Location;
import mc.protocol.packets.ClientSidePacket;
import mc.protocol.packets.server.OpenSignEditorPacket;
import mc.protocol.serializer.LocationSerializer;
/**
* Update Sign packet.
*
* <p>Отправляется клиентом, когда нажата кнопка "Done" в окне редактирования таблички.</p>
*
* <p>Структура пакета</p>
* <pre>
* | FIELD | TYPE | NOTES |
* |----------|--------------|--------------------------------|
* | Location | Location | Позиция редактируемой табилчки |
* | Line 1 | String (384) | Строка таблички |
* | Line 2 | String (384) | Строка таблички |
* | Line 3 | String (384) | Строка таблички |
* | Line 4 | String (384) | Строка таблички |
* </pre>
*
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Update_Sign" target="_top">Update Sign</a>
* @see OpenSignEditorPacket
*/
@NoArgsConstructor
@Getter
@EqualsAndHashCode
@ToString
public class UpdateSignPacket implements ClientSidePacket {
private Location location;
@SuppressWarnings("MismatchedReadAndWriteOfArray")
private String[] lines;
@Override
public void readSelf(NetByteBuf netByteBuf) {
this.location = LocationSerializer.fromLongValue(netByteBuf.readLong());
this.lines = new String[4];
this.lines[0] = netByteBuf.readString(384);
this.lines[1] = netByteBuf.readString(384);
this.lines[2] = netByteBuf.readString(384);
this.lines[3] = netByteBuf.readString(384);
}
@Override
public void passivate() {
this.location = null;
this.lines = null;
}
}

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@@ -0,0 +1,33 @@
package mc.protocol.packets.server;
import lombok.Data;
import mc.protocol.io.NetByteBuf;
import mc.protocol.model.Location;
import mc.protocol.packets.ServerSidePacket;
import mc.protocol.packets.client.UpdateSignPacket;
import mc.protocol.serializer.LocationSerializer;
/**
* Открыть окно редактирования таблички.
*
* <p>Структура пакета</p>
* <pre>
* | FIELD | TYPE | NOTES |
* |----------|----------|-------|
* | Location | Location | |
* </pre>
*
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Open_Sign_Editor">Open Sign Editor</a>
* @see UpdateSignPacket
*/
@Data
public class OpenSignEditorPacket implements ServerSidePacket {
private Location location;
@Override
public void writeSelf(NetByteBuf netByteBuf) {
long value = LocationSerializer.toLongValue(this.location);
netByteBuf.writeLong(value);
}
}

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@@ -1,45 +0,0 @@
package mc.protocol.packets.server;
import lombok.Data;
import mc.protocol.io.NetByteBuf;
import mc.protocol.model.text.Text;
import mc.protocol.packets.ServerSidePacket;
import mc.protocol.packets.client.CCloseWindowPacket;
import mc.protocol.serializer.TextSerializer;
/**
* Open Window packet.
*
* <p>Структура пакета</p>
* <pre>
* | FIELD | TYPE | NOTES |
* |-----------------|---------------|--------------------------------------------------------------|
* | Window ID | Unsigned Byte | Уникальный ID окна |
* | Window Type | String (32) | Тип окна. [1] |
* | Window Title | Text | Заголовок окна |
* | Number Of Slots | Unsigned Byte | Количество слотов в окне (без учета слотов инвенторя игрока) |
* | | | Всегда 0 для окон без хранения (например Anvil) |
*
* [1] - <a href="https://wiki.vg/index.php?title=Inventory&oldid=14093">Inventory</a>
* </pre>
*
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Open_Window">Open Window</a>
* @see <a href="https://wiki.vg/index.php?title=Inventory&oldid=14093">Inventory</a>
* @see CCloseWindowPacket
*/
@Data
public class OpenWindowPacket implements ServerSidePacket {
private int windowId;
private String windowType;
private Text windowTitle;
private int numberOfSlots;
@Override
public void writeSelf(NetByteBuf netByteBuf) {
netByteBuf.writeUnsignedByte(this.windowId);
netByteBuf.writeString(this.windowType);
netByteBuf.writeString(TextSerializer.toJsonObject(this.windowTitle).toString());
netByteBuf.writeUnsignedByte(this.numberOfSlots);
}
}

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@@ -4,6 +4,7 @@ import lombok.Data;
import mc.protocol.io.NetByteBuf;
import mc.protocol.model.Location;
import mc.protocol.packets.ServerSidePacket;
import mc.protocol.serializer.LocationSerializer;
/**
* Спавн позиция игрока.
@@ -14,7 +15,7 @@ import mc.protocol.packets.ServerSidePacket;
* <pre>
* | FIELD | TYPE | NOTES |
* |----------|----------|-----------------------|
* | Location | Position | Локация спавна игрока |
* | Location | Location | Локация спавна игрока |
* </pre>
*
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Spawn_Position">Spawn Position</a>
@@ -26,16 +27,7 @@ public class SpawnPositionPacket implements ServerSidePacket {
@Override
public void writeSelf(NetByteBuf netByteBuf) {
long spawnSerialized =
((long) (floorDouble(spawn.getX()) & 0x3FFFFFF) << 38)
| ((long) (floorDouble(spawn.getY()) & 0xFFF) << 26)
| (floorDouble(spawn.getZ()) & 0x3FFFFFF);
long spawnSerialized = LocationSerializer.toLongValue(this.spawn);
netByteBuf.writeLong(spawnSerialized);
}
private static int floorDouble(double value) {
int i = (int) value;
return value < (double) i ? i - 1 : i;
}
}

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@@ -0,0 +1,26 @@
package mc.protocol.serializer;
import lombok.experimental.UtilityClass;
import mc.protocol.model.Location;
@UtilityClass
public class LocationSerializer {
public long toLongValue(Location location) {
return ((long) (floorDouble(location.getX()) & 0x3FFFFFF) << 38)
| ((long) (floorDouble(location.getY()) & 0xFFF) << 26)
| (floorDouble(location.getZ()) & 0x3FFFFFF);
}
public Location fromLongValue(long value) {
return new Location(
value >> 38,
(value >> 26) & 0xFFF,
value << 38 >> 38);
}
private static int floorDouble(double value) {
int i = (int) value;
return value < (double) i ? i - 1 : i;
}
}

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@@ -7,7 +7,6 @@ import mc.protocol.api.ConnectionContext;
import mc.protocol.model.Location;
import mc.protocol.model.Look;
import mc.protocol.model.ServerInfo;
import mc.protocol.model.text.Text;
import mc.protocol.packets.PingPacket;
import mc.protocol.packets.client.HandshakePacket;
import mc.protocol.packets.client.LoginStartPacket;
@@ -126,13 +125,10 @@ public class PacketHandler {
// -- Эксперименты -- //
var openWindowPacket = new OpenWindowPacket();
openWindowPacket.setWindowId(random.nextInt());
openWindowPacket.setWindowType("minecraft:chest");
openWindowPacket.setWindowTitle(Text.of("Some Title"));
openWindowPacket.setNumberOfSlots(9);
var openSignEditorPacket = new OpenSignEditorPacket();
openSignEditorPacket.setLocation(spawnLocation);
context.sendNow(openWindowPacket);
context.sendNow(openSignEditorPacket);
}
private static String faviconToBase64(Path iconPath) {