Compare commits
4 Commits
dev/title
...
dev/open-w
| Author | SHA1 | Date | |
|---|---|---|---|
|
808710e314
|
|||
|
bbba1715b7
|
|||
|
c6669af651
|
|||
|
3984ab3fca
|
@@ -46,21 +46,23 @@ public enum State {
|
||||
Map.of(
|
||||
0x00, TeleportConfirmPacket.class,
|
||||
0x04, ClientSettingsPacket.class,
|
||||
0x08, CCloseWindowPacket.class,
|
||||
0x09, PluginMessagePacket.class,
|
||||
0x0B, PingPacket.class,
|
||||
0x0D, PlayerPositionPacket.class,
|
||||
0x0E, CPlayerPositionAndLookPacket.class,
|
||||
0x0F, PlayerLookPacket.class
|
||||
0x0F, PlayerLookPacket.class,
|
||||
0x15, EntityActionPacket.class
|
||||
),
|
||||
// client bound
|
||||
Map.of(
|
||||
OpenWindowPacket.class, 0x13,
|
||||
PingPacket.class, 0x1F,
|
||||
JoinGamePacket.class, 0x23,
|
||||
SpawnPositionPacket.class, 0x46,
|
||||
ChunkDataPacket.class, 0x20,
|
||||
JoinGamePacket.class, 0x23,
|
||||
PlayerAbilitiesPacket.class,0x2C,
|
||||
SPlayerPositionAndLookPacket.class, 0x2F,
|
||||
TitlePacket.class, 0x48
|
||||
SpawnPositionPacket.class, 0x46
|
||||
)
|
||||
);
|
||||
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
package mc.protocol.packets.client;
|
||||
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import mc.protocol.io.NetByteBuf;
|
||||
import mc.protocol.packets.ClientSidePacket;
|
||||
import mc.protocol.packets.server.OpenWindowPacket;
|
||||
|
||||
/**
|
||||
* Close window packet.
|
||||
*
|
||||
* <p>Структура пакета</p>
|
||||
* <pre>
|
||||
* | FIELD | TYPE | NOTES |
|
||||
* |-----------|---------------|---------------------------|
|
||||
* | Window ID | Unsigned Byte | ID окна, которое закрыли. |
|
||||
* </pre>
|
||||
*
|
||||
* <p>
|
||||
* Vanilla клиент отправляет данный пакет с "Window ID" = 0, при закрытии инвентаря игрока.
|
||||
* Даже в тех случаях, когда для открытия инвентаря не посылался пакет {@link OpenWindowPacket}
|
||||
* </p>
|
||||
*
|
||||
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Close_Window_.28clientbound.29" target="_top">Close Window (serverbound)</a>
|
||||
* @see OpenWindowPacket
|
||||
*/
|
||||
@NoArgsConstructor
|
||||
@Getter
|
||||
@EqualsAndHashCode
|
||||
@ToString
|
||||
public class CCloseWindowPacket implements ClientSidePacket {
|
||||
|
||||
private int windowId;
|
||||
|
||||
@Override
|
||||
public void readSelf(NetByteBuf netByteBuf) {
|
||||
this.windowId = netByteBuf.readUnsignedByte();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void passivate() {
|
||||
this.windowId = 0;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
package mc.protocol.packets.client;
|
||||
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.ToString;
|
||||
import mc.protocol.io.NetByteBuf;
|
||||
import mc.protocol.packets.ClientSidePacket;
|
||||
import mc.protocol.utils.EntityActionAction;
|
||||
|
||||
/**
|
||||
* Entity Action packet.
