Compare commits
2 Commits
dev/tablis
...
dev/open-s
| Author | SHA1 | Date | |
|---|---|---|---|
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2b3d45a389
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|||
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abac6e8491
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@@ -51,18 +51,18 @@ public enum State {
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0x0D, PlayerPositionPacket.class,
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0x0E, CPlayerPositionAndLookPacket.class,
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0x0F, PlayerLookPacket.class,
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0x15, EntityActionPacket.class
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0x15, EntityActionPacket.class,
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0x1C, UpdateSignPacket.class
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),
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// client bound
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Map.of(
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PingPacket.class, 0x1F,
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ChunkDataPacket.class, 0x20,
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JoinGamePacket.class, 0x23,
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OpenSignEditorPacket.class, 0x2A,
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PlayerAbilitiesPacket.class,0x2C,
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PlayerListItemPacket.class,0x2E,
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SPlayerPositionAndLookPacket.class, 0x2F,
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SpawnPositionPacket.class, 0x46,
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PlayerListHeaderAndFooterPacket.class,0x4A
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SpawnPositionPacket.class, 0x46
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)
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);
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@@ -0,0 +1,57 @@
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package mc.protocol.packets.client;
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import lombok.EqualsAndHashCode;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.ToString;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.model.Location;
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import mc.protocol.packets.ClientSidePacket;
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import mc.protocol.packets.server.OpenSignEditorPacket;
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import mc.protocol.serializer.LocationSerializer;
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/**
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* Update Sign packet.
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*
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* <p>Отправляется клиентом, когда нажата кнопка "Done" в окне редактирования таблички.</p>
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |----------|--------------|--------------------------------|
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* | Location | Location | Позиция редактируемой табилчки |
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* | Line 1 | String (384) | Строка таблички |
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* | Line 2 | String (384) | Строка таблички |
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* | Line 3 | String (384) | Строка таблички |
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* | Line 4 | String (384) | Строка таблички |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Update_Sign" target="_top">Update Sign</a>
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* @see OpenSignEditorPacket
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*/
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@NoArgsConstructor
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@Getter
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@EqualsAndHashCode
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@ToString
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public class UpdateSignPacket implements ClientSidePacket {
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private Location location;
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@SuppressWarnings("MismatchedReadAndWriteOfArray")
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private String[] lines;
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@Override
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public void readSelf(NetByteBuf netByteBuf) {
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this.location = LocationSerializer.fromLongValue(netByteBuf.readLong());
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this.lines = new String[4];
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this.lines[0] = netByteBuf.readString(384);
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this.lines[1] = netByteBuf.readString(384);
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this.lines[2] = netByteBuf.readString(384);
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this.lines[3] = netByteBuf.readString(384);
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}
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@Override
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public void passivate() {
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this.location = null;
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this.lines = null;
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}
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}
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@@ -0,0 +1,33 @@
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package mc.protocol.packets.server;
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import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.model.Location;
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import mc.protocol.packets.ServerSidePacket;
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import mc.protocol.packets.client.UpdateSignPacket;
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import mc.protocol.serializer.LocationSerializer;
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/**
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* Открыть окно редактирования таблички.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |----------|----------|-------|
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* | Location | Location | |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Open_Sign_Editor">Open Sign Editor</a>
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* @see UpdateSignPacket
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*/
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@Data
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public class OpenSignEditorPacket implements ServerSidePacket {
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private Location location;
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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long value = LocationSerializer.toLongValue(this.location);
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netByteBuf.writeLong(value);
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}
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}
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@@ -1,50 +0,0 @@
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package mc.protocol.packets.server;
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import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.model.text.Text;
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import mc.protocol.packets.ServerSidePacket;
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import mc.protocol.serializer.TextSerializer;
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/**
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* Установка текста для "шапки" и "подвала" Tab-листа.