|
||||
*
|
||||
* <p>Структура пакета</p>
|
||||
* <pre>
|
||||
* | FIELD | TYPE | NOTES |
|
||||
* |------------|--------|-------------------------------------------|
|
||||
* | Entity ID | VarInt | ID игрока |
|
||||
* | Action ID | VarInt | ID действия |
|
||||
* | Jump Boost | VarInt | Используется только при "Action ID" = 5. |
|
||||
* | | | В этом случае значение будет от 0 до 100. |
|
||||
* | | | В остальных случаях значение 0. |
|
||||
* </pre>
|
||||
*
|
||||
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Entity_Action" target="_top">Entity Action</a>
|
||||
*/
|
||||
@NoArgsConstructor
|
||||
@Getter
|
||||
@EqualsAndHashCode
|
||||
@ToString
|
||||
public class EntityActionPacket implements ClientSidePacket {
|
||||
|
||||
private Integer entityId;
|
||||
private EntityActionAction action;
|
||||
private Integer jumpBoost;
|
||||
|
||||
@Override
|
||||
public void readSelf(NetByteBuf netByteBuf) {
|
||||
this.entityId = netByteBuf.readVarInt();
|
||||
int actionId = netByteBuf.readVarInt();
|
||||
this.jumpBoost = netByteBuf.readVarInt();
|
||||
|
||||
this.action = EntityActionAction.valueOfCode(actionId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void passivate() {
|
||||
this.entityId = null;
|
||||
this.action = null;
|
||||
this.jumpBoost = null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package mc.protocol.packets.server;
|
||||
|
||||
import lombok.Data;
|
||||
import mc.protocol.io.NetByteBuf;
|
||||
import mc.protocol.model.text.Text;
|
||||
import mc.protocol.packets.ServerSidePacket;
|
||||
import mc.protocol.packets.client.CCloseWindowPacket;
|
||||
import mc.protocol.serializer.TextSerializer;
|
||||
|
||||
/**
|
||||
* Open Window packet.
|
||||
*
|
||||
* <p>Структура пакета</p>
|
||||
* <pre>
|
||||
* | FIELD | TYPE | NOTES |
|
||||
* |-----------------|---------------|--------------------------------------------------------------|
|
||||
* | Window ID | Unsigned Byte | Уникальный ID окна |
|
||||
* | Window Type | String (32) | Тип окна. [1] |
|
||||
* | Window Title | Text | Заголовок окна |
|
||||
* | Number Of Slots | Unsigned Byte | Количество слотов в окне (без учета слотов инвенторя игрока) |
|
||||
* | | | Всегда 0 для окон без хранения (например Anvil) |
|
||||
*
|
||||
* [1] - <a href="https://wiki.vg/index.php?title=Inventory&oldid=14093">Inventory</a>
|
||||
* </pre>
|
||||
*
|
||||
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Open_Window">Open Window</a>
|
||||
* @see <a href="https://wiki.vg/index.php?title=Inventory&oldid=14093">Inventory</a>
|
||||
* @see CCloseWindowPacket
|
||||
*/
|
||||
@Data
|
||||
public class OpenWindowPacket implements ServerSidePacket {
|
||||
|
||||
private int windowId;
|
||||
private String windowType;
|
||||
private Text windowTitle;
|
||||
private int numberOfSlots;
|
||||
|
||||
@Override
|
||||
public void writeSelf(NetByteBuf netByteBuf) {
|
||||
netByteBuf.writeUnsignedByte(this.windowId);
|
||||
netByteBuf.writeString(this.windowType);
|
||||
netByteBuf.writeString(TextSerializer.toJsonObject(this.windowTitle).toString());
|
||||
netByteBuf.writeUnsignedByte(this.numberOfSlots);
|
||||
}
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
package mc.protocol.packets.server;
|
||||
|
||||
import lombok.Data;
|
||||
import mc.protocol.io.NetByteBuf;
|
||||
import mc.protocol.model.text.Text;
|
||||
import mc.protocol.model.text.TextColor;
|
||||
import mc.protocol.model.text.TextStyle;
|
||||
import mc.protocol.packets.ServerSidePacket;
|
||||
import mc.protocol.serializer.TextSerializer;
|
||||
import mc.protocol.utils.TitleAction;
|
||||
|
||||
/**
|
||||
* Title packet.
|
||||
*
|
||||
* <p>Структура пакета</p>
|
||||
* <pre>
|
||||
* | FIELD | TYPE | NOTES |
|
||||
* |-------------|-------------|----------------------------------|
|
||||
* | Action | VarInt | Определяет остальные поля пакета |
|
||||
* | Data fields | - | зависят от "Action" |
|
||||
* </pre>
|
||||
*
|
||||
* <p>Варианты "Action"</p>
|
||||
* <pre>
|
||||
* | ACTION | FIELD | TYPE | NOTES |
|
||||
* | VALUE | DESCRIPTION | | | |
|
||||
* |-------|-----------------------|-----------------|---------|-------------------------------------------------|
|
||||
* | 0 | set title | Title Text | Text | |
|
||||
* | 1 | set subtitle | Subtitle Text | Text | |
|
||||
* | 2 | set action bar | Action bar text | Text | [*] |
|
||||
* | 3 | set times and display | Fade In | Integer | Время (в тиках (tick)) на эфект появления |
|
||||
* | | | Stay | Integer | Время (в тиках (tick)) на отображение на экране |
|
||||
* | | | Fade Out | Integer | Время (в тиках (tick)) на эфект исчезания |
|
||||
* | 4 | hide | - | - | |
|
||||
* | 5 | reset | - | - | |
|
||||
* </pre>
|
||||
*
|
||||
* <p>
|
||||
* * - стоит обратить внимание, что {@link TextColor} и {@link TextStyle} не работают: клиент не применяет
|
||||
* стилистику в таком виде. Однако метод через символ "§" (\<span>u00a7</span>) работает.