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |--------|------|-------|
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* | Header | Text | |
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* | Footer | Text | |
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* </pre>
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*
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* <p>Для удаления "шапки" и/или "подвала", нужно отправить следующий {@link Text} компонент:</p>
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* <pre>
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* {"translate":""}
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Player_List_Header_And_Footer">Player List Header And Footer</a>
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* @see PlayerListItemPacket
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*/
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@Data
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public class PlayerListHeaderAndFooterPacket implements ServerSidePacket {
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private static final String REMOVE_COMPONENT = "{\"translate\":\"\"}";
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private Text header;
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private Text foother;
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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if (this.header == null) {
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netByteBuf.writeString(REMOVE_COMPONENT);
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} else {
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netByteBuf.writeString(TextSerializer.toJsonObject(this.header).toString());
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}
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if (this.foother == null) {
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netByteBuf.writeString(REMOVE_COMPONENT);
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} else {
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netByteBuf.writeString(TextSerializer.toJsonObject(this.foother).toString());
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}
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}
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}
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@@ -1,172 +0,0 @@
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package mc.protocol.packets.server;
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import lombok.*;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.packets.ServerSidePacket;
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import mc.protocol.utils.GameMode;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.function.BiConsumer;
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/**
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* Player List Item packet.
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*
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* <p>Обновление списка игроков, по кнопке TAB.</p>
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*
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* <p>Структура пакета</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |-------------------|-------------|-------------------------------------------------|
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* | Action | VarInt | Определяет поля для секции "Player" |
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* | Number of players | VarInt | Количество элементов в секции "Players" |
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* | Players | Array | Перечисление полей для каждого игрока (player). |
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* | | | Поля определяются по "Action" |
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* </pre>
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*
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* <p>Варианты "Action"</p>
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* <pre>
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* | ACTION | PLAYER FIELD | TYPE | NOTES |
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* | VALUE | DESCRIPTION | | | |
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* |-------|---------------------|----------------------|-------------|----------------------------------------------------|
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* | 0 | add player | UUID | UUID | |
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* | | | Name | String (16) | |
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* | | | Number Of Properties | VarInt | Количество элементов "Properties" |
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* | | | Properties | - | см. поля ниже |
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* | | | Gamemode | VarInt | |
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* | | | Ping | VarInt | в милисекундах |
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* | | | Has Display Name | Boolean | |
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* | | | Display Name | Text | Опционально. Только если "Has Display Name" = true |
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* | 1 | update gamemode | UUID | UUID | |
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* | | | Gamemode | VarInt | |
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* | 2 | update latency | UUID | UUID | |
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* | | | Ping | VarInt | (см. выше) |
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* | 3 | update display name | UUID | UUID | |
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* | | | Has Display Name | Boolean | |
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* | | | Display Name | Text | (см. выше) |
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* | 4 | remove player | UUID | UUID | |
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* </pre>
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*
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* <p>Поля секции "Properties"</p>
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |-----------|------------- |---------------------------------------------|
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* | Name | String (32767) | |
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* | Value | String (32767) | |
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* | Is Signed | Boolean | |
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* | Signature | String (32767) | Опционально. Только если "Is Signed" = true |
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* </pre>
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*
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Player_List_Item">Player List Item</a>
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* @see PlayerListHeaderAndFooterPacket
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*/
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@Data
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public class PlayerListItemPacket implements ServerSidePacket {
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private final List<PlayerItem> playerItems = new ArrayList<>();
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private Action action;
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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netByteBuf.writeVarInt(this.action.getCode());
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netByteBuf.writeVarInt(playerItems.size());
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BiConsumer<NetByteBuf, PlayerItem> consumer = null;
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switch (this.action) {
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//@formatter:off
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case ADD_PLAYER: consumer = this::addPlayer; break;
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case UPDATE_GAMEMODE: consumer = this::updateGamemode; break;
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case UPDATE_LATENCY: consumer = this::updateLatency; break;
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case UPDATE_DISPLAY_NAME: consumer = this::updateDisplayName; break;
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case REMOVE_PLAYER: consumer = this::removePlayer; break;
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//@formatter:on
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}
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Objects.requireNonNull(consumer);
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for (PlayerItem playerItem : playerItems) {
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consumer.accept(netByteBuf, playerItem);
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}
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}
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private void addPlayer(NetByteBuf netByteBuf, PlayerItem playerItem) {
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netByteBuf.writeUUID(playerItem.getUuid());
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netByteBuf.writeString(playerItem.getName());
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netByteBuf.writeVarInt(playerItem.getProperties().size());
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for (PlayerProperties property : playerItem.getProperties()) {
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netByteBuf.writeString(property.getName());
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netByteBuf.writeString(property.getValue());
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netByteBuf.writeBoolean(property.getIsSigned());
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if (property.getIsSigned()) {
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netByteBuf.writeString(property.getSignature());
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}
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}
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netByteBuf.writeVarInt(playerItem.getGamemode().getId());
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netByteBuf.writeVarInt(playerItem.getPing());
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netByteBuf.writeBoolean(playerItem.getHasDisplayName());
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if (playerItem.getHasDisplayName()) {
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netByteBuf.writeString(playerItem.getDisplayName());
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}
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}
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private void updateGamemode(NetByteBuf netByteBuf, PlayerItem playerItem) {
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netByteBuf.writeUUID(playerItem.getUuid());
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netByteBuf.writeVarInt(playerItem.getGamemode().getId());
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}
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private void updateLatency(NetByteBuf netByteBuf, PlayerItem playerItem) {
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netByteBuf.writeUUID(playerItem.getUuid());
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netByteBuf.writeVarInt(playerItem.getPing());
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}
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private void updateDisplayName(NetByteBuf netByteBuf, PlayerItem playerItem) {
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netByteBuf.writeUUID(playerItem.getUuid());
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netByteBuf.writeBoolean(playerItem.getHasDisplayName());
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if (playerItem.getHasDisplayName()) {
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netByteBuf.writeString(playerItem.getDisplayName());
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}
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}
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private void removePlayer(NetByteBuf netByteBuf, PlayerItem playerItem) {
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netByteBuf.writeUUID(playerItem.getUuid());
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}
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@RequiredArgsConstructor
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public enum Action {
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ADD_PLAYER(0),
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UPDATE_GAMEMODE(1),
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UPDATE_LATENCY(2),
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UPDATE_DISPLAY_NAME(3),
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REMOVE_PLAYER(4);
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@Getter
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private final int code;
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}
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@Builder(builderClassName = "Builder")
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@Value
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public static class PlayerItem {
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List<PlayerProperties> properties = new ArrayList<>();
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UUID uuid;
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String name;
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GameMode gamemode;
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Integer ping;
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Boolean hasDisplayName;
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String displayName;
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}
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@Builder(builderClassName = "Builder")
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@Value
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public static class PlayerProperties {
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String name;
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String value;
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Boolean isSigned;
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String signature;
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}
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}
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@@ -4,6 +4,7 @@ import lombok.Data;
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import mc.protocol.io.NetByteBuf;
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import mc.protocol.model.Location;
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import mc.protocol.packets.ServerSidePacket;