|
||||
* </p>
|
||||
*
|
||||
* @see <a href="https://wiki.vg/index.php?title=Protocol&oldid=14204#Title">Title</a>
|
||||
*/
|
||||
@Data
|
||||
public class TitlePacket implements ServerSidePacket {
|
||||
|
||||
private TitleAction action;
|
||||
|
||||
private Text title;
|
||||
private Text subtitle;
|
||||
private Text actionbar;
|
||||
private Integer fadeIn;
|
||||
private Integer stay;
|
||||
private Integer fadeOut;
|
||||
|
||||
@Override
|
||||
public void writeSelf(NetByteBuf netByteBuf) {
|
||||
netByteBuf.writeVarInt(this.action.getCode());
|
||||
|
||||
switch (this.action) {
|
||||
case SET_TITLE:
|
||||
netByteBuf.writeString(TextSerializer.toJsonObject(this.title).toString());
|
||||
break;
|
||||
case SET_SUBTITLE:
|
||||
netByteBuf.writeString(TextSerializer.toJsonObject(this.subtitle).toString());
|
||||
break;
|
||||
case SET_ACTIONBAR:
|
||||
netByteBuf.writeString(TextSerializer.toJsonObject(this.actionbar).toString());
|
||||
break;
|
||||
case SET_TIMES_AND_DISPLAY:
|
||||
netByteBuf.writeInt(fadeIn);
|
||||
netByteBuf.writeInt(stay);
|
||||
netByteBuf.writeInt(fadeOut);
|
||||
break;
|
||||
case HIDE:
|
||||
case RESET:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum EntityActionAction {
|
||||
START_SNEAKING(0),
|
||||
STOP_SNEAKING(1),
|
||||
LEAVE_BED(2),
|
||||
START_SPRINTING(3),
|
||||
STOP_SPRINTING(4),
|
||||
START_JUMP_WITH_HORSE(5),
|
||||
STOP_JUMP_WITH_HORSE(6),
|
||||
OPEN_HORSE_INVENTORY(7),
|
||||
START_FLYING_WITH_ELYTRA(8);
|
||||
|
||||
@Nullable
|
||||
public static EntityActionAction valueOfCode(int code) {
|
||||
for (EntityActionAction action : EntityActionAction.values()) {
|
||||
if (action.code == code) {
|
||||
return action;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Getter
|
||||
private final int code;
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
package mc.protocol.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public enum TitleAction {
|
||||
SET_TITLE(0),
|
||||
SET_SUBTITLE(1),
|
||||
SET_ACTIONBAR(2),
|
||||
SET_TIMES_AND_DISPLAY(3),
|
||||
HIDE(4),
|
||||
RESET(5);
|
||||
|
||||
@Getter
|
||||
private final int code;
|
||||
}
|
||||
@@ -17,7 +17,6 @@ import mc.protocol.serializer.TextSerializer;
|
||||
import mc.protocol.utils.Difficulty;
|
||||
import mc.protocol.utils.GameMode;
|
||||
import mc.protocol.utils.LevelType;
|
||||
import mc.protocol.utils.TitleAction;
|
||||
import mc.server.config.Config;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
||||
@@ -127,11 +126,13 @@ public class PacketHandler {
|
||||
|
||||
// -- Эксперименты -- //
|
||||
|
||||
var titlePacket = new TitlePacket();
|
||||
titlePacket.setAction(TitleAction.SET_TITLE);
|
||||
titlePacket.setTitle(Text.of("HELLO"));
|
||||
var openWindowPacket = new OpenWindowPacket();
|
||||
openWindowPacket.setWindowId(random.nextInt());
|
||||
openWindowPacket.setWindowType("minecraft:chest");
|
||||
openWindowPacket.setWindowTitle(Text.of("Some Title"));
|
||||
openWindowPacket.setNumberOfSlots(9);
|
||||
|
||||
context.sendNow(titlePacket);
|
||||
context.sendNow(openWindowPacket);
|
||||
}
|
||||
|
||||
private static String faviconToBase64(Path iconPath) {
|
||||
|
||||
Reference in New Issue
Block a user