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import mc.protocol.serializer.LocationSerializer;
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/**
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* Спавн позиция игрока.
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@@ -14,7 +15,7 @@ import mc.protocol.packets.ServerSidePacket;
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* <pre>
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* | FIELD | TYPE | NOTES |
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* |----------|----------|-----------------------|
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* | Location | Position | Локация спавна игрока |
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* | Location | Location | Локация спавна игрока |
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* </pre>
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*
|
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* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Spawn_Position">Spawn Position</a>
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@@ -26,16 +27,7 @@ public class SpawnPositionPacket implements ServerSidePacket {
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@Override
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public void writeSelf(NetByteBuf netByteBuf) {
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long spawnSerialized =
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((long) (floorDouble(spawn.getX()) & 0x3FFFFFF) << 38)
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| ((long) (floorDouble(spawn.getY()) & 0xFFF) << 26)
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| (floorDouble(spawn.getZ()) & 0x3FFFFFF);
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long spawnSerialized = LocationSerializer.toLongValue(this.spawn);
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netByteBuf.writeLong(spawnSerialized);
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}
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private static int floorDouble(double value) {
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int i = (int) value;
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return value < (double) i ? i - 1 : i;
|
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}
|
||||
|
||||
}
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||||
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@@ -0,0 +1,26 @@
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package mc.protocol.serializer;
|
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|
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import lombok.experimental.UtilityClass;
|
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import mc.protocol.model.Location;
|
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|
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@UtilityClass
|
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public class LocationSerializer {
|
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|
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public long toLongValue(Location location) {
|
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return ((long) (floorDouble(location.getX()) & 0x3FFFFFF) << 38)
|
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| ((long) (floorDouble(location.getY()) & 0xFFF) << 26)
|
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| (floorDouble(location.getZ()) & 0x3FFFFFF);
|
||||
}
|
||||
|
||||
public Location fromLongValue(long value) {
|
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return new Location(
|
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value >> 38,
|
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(value >> 26) & 0xFFF,
|
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value << 38 >> 38);
|
||||
}
|
||||
|
||||
private static int floorDouble(double value) {
|
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int i = (int) value;
|
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return value < (double) i ? i - 1 : i;
|
||||
}
|
||||
}
|
||||
@@ -7,8 +7,6 @@ import mc.protocol.api.ConnectionContext;
|
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import mc.protocol.model.Location;
|
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import mc.protocol.model.Look;
|
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import mc.protocol.model.ServerInfo;
|
||||
import mc.protocol.model.text.Text;
|
||||
import mc.protocol.model.text.TextColor;
|
||||
import mc.protocol.packets.PingPacket;
|
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import mc.protocol.packets.client.HandshakePacket;
|
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import mc.protocol.packets.client.LoginStartPacket;
|
||||
@@ -70,20 +68,16 @@ public class PacketHandler {
|
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}
|
||||
|
||||
public void onLoginStart(ConnectionContext context, LoginStartPacket loginStartPacket) {
|
||||
var playerUuid = UUID.randomUUID();
|
||||
var playerName = loginStartPacket.getName();
|
||||
var playerGamemode = GameMode.SURVIVAL;
|
||||
|
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var loginSuccessPacket = new LoginSuccessPacket();
|
||||
loginSuccessPacket.setUuid(playerUuid);
|
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loginSuccessPacket.setName(playerName);
|
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loginSuccessPacket.setUuid(UUID.randomUUID());
|
||||
loginSuccessPacket.setName(loginStartPacket.getName());
|
||||
|
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context.sendNow(loginSuccessPacket);
|
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context.setState(State.PLAY);
|
||||
|
||||
var joinGamePacket = new JoinGamePacket();
|
||||
joinGamePacket.setEntityId(random.nextInt());
|
||||
joinGamePacket.setGameMode(playerGamemode);
|
||||
joinGamePacket.setGameMode(GameMode.SURVIVAL);
|
||||
joinGamePacket.setDimension(0/*Overworld*/);
|
||||
joinGamePacket.setDifficulty(Difficulty.PEACEFUL);
|
||||
joinGamePacket.setLevelType(LevelType.FLAT);
|
||||
@@ -131,30 +125,10 @@ public class PacketHandler {
|
||||
|
||||
// -- Эксперименты -- //
|
||||
|
||||
var playerListItemPacket = new PlayerListItemPacket();
|
||||
playerListItemPacket.setAction(PlayerListItemPacket.Action.ADD_PLAYER);
|
||||
playerListItemPacket.getPlayerItems().add(PlayerListItemPacket.PlayerItem.builder()
|
||||
.uuid(playerUuid)
|
||||
.name(playerName)
|
||||
.gamemode(playerGamemode)
|
||||
.ping(100)
|
||||
.hasDisplayName(false)
|
||||
.build());
|
||||
var openSignEditorPacket = new OpenSignEditorPacket();
|
||||
openSignEditorPacket.setLocation(spawnLocation);
|
||||
|
||||
context.send(playerListItemPacket);
|
||||
|
||||
var playerListHeaderAndFooterPacket = new PlayerListHeaderAndFooterPacket();
|
||||
playerListHeaderAndFooterPacket.setHeader(Text.builder()
|
||||
.append("") //TODO bug component
|
||||
.append(Text.of(TextColor.GREEN, "==="))
|
||||
.append(Text.of(TextColor.RED, " MC-PROJECT "))
|
||||
.append(Text.of(TextColor.GREEN, "==="))
|
||||
.build());
|
||||
playerListHeaderAndFooterPacket.setFoother(Text.of(TextColor.GRAY, "develop by DmitriyMX"));
|
||||
|
||||
context.send(playerListHeaderAndFooterPacket);
|
||||
|
||||
context.flushSending();
|
||||
context.sendNow(openSignEditorPacket);
|
||||
}
|
||||
|
||||
private static String faviconToBase64(Path iconPath) {
|
||||
|
||||
Reference in New Issue
Block a